"[ci skip] Automatic Build - 2021.03.10.19.07.56"

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AuroraBuildBot
2021-03-10 19:07:56 +00:00
parent 2c191a7aa2
commit ea1ce1a067
6 changed files with 26 additions and 31 deletions
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@@ -45,6 +45,17 @@
<h3 class="author">Geeves updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Tweaked how vending machines act when they throw things at you. Should be a bit more spicy now.</li>
<li class="rscadd">Monkeys have gained uniform, ID, and pocket inventory slots.</li>
<li class="bugfix">You can put Pun Pun&#x27;s uniform back on if it gets taken off now.</li>
<li class="bugfix">Fixed some gore pixels poking out of Pun Pun&#x27;s feet.</li>
<li class="rscadd">Morphs now gets an antagonist status assigned to them when they get released, granting them access to ambitions and AOOC.</li>
<li class="tweak">Removed the cooldown on morphs changing form, making it more viable to change after attacking.</li>
<li class="tweak">Attacking as a morph will now instantly drop the disguise, instead of you needing to drop it manually.</li>
<li class="bugfix">Morphs now actually attack the bodypart they&#x27;re aiming at.</li>
<li class="bugfix">You can no longer rename morphs.</li>
<li class="bugfix">Pipeguns no longer spawn with pins, they also no longer have a safety.</li>
<li class="bugfix">Trying to install a pin on a gun that doesn&#x27;t use pins now gives a warning message.</li>
<li class="bugfix">Fixes Diona DNA sampling.</li>
</ul>
<h2 class="date">09 March 2021</h2>
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@@ -18792,3 +18792,18 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Geeves:
- tweak: Tweaked how vending machines act when they throw things at you. Should
be a bit more spicy now.
- rscadd: Monkeys have gained uniform, ID, and pocket inventory slots.
- bugfix: You can put Pun Pun&#x27;s uniform back on if it gets taken off now.
- bugfix: Fixed some gore pixels poking out of Pun Pun&#x27;s feet.
- rscadd: Morphs now gets an antagonist status assigned to them when they get released,
granting them access to ambitions and AOOC.
- tweak: Removed the cooldown on morphs changing form, making it more viable to
change after attacking.
- tweak: Attacking as a morph will now instantly drop the disguise, instead of you
needing to drop it manually.
- bugfix: Morphs now actually attack the bodypart they&#x27;re aiming at.
- bugfix: You can no longer rename morphs.
- bugfix: Pipeguns no longer spawn with pins, they also no longer have a safety.
- bugfix: Trying to install a pin on a gun that doesn&#x27;t use pins now gives
a warning message.
- bugfix: Fixes Diona DNA sampling.
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Fixes Diona DNA sampling."
@@ -1,7 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Pipeguns no longer spawn with pins, they also no longer have a safety."
- bugfix: "Trying to install a pin on a gun that doesn't use pins now gives a warning message."
-8
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@@ -1,8 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Monkeys have gained uniform, ID, and pocket inventory slots."
- bugfix: "You can put Pun Pun's uniform back on if it gets taken off now."
- bugfix: "Fixed some gore pixels poking out of Pun Pun's feet."
-10
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@@ -1,10 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Morphs now gets an antagonist status assigned to them when they get released, granting them access to ambitions and AOOC."
- tweak: "Removed the cooldown on morphs changing form, making it more viable to change after attacking."
- tweak: "Attacking as a morph will now instantly drop the disguise, instead of you needing to drop it manually."
- bugfix: "Morphs now actually attack the bodypart they're aiming at."
- bugfix: "You can no longer rename morphs."