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Randoms Part 1 and also Corn - Random object sprites and corn tank changes. (#19975)
Added new sprites for random objects for everything in random/clothing, /food, /loot, /medical, and /misc. Also got distracted and changed how the corn oil/cooking oil tank looks and how much reagent it holds. Now looks like the rest of the reagent tanks and holds the same amount of liquid, 1000u.
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@@ -1,8 +1,8 @@
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/obj/random
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name = "random object"
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desc = "This item type is used to spawn random objects at round-start"
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icon = 'icons/misc/mark.dmi'
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icon_state = "rup"
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icon = 'icons/obj/random.dmi'
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icon_state = "need-sprite"
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var/spawn_nothing_percentage = 0 // this variable determines the likelyhood that this random object will not spawn anything
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var/list/spawnlist
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var/list/problist
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