Randoms Part 1 and also Corn - Random object sprites and corn tank changes. (#19975)

Added new sprites for random objects for everything in random/clothing,
/food, /loot, /medical, and /misc.
Also got distracted and changed how the corn oil/cooking oil tank looks
and how much reagent it holds. Now looks like the rest of the reagent
tanks and holds the same amount of liquid, 1000u.
This commit is contained in:
courierbravo
2024-10-05 01:02:16 +00:00
committed by GitHub
parent a4b0d019bd
commit ea56fbffc3
11 changed files with 122 additions and 86 deletions
-4
View File
@@ -1,7 +1,6 @@
/obj/random/tool
name = "random tool"
desc = "This is a random tool"
icon = 'icons/obj/random.dmi'
icon_state = "tool"
spawnlist = list(
/obj/item/screwdriver,
@@ -27,7 +26,6 @@
/obj/random/powercell
name = "random powercell"
desc = "This is a random powercell."
icon = 'icons/obj/random.dmi'
icon_state = "cell"
problist = list(
/obj/item/cell = 40,
@@ -55,7 +53,6 @@
/obj/random/toolbox
name = "random toolbox"
desc = "This is a random toolbox."
icon = 'icons/obj/random.dmi'
icon_state = "toolbox"
spawnlist = list(
/obj/item/storage/toolbox/mechanical = 3,
@@ -66,7 +63,6 @@
/obj/random/tech_supply
name = "random tech supply"
desc = "This is a random piece of technology supplies."
icon = 'icons/obj/random.dmi'
icon_state = "tech_supply"
problist = list(
/obj/random/powercell = 3,