Randoms Part 1 and also Corn - Random object sprites and corn tank changes. (#19975)

Added new sprites for random objects for everything in random/clothing,
/food, /loot, /medical, and /misc.
Also got distracted and changed how the corn oil/cooking oil tank looks
and how much reagent it holds. Now looks like the rest of the reagent
tanks and holds the same amount of liquid, 1000u.
This commit is contained in:
courierbravo
2024-10-05 01:02:16 +00:00
committed by GitHub
parent a4b0d019bd
commit ea56fbffc3
11 changed files with 122 additions and 86 deletions
+3 -3
View File
@@ -394,11 +394,11 @@
//Cooking oil tank
/obj/structure/reagent_dispensers/cookingoil
name = "cooking oil tank"
desc = "A fifty-litre tank of commercial-grade corn oil, intended for use in large scale deep fryers. Store in a cool, dark place"
desc = "A tank of commercial-grade corn oil, intended for use in large scale deep fryers. Store in a cool, dark place"
icon_state = "oiltank"
amount_per_transfer_from_this = 120
capacity = 5000
reagents_to_add = list(/singleton/reagent/nutriment/triglyceride/oil/corn = 5000)
capacity = 1000
reagents_to_add = list(/singleton/reagent/nutriment/triglyceride/oil/corn = 1000)
/obj/structure/reagent_dispensers/cookingoil/bullet_act(obj/projectile/hitting_projectile, def_zone, piercing_hit)
. = ..()