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Many Bug Fixes (#18938)
Fixeeeeees... * Fixes #17501 * Fixes #15349 * Fixes #18772 * Fixes #15125 * Various incorrect usages of the demonym of Medina (they've been changed to "Madani") * Half-fixes #18878. The flak/plates/helmet are all added to the crates, but I couldn't fix the non-existent wear sprites.
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@@ -367,7 +367,7 @@
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/datum/accent/medina
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name = ACCENT_MEDINA
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description = "Medinan Elyran is characterised by its breathy and almost stutter-step characteristics, both of which are thought to result from the elevated altitudes citizens experience living day-to-day in their \
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description = "Madani Elyran is characterised by its breathy and almost stutter-step characteristics, both of which are thought to result from the elevated altitudes citizens experience living day-to-day in their \
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sand-skimming cities. The variation has seen little spread outside Medina itself, owing to the planet's relatively minimal footprint on Elyran cinema and television."
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tag_icon = "medina"
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text_tag = "MED"
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@@ -1,6 +1,6 @@
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/obj/item/clothing/under/elyra_holo
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name = "elyran holographic suit"
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desc = "A marvel of Elyran technology, uses hardlight fabric and masks to transform a skin-tight, cozy suit into cultural apparel of your choosing. Has a dial for Midenean, Aemaqii and Persepolisean clothes respectively."
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desc = "A marvel of Elyran technology, uses hardlight fabric and masks to transform a skin-tight, cozy suit into cultural apparel of your choosing. Has a dial for Madani, Aemaqii and Persepolisean clothes respectively."
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icon = 'icons/clothing/under/uniforms/elyra_holoclothes.dmi'
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icon_state = "holosuit_fem"
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item_state = "holosuit_fem"
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@@ -10,13 +10,13 @@
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var/clothing_mode = 0
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var/list/names = list(
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"base holographic suit",
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"medinean artisans holo-dress",
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"madani artisans holo-dress",
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"aemaqii ocean holo-dress",
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"persepolisean desert holo-dress"
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)
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var/list/descriptions = list(
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"A form-fitting holographic dress with striking purple and white coloration. It possesses high-fidelity, artistic representation of Elyran Medinean culture markers coating its tightly-woven hardlight fabric.",
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"A form-fitting holographic dress with striking purple and white coloration. It possesses high-fidelity, artistic representation of Elyran Madani culture markers coating its tightly-woven hardlight fabric.",
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"A fine holo-dress which owes its overall design to the chemical seas of Aemaqq, with itself flowing gently in waves. It looks particularly cozy, and protective against a cold ocean breeze.",
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"A loose, airy holo-dress with clashing earthen and bright colors. The design is iconic among the Elyran Persepolisean native populations due to its expressive contrast and the hot climate."
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)
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@@ -26,7 +26,7 @@
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item_state = "holosuit_masc"
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names = list(
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"base holographic suit",
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"medinean artisans holo-suit",
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"madani artisans holo-suit",
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"aemaqii fur outfit",
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"persepolisean nomads outfit"
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)
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@@ -56,7 +56,7 @@
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breath_eff_mul = 6 // 1/6 * breath_eff_mul = fraction of gas consumed
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poison_type = GAS_NITROGEN //a species that breathes plasma shouldn't be poisoned by it.
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breathing_sound = null //They don't work that way I guess? I'm a coder not a purple man.
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mob_size = 13 //their half an inch thick exoskeleton and impressive height, plus all of their mechanical organs.
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mob_size = 10 //their half an inch thick exoskeleton and impressive height, plus all of their mechanical organs.
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natural_climbing = TRUE
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climb_coeff = 0.75
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@@ -119,7 +119,7 @@
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/obj/item/gun/projectile/automatic/wt550
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name = "machine pistol"
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desc = "The NI 550 Saber is a cheap self-defense weapon, mass-produced by Zavodskoi Interstellar for paramilitary and private use."
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desc = "The ZI 550 Saber is a cheap self-defense weapon, mass-produced by Zavodskoi Interstellar for paramilitary and private use."
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icon = 'icons/obj/guns/wt550.dmi'
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icon_state = "wt550"
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item_state = "wt550"
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