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Hotkey Mode: On (#11429)
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@@ -4,7 +4,7 @@
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show_laws(0)
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// the fuck
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winset(src, null, "mainwindow.macro=borgmacro input.focus=true input.background-color=#D3B5B5")
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winset(src, null, "mainwindow.macro=borghotkeymode hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#D3B5B5")
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// Forces synths to select an icon relevant to their module
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if(module && !icon_selected)
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@@ -82,7 +82,7 @@
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eyeobj.possess(src)
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//set macro to normal incase it was overriden (like cyborg currently does)
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winset(src, null, "mainwindow.macro=macro input.focus=true input.background-color=#D3B5B5")
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winset(src, null, "mainwindow.macro=hotkeymode hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#D3B5B5")
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MOB_STOP_THINKING(src)
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update_client_color()
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7
html/changelogs/geeves-hotkey_toggle_tweak_2.yml
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7
html/changelogs/geeves-hotkey_toggle_tweak_2.yml
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@@ -0,0 +1,7 @@
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author: Geeves
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delete-after: True
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changes:
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- tweak: "Hotkey mode is now the default mode for all mobs."
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- tweak: "The game window is now focused by default, not the input bar."
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