mirror of
https://github.com/Aurorastation/Aurora.3.git
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Small gun go blam blam blam: The Light Coilgun revive + SSRM Corvette Tweaks (#21699)
This PR aims to revive the Solarian Light coilgun from #20094 and replaces the SSRM Corvette's Grauwolf with said Coilgun. Credit goes to TheDanseMacabre for the sprites and code.
This commit is contained in:
@@ -3274,6 +3274,7 @@
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#include "code\modules\overmap\ship_weaponry\weaponry\grauwolf_probe.dm"
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#include "code\modules\overmap\ship_weaponry\weaponry\lammergeier.dm"
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#include "code\modules\overmap\ship_weaponry\weaponry\leviathan.dm"
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#include "code\modules\overmap\ship_weaponry\weaponry\light_coilgun.dm"
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#include "code\modules\overmap\ship_weaponry\weaponry\longbow.dm"
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#include "code\modules\overmap\ship_weaponry\weaponry\longbow_ammo.dm"
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#include "code\modules\overmap\ship_weaponry\weaponry\nephilim.dm"
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@@ -0,0 +1,38 @@
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/obj/machinery/ship_weapon/coilgun/light
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name = "M302A7 piledriver light coilgun"
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desc = "A miniaturized version of the Solarian Navy’s coilgun platform, the M302A7 is the latest version of a weapon class that has served with honor since the Interstellar War. A semiautomatic, magazine-loaded design, it excels at applying pressure to enemy shields and hulls."
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desc_extended = "Pressed for a smaller version of a coilgun to fit onto escort craft, the Alliance contracted what was then Necropolis Industries to design and manufacture the Navy’s first coilgun for corvette use in the mid-2200s. The M2307 is a post-Interstellar War modernization of earlier models that had been steadily improved upon over time. Though phased out of use in some battlegroups in favor of the M455A1 light coilgun, it remains a common sight in many fleets."
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icon = 'icons/obj/machinery/ship_guns/sol_light_coilgun.dmi'
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icon_state = "weapon_base"
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max_ammo = 3
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projectile_type = /obj/projectile/ship_ammo/coilgun/light
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heavy_firing_sound = 'sound/weapons/railgun.ogg'
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firing_effects = FIRING_EFFECT_FLAG_EXTREMELY_LOUD
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screenshake_type = SHIP_GUN_SCREENSHAKE_ALL_MOBS
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caliber = SHIP_CALIBER_COILGUN
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/obj/item/ship_ammunition/coilgun/light
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name = "light tungsten rod pack"
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name_override = "light tungsten rod"
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desc = "A pack of rods used as ammunition for a light coilgun."
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icon = 'icons/obj/ammo.dmi'
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icon_state = "trodpack-2"
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caliber = SHIP_CALIBER_COILGUN
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overmap_icon_state = "light_pulse"
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impact_type = SHIP_AMMO_IMPACT_AP
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/obj/projectile/ship_ammo/coilgun/light
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name = "low-power tungsten rod"
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icon_state = "heavy"
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damage = 10000
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armor_penetration = 1000
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penetrating = 1
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/obj/projectile/ship_ammo/coilgun/light/on_hit(atom/target, blocked, def_zone, is_landmark_hit)
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. = ..()
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if(ismob(target))
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var/mob/M = target
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M.visible_message(SPAN_DANGER("<font size=5>\The [src] blows [M]'s chest apart and punches straight through!</font>"))
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if(isturf(target) || isobj(target))
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explosion(target, 2, 3, 4)
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@@ -0,0 +1,61 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# - (fixes bugs)
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# wip
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# - (work in progress)
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# qol
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# - (quality of life)
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# soundadd
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# - (adds a sound)
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# sounddel
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# - (removes a sound)
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# rscadd
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# - (adds a feature)
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# rscdel
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# - (removes a feature)
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# imageadd
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# - (adds an image or sprite)
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# imagedel
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# - (removes an image or sprite)
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# spellcheck
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# - (fixes spelling or grammar)
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# experiment
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# - (experimental change)
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# balance
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# - (balance changes)
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# code_imp
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# - (misc internal code change)
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# refactor
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# - (refactors code)
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# config
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# - (makes a change to the config files)
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# admin
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# - (makes changes to administrator tools)
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# server
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# - (miscellaneous changes to server)
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#################################
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# Your name.
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author: Mynameasjeff
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
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# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Revives the long-lost Solarian Light Coilgun (credit goes to @TheDanseMacabre for the assets and code)"
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- rscadd: "Replaces the SSRM Recon Corvette's Grauwolf with said coilgun."
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Binary file not shown.
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After Width: | Height: | Size: 7.2 KiB |
@@ -45,8 +45,11 @@
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/turf/simulated/floor/tiled/white,
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/area/ship/ssrm_corvette/canteen)
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"ajL" = (
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/obj/structure/lattice/catwalk,
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/turf/space,
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/obj/machinery/ammunition_loader/sol{
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weapon_id = "SSRM Light Coilgun";
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dir = 4
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},
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/turf/simulated/floor/reinforced,
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/area/ship/ssrm_corvette/starboard_battery)
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"ako" = (
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/obj/effect/landmark/entry_point/fore{
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@@ -1178,7 +1181,7 @@
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/obj/machinery/atmospherics/unary/outlet_injector{
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dir = 8
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},
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/turf/simulated/floor/reinforced,
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/turf/simulated/floor/reinforced/carbon_dioxide,
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/area/ship/ssrm_corvette/atmospherics)
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"cIL" = (
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/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
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@@ -1851,6 +1854,9 @@
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pixel_x = 4;
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pixel_y = 6
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},
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/obj/machinery/light{
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dir = 8
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},
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/turf/simulated/floor/carpet/darkblue,
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/area/ship/ssrm_corvette/captain_cabin)
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"dUR" = (
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@@ -2458,7 +2464,7 @@
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/obj/machinery/atmospherics/unary/vent_pump/siphon/atmos{
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dir = 8
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},
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/turf/simulated/floor/reinforced,
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/turf/simulated/floor/reinforced/carbon_dioxide,
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/area/ship/ssrm_corvette/atmospherics)
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"eWz" = (
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/obj/structure/railing/mapped,
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@@ -2609,7 +2615,7 @@
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name = "ssrm_co2_port";
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master_tag = "ssrm_co2_port"
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},
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/turf/simulated/floor/reinforced,
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/turf/simulated/floor/reinforced/carbon_dioxide,
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/area/ship/ssrm_corvette/engineering)
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"fnM" = (
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/obj/effect/map_effect/window_spawner/full/shuttle/raider,
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@@ -2900,9 +2906,6 @@
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/obj/effect/floor_decal/industrial/warning{
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dir = 4
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},
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/obj/effect/floor_decal/industrial/loading/red{
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dir = 8
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},
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/turf/simulated/floor/reinforced,
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/area/ship/ssrm_corvette/starboard_battery)
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"fVv" = (
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@@ -2966,6 +2969,9 @@
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/obj/structure/sign/flag/visegrad{
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pixel_y = -32
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},
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/obj/machinery/light{
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dir = 4
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},
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/turf/simulated/floor/tiled/dark,
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/area/ship/ssrm_corvette/captain_cabin)
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"fZK" = (
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@@ -3111,10 +3117,12 @@
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/turf/simulated/floor/tiled/white,
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/area/ship/ssrm_corvette/head)
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"gqH" = (
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/obj/effect/floor_decal/industrial/warning{
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dir = 8
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},
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/obj/structure/ship_weapon_dummy,
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/obj/machinery/ship_weapon/coilgun/light{
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pixel_x = -32;
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pixel_y = -319;
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weapon_id = "SSRM Light Coilgun"
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},
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/turf/simulated/floor/reinforced,
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/area/ship/ssrm_corvette/starboard_battery)
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"gqK" = (
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@@ -3745,11 +3753,8 @@
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/turf/simulated/floor/tiled/dark,
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/area/ship/ssrm_corvette/docking_port)
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"hNE" = (
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/obj/effect/floor_decal/industrial/warning{
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dir = 10
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},
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/obj/structure/ship_weapon_dummy,
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/turf/simulated/floor/reinforced,
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/turf/template_noop,
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/area/ship/ssrm_corvette/starboard_battery)
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"hOn" = (
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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@@ -3776,6 +3781,13 @@
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},
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/turf/simulated/floor/plating,
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/area/ship/ssrm_corvette/starboard_thrusters)
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"hRg" = (
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/obj/effect/ghostspawpoint{
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||||
identifier = "ssrm_navy_chief_petty_officer";
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name = "igs - ssrm_navy_chief_petty_officer"
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},
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/turf/simulated/floor/carpet/darkblue,
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||||
/area/ship/ssrm_corvette/cpo_cabin)
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"hSW" = (
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||||
/obj/structure/closet/crate/secure{
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||||
name = "damage control equipment";
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@@ -3808,6 +3820,9 @@
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/area/ship/ssrm_corvette/docking_port)
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"hTa" = (
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||||
/obj/effect/floor_decal/industrial/warning/corner,
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||||
/obj/effect/floor_decal/industrial/loading/red{
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dir = 8
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},
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||||
/turf/simulated/floor/reinforced,
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/area/ship/ssrm_corvette/starboard_battery)
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||||
"hVy" = (
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||||
@@ -3927,6 +3942,9 @@
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||||
/obj/structure/bed/stool/chair/sofa/right/black{
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||||
dir = 8
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||||
},
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||||
/obj/machinery/light{
|
||||
dir = 4
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||||
},
|
||||
/turf/simulated/floor/carpet/darkblue,
|
||||
/area/ship/ssrm_corvette/captain_office)
|
||||
"iiZ" = (
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||||
@@ -4637,15 +4655,6 @@
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||||
/obj/machinery/light/small/emergency,
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||||
/turf/simulated/floor/plating,
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||||
/area/ship/ssrm_corvette/atmospherics)
|
||||
"jLw" = (
|
||||
/obj/machinery/ship_weapon/grauwolf{
|
||||
pixel_x = -32;
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||||
pixel_y = -192;
|
||||
weapon_id = "SSRM Grauwolf Flak Battery"
|
||||
},
|
||||
/obj/structure/ship_weapon_dummy,
|
||||
/turf/simulated/floor/reinforced,
|
||||
/area/ship/ssrm_corvette/starboard_battery)
|
||||
"jMS" = (
|
||||
/obj/effect/floor_decal/corner/grey/diagonal,
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||||
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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||||
@@ -5623,9 +5632,9 @@
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/obj/structure/table/rack,
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/obj/effect/floor_decal/industrial/outline/red,
|
||||
/obj/machinery/light/colored/red,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle/ap,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle/ap,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle/ap,
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/turf/simulated/floor/reinforced,
|
||||
/area/ship/ssrm_corvette/starboard_gunnery)
|
||||
"mqW" = (
|
||||
@@ -5935,6 +5944,9 @@
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||||
/obj/effect/floor_decal/corner/dark_blue/full{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ssrm_corvette/safe_room)
|
||||
"mNu" = (
|
||||
@@ -6029,6 +6041,11 @@
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||||
d2 = 8;
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-8";
|
||||
d1 = 1;
|
||||
d2 = 8
|
||||
},
|
||||
/turf/simulated/floor,
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||||
/area/ship/ssrm_corvette)
|
||||
"nbp" = (
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||||
@@ -6148,6 +6165,9 @@
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||||
/obj/item/reagent_containers/food/drinks/drinkingglass/newglass/coffeecup/teacup{
|
||||
pixel_y = 13
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ssrm_corvette/captain_cabin)
|
||||
"nty" = (
|
||||
@@ -6445,14 +6465,11 @@
|
||||
/turf/simulated/floor/airless,
|
||||
/area/ship/ssrm_corvette/port_battery)
|
||||
"nWf" = (
|
||||
/obj/structure/viewport,
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 6
|
||||
},
|
||||
/obj/machinery/door/blast/regular/open{
|
||||
dir = 4;
|
||||
id = "ssrm_windows_exterior"
|
||||
},
|
||||
/obj/structure/viewport/sol,
|
||||
/turf/simulated/floor/reinforced,
|
||||
/area/ship/ssrm_corvette/starboard_battery)
|
||||
"nWO" = (
|
||||
@@ -6507,7 +6524,7 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
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||||
dir = 8
|
||||
},
|
||||
/turf/simulated/floor/reinforced,
|
||||
/turf/simulated/wall/shuttle/raider,
|
||||
/area/ship/ssrm_corvette/starboard_battery)
|
||||
"odO" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
@@ -6972,14 +6989,14 @@
|
||||
"prd" = (
|
||||
/obj/structure/table/rack,
|
||||
/obj/effect/floor_decal/industrial/outline/red,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle,
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/on,
|
||||
/obj/machinery/alarm/north{
|
||||
req_one_access = null;
|
||||
req_access = list(203)
|
||||
},
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/turf/simulated/floor/reinforced,
|
||||
/area/ship/ssrm_corvette/starboard_gunnery)
|
||||
"pxj" = (
|
||||
@@ -7384,12 +7401,12 @@
|
||||
"qvC" = (
|
||||
/obj/structure/table/rack,
|
||||
/obj/effect/floor_decal/industrial/outline/red,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle/ap,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle/ap,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle/ap,
|
||||
/obj/machinery/light/colored/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/turf/simulated/floor/reinforced,
|
||||
/area/ship/ssrm_corvette/starboard_gunnery)
|
||||
"qvF" = (
|
||||
@@ -7422,10 +7439,8 @@
|
||||
/turf/simulated/wall/shuttle/raider,
|
||||
/area/ship/ssrm_corvette/eva_preperation)
|
||||
"qDa" = (
|
||||
/obj/machinery/ammunition_loader/grauwolf{
|
||||
weapon_id = "SSRM Grauwolf Flak Battery"
|
||||
},
|
||||
/turf/simulated/floor/reinforced,
|
||||
/obj/structure/ship_weapon_dummy/barrel,
|
||||
/turf/template_noop,
|
||||
/area/ship/ssrm_corvette/starboard_battery)
|
||||
"qFW" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
|
||||
@@ -7592,13 +7607,6 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/ship/ssrm_corvette/atmospherics)
|
||||
"qYT" = (
|
||||
/obj/effect/floor_decal/industrial/warning/cee{
|
||||
dir = 4
|
||||
},
|
||||
/obj/item/hullbeacon/red,
|
||||
/turf/simulated/floor/airless,
|
||||
/area/ship/ssrm_corvette/starboard_battery)
|
||||
"qZm" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4";
|
||||
@@ -7707,7 +7715,7 @@
|
||||
name = "ssrm_co2_port";
|
||||
master_tag = "ssrm_co2_port"
|
||||
},
|
||||
/turf/simulated/floor/reinforced,
|
||||
/turf/simulated/floor/reinforced/carbon_dioxide,
|
||||
/area/ship/ssrm_corvette/engineering)
|
||||
"roP" = (
|
||||
/obj/structure/cable{
|
||||
@@ -7895,17 +7903,12 @@
|
||||
/turf/simulated/floor/tiled/dark,
|
||||
/area/ship/ssrm_corvette/port_battery)
|
||||
"rMT" = (
|
||||
/obj/item/hullbeacon/red,
|
||||
/obj/effect/floor_decal/industrial/warning/cee{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/ship_weapon_dummy,
|
||||
/turf/simulated/floor/airless,
|
||||
/area/ship/ssrm_corvette/starboard_battery)
|
||||
"rNp" = (
|
||||
/obj/structure/lattice/catwalk,
|
||||
/obj/structure/ship_weapon_dummy/barrel,
|
||||
/turf/space,
|
||||
/area/ship/ssrm_corvette/starboard_battery)
|
||||
"rOW" = (
|
||||
/obj/machinery/shower{
|
||||
dir = 8
|
||||
@@ -8574,13 +8577,13 @@
|
||||
"ucw" = (
|
||||
/obj/structure/table/rack,
|
||||
/obj/effect/floor_decal/industrial/outline/red,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle,
|
||||
/obj/item/ship_ammunition/grauwolf_bundle,
|
||||
/obj/machinery/atmospherics/unary/vent_pump/on{
|
||||
dir = 1;
|
||||
level = 2
|
||||
},
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/obj/item/ship_ammunition/coilgun/light,
|
||||
/turf/simulated/floor/reinforced,
|
||||
/area/ship/ssrm_corvette/starboard_gunnery)
|
||||
"udR" = (
|
||||
@@ -9006,10 +9009,6 @@
|
||||
},
|
||||
/obj/structure/bed/padded,
|
||||
/obj/item/bedsheet/black,
|
||||
/obj/effect/ghostspawpoint{
|
||||
identifier = "ssrm_navy_chief_petty_officer";
|
||||
name = "igs - ssrm_navy_chief_petty_officer"
|
||||
},
|
||||
/obj/structure/sign/flag/sol{
|
||||
pixel_x = -32
|
||||
},
|
||||
@@ -9399,6 +9398,13 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/floor_decal/industrial/warning,
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 5
|
||||
},
|
||||
/obj/structure/ship_weapon_dummy,
|
||||
/turf/simulated/floor/airless,
|
||||
/area/ship/ssrm_corvette/starboard_battery)
|
||||
"vMq" = (
|
||||
@@ -38265,13 +38271,13 @@ pOd
|
||||
suy
|
||||
odL
|
||||
gqH
|
||||
hNE
|
||||
csf
|
||||
hqY
|
||||
hqY
|
||||
rNp
|
||||
rMT
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
hNE
|
||||
hNE
|
||||
qDa
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
@@ -38520,15 +38526,15 @@ qvF
|
||||
sru
|
||||
qhH
|
||||
sDo
|
||||
jLw
|
||||
cvf
|
||||
csf
|
||||
cJU
|
||||
hqY
|
||||
rNp
|
||||
hqY
|
||||
vLo
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
hNE
|
||||
hNE
|
||||
qDa
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
@@ -38777,12 +38783,12 @@ wTT
|
||||
ikt
|
||||
qhH
|
||||
sDo
|
||||
csf
|
||||
csf
|
||||
cJU
|
||||
hqY
|
||||
rNp
|
||||
qYT
|
||||
cvf
|
||||
ajL
|
||||
cvf
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
@@ -39034,11 +39040,11 @@ bKC
|
||||
sgw
|
||||
xni
|
||||
sDo
|
||||
qDa
|
||||
sDo
|
||||
hTa
|
||||
nWf
|
||||
ajL
|
||||
ajL
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
xRX
|
||||
@@ -44148,7 +44154,7 @@ xRX
|
||||
xRX
|
||||
wUJ
|
||||
eiF
|
||||
eiF
|
||||
hRg
|
||||
eiF
|
||||
vYZ
|
||||
dKs
|
||||
|
||||
@@ -80,6 +80,10 @@
|
||||
spawnpoints = list("ssrm_navy_chief_petty_officer")
|
||||
max_count = 1
|
||||
|
||||
outfit = /obj/outfit/admin/ssrm_navy_chief_petty_officer
|
||||
possible_species = list(SPECIES_HUMAN)
|
||||
allow_appearance_change = APPEARANCE_PLASTICSURGERY
|
||||
|
||||
assigned_role = "Sol Navy Recon Chief Petty Officer"
|
||||
special_role = "Sol Navy Recon Chief Petty Officer"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user