CCIA and FIB agents have a new ID sprite (#10475)

They also have new text when you flash it to show how important you are in a video game.
This commit is contained in:
Wowzewow (Wezzy)
2020-11-10 08:14:20 +02:00
committed by GitHub
parent b75f18cb69
commit ecd6a4555c
5 changed files with 78 additions and 6 deletions
@@ -44,6 +44,7 @@
gloves = /obj/item/clothing/gloves/swat/tactical
l_ear = /obj/item/device/radio/headset/ert
glasses = /obj/item/clothing/glasses/sunglasses/sechud
id = /obj/item/card/id/ccia
head = /obj/item/clothing/head/beret/centcom/civilprotection
suit_store = /obj/item/gun/energy/gun
belt = /obj/item/storage/belt/security
@@ -58,7 +59,7 @@
implants = list(
/obj/item/implant/mindshield
)
id_icon = "ccia"
id_access = "CCIA Agent"
/datum/outfit/admin/nt/protection_detail/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
@@ -119,7 +120,9 @@
r_pocket = /obj/item/device/taperecorder/cciaa
l_hand = /obj/item/storage/lockbox/cciaa
pda = /obj/item/modular_computer/handheld/pda/command/cciaa
id = /obj/item/card/id/ccia
id_icon = "ccia"
id_access = "CCIA Agent"
/datum/outfit/admin/nt/odinsec
@@ -196,6 +199,7 @@
l_pocket = /obj/item/reagent_containers/spray/pepper
r_pocket = /obj/item/device/taperecorder/cciaa
l_hand = /obj/item/storage/lockbox/cciaa/fib
id = /obj/item/card/id/ccia/fib
accessory = /obj/item/clothing/accessory/holster/hip
accessory_contents = list(/obj/item/gun/projectile/sec/lethal = 1)
@@ -206,6 +210,7 @@
/obj/item/handcuffs = 1
)
id_icon = "fib"
id_access = "CCIA Agent"
/datum/outfit/admin/nt/fib/guard
+31 -5
View File
@@ -12,7 +12,6 @@
* DATA CARDS - Used for the teleporter
*/
/obj/item/card
name = "card"
desc = "Does card things."
icon = 'icons/obj/card.dmi'
@@ -151,7 +150,7 @@ var/const/NO_EMAG_ACT = -50
return
/obj/item/card/id/proc/update_name()
name = "[src.registered_name]'s ID Card ([src.assignment])"
name = "ID Card ([src.registered_name] ([src.assignment]))"
/obj/item/card/id/proc/set_id_photo(var/mob/M)
front = getFlatIcon(M, SOUTH)
@@ -216,12 +215,21 @@ var/const/NO_EMAG_ACT = -50
return
if(last_flash <= world.time - 20)
last_flash = world.time
user.visible_message("<b>[user]</b> shows you: [icon2html(src, viewers(get_turf(src)))] [src.name]. The assignment on the card: [src.assignment]",\
"You flash your ID card: [icon2html(src, viewers(get_turf(src)))] [src.name]. The assignment on the card: [src.assignment]")
id_flash(user)
src.add_fingerprint(user)
return
/obj/item/card/id/proc/id_flash(var/mob/user, var/add_text = "", var/blind_add_text = "")
var/list/id_viewers = viewers(3, user) // or some other distance - this distance could be defined as a var on the ID
var/message = "<b>[user]</b> flashes [user.get_pronoun("his")] [icon2html(src, id_viewers)] [src.name]."
var/blind_message = "You flash your [icon2html(src, id_viewers)] [src.name]."
if(add_text != "")
message += " [add_text]"
if(blind_add_text != "")
blind_message += " [blind_add_text]"
user.visible_message(message, blind_message)
/obj/item/card/id/attack(var/mob/living/M, var/mob/user, proximity)
if(user.zone_sel.selecting == BP_R_HAND || user.zone_sel.selecting == BP_L_HAND)
@@ -422,7 +430,7 @@ var/const/NO_EMAG_ACT = -50
/obj/item/card/id/centcom
name = "\improper CentCom. ID"
desc = "An ID straight from Cent. Com."
desc = "An ID straight from CentCom."
icon_state = "centcom"
overlay_state = "centcom"
registered_name = "Central Command"
@@ -432,6 +440,24 @@ var/const/NO_EMAG_ACT = -50
access = get_all_centcom_access()
..()
/obj/item/card/id/ccia
name = "\improper CentCom. Internal Affairs ID"
desc = "An ID straight from CentCom. Internal Affairs."
icon_state = "ccia"
overlay_state = "ccia"
drop_sound = /decl/sound_category/generic_drop_sound
pickup_sound = /decl/sound_category/generic_pickup_sound
/obj/item/card/id/ccia/id_flash(var/mob/user)
var/add_text = "Done with prejudice and professionalism, [user.get_pronoun("he")] means business."
var/blind_add_text = "Done with prejudice and professionalism, you mean business."
return ..(user, add_text, blind_add_text)
/obj/item/card/id/ccia/fib
name = "\improper Federal Investigations Bureau ID"
desc = "An ID straight from the Federal Investigations Bureau."
icon_state = "fib"
/obj/item/card/id/ert
name = "\improper Nanotrasen Emergency Response Team ID"
icon_state = "centcom"
+41
View File
@@ -0,0 +1,41 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: Wowzewow (Wezzy)
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- imageadd: "CCIA and FIB agents have cool new ID badges."
Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.3 KiB

After

Width:  |  Height:  |  Size: 4.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

After

Width:  |  Height:  |  Size: 11 KiB