Adds Gear for the Hoplan (#19994)

Adds uniform and armor for the Golden Deep Hoplan, one of the military
arms of the Golden Deep.


![image](https://github.com/user-attachments/assets/0be57450-fe68-4603-bcb1-3daae6c9d35c)

Added to traitor uplink

Thanks to @NobleRow for spritework and lore

- [x] fix worn sprites
- [x] Name,desc,extended desc for all items

---------

Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
This commit is contained in:
Ben
2024-10-10 13:48:23 -04:00
committed by GitHub
parent 6968e0d55a
commit ecf43be4c7
9 changed files with 253 additions and 0 deletions
+11
View File
@@ -214,3 +214,14 @@
desc = "A crate containing gear for a single individual."
path = /obj/structure/closet/crate/secure/gear_loadout/exclusionist/single
telecrystal_cost = 10
/datum/uplink_item/item/gear_loadout/hoplan
name = "Golden Deep Hoplan Assets (Group)"
desc = "A crate containing gear for a group. Includes merchant clothes as well. Recommended for IPCs."
path = /obj/structure/closet/crate/secure/gear_loadout/hoplan
/datum/uplink_item/item/gear_loadout/exclusionist_single
name = "Golden Deep Hoplan Assets (Single)"
desc = "A crate containing gear for a single individual. Recommended for IPCs."
path = /obj/structure/closet/crate/secure/gear_loadout/hoplan/single
telecrystal_cost = 10
@@ -1084,6 +1084,101 @@
new /obj/item/clothing/ears/antenna/trinary_halo/exclusionist(src)
new /obj/item/melee/chainsword(src)
/obj/structure/closet/crate/secure/gear_loadout/hoplan/fill()
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/under/goldendeep/hoplan(src)
new /obj/item/clothing/under/goldendeep/hoplan(src)
new /obj/item/clothing/under/goldendeep/hoplan(src)
new /obj/item/clothing/under/goldendeep/hoplan(src)
new /obj/item/clothing/accessory/leg_guard/hoplan/skirt(src)
new /obj/item/clothing/accessory/leg_guard/hoplan/skirt(src)
new /obj/item/clothing/suit/armor/carrier/hoplan(src)
new /obj/item/clothing/suit/armor/carrier/hoplan(src)
new /obj/item/clothing/suit/armor/carrier/hoplan(src)
new /obj/item/clothing/suit/armor/carrier/hoplan(src)
new /obj/item/clothing/head/helmet/hoplan(src)
new /obj/item/clothing/head/helmet/hoplan(src)
new /obj/item/clothing/head/helmet/hoplan(src)
new /obj/item/clothing/head/helmet/hoplan(src)
new /obj/item/clothing/head/goldendeep/hoplan(src)
new /obj/item/clothing/head/goldendeep/hoplan(src)
new /obj/item/clothing/head/goldendeep/hoplan(src)
new /obj/item/clothing/head/goldendeep/hoplan(src)
new /obj/item/clothing/accessory/holster/hip/brown(src)
new /obj/item/clothing/accessory/holster/hip/brown(src)
new /obj/item/clothing/accessory/holster/hip/brown(src)
new /obj/item/clothing/accessory/holster/hip/brown(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/backpack/rucksack/tan(src)
new /obj/item/storage/backpack/rucksack/tan(src)
new /obj/item/storage/backpack/rucksack/tan(src)
new /obj/item/storage/backpack/rucksack/tan(src)
new /obj/item/gun/energy/rifle/laser(src)
new /obj/item/gun/energy/rifle/laser(src)
new /obj/item/gun/projectile/automatic/rifle/dnac(src)
new /obj/item/ammo_magazine/a65(src)
new /obj/item/ammo_magazine/a65(src)
new /obj/item/ammo_magazine/a65(src)
new /obj/item/ammo_magazine/a65(src)
new /obj/item/gun/projectile/automatic/rifle/shotgun/xanan(src)
new /obj/item/ammo_magazine/xanan_shotgun/shells(src)
new /obj/item/ammo_magazine/xanan_shotgun/shells(src)
new /obj/item/ammo_magazine/xanan_shotgun/slugs(src)
new /obj/item/ammo_magazine/xanan_shotgun/slugs(src)
new /obj/item/ammo_magazine/xanan_shotgun/incendiary(src)
new /obj/item/gun/projectile/pistol/sol/konyang(src)
new /obj/item/ammo_magazine/mc9mm(src)
new /obj/item/ammo_magazine/mc9mm(src)
new /obj/item/gun/projectile/pistol/sol/konyang(src)
new /obj/item/ammo_magazine/mc9mm(src)
new /obj/item/ammo_magazine/mc9mm(src)
new /obj/item/gun/projectile/xanupistol(src)
new /obj/item/ammo_magazine/c46m(src)
new /obj/item/ammo_magazine/c46m(src)
new /obj/item/gun/projectile/xanupistol(src)
new /obj/item/ammo_magazine/c46m(src)
new /obj/item/ammo_magazine/c46m(src)
new /obj/item/stack/nanopaste/surge(src)
new /obj/item/stack/nanopaste/surge(src)
new /obj/item/stack/nanopaste/surge(src)
new /obj/item/stack/nanopaste/surge(src)
new /obj/item/shield/energy/legion(src)
new /obj/item/shield/energy/legion(src)
new /obj/item/shield/energy(src)
new /obj/item/shield/energy(src)
new /obj/item/melee/energy/glaive(src)
new /obj/item/melee/energy/glaive(src)
new /obj/item/melee/energy/axe(src)
new /obj/item/melee/energy/axe(src)
/obj/structure/closet/crate/secure/gear_loadout/hoplan/single/fill()
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/under/goldendeep/hoplan(src)
new /obj/item/clothing/accessory/leg_guard/hoplan/skirt(src)
new /obj/item/clothing/suit/armor/carrier/hoplan(src)
new /obj/item/clothing/head/helmet/hoplan(src)
new /obj/item/clothing/head/goldendeep/hoplan(src)
new /obj/item/clothing/accessory/holster/hip/brown(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/backpack/rucksack/tan(src)
new /obj/item/gun/projectile/automatic/rifle/dnac(src)
new /obj/item/ammo_magazine/a65(src)
new /obj/item/ammo_magazine/a65(src)
new /obj/item/ammo_magazine/a65(src)
new /obj/item/ammo_magazine/a65(src)
new /obj/item/gun/projectile/pistol/sol/konyang(src)
new /obj/item/ammo_magazine/mc9mm(src)
new /obj/item/ammo_magazine/mc9mm(src)
new /obj/item/stack/nanopaste/surge(src)
new /obj/item/shield/energy/legion(src)
new /obj/item/melee/energy/glaive(src)
//ninja stuff
/obj/structure/closet/crate/secure/gear_loadout/ninja
var/associated_hardsuit = /obj/item/rig/light/ninja
@@ -56,6 +56,23 @@
icon = 'icons/clothing/under/uniforms/goldendeep_skirtsuit.dmi'
contained_sprite = TRUE
// Hoplan
/obj/item/clothing/under/goldendeep/hoplan
name = "hoplan uniform"
desc = "A standard issued uniform for a Hoplan house, often provided to represent a particular merchant or merchant organization who is funding the group."
icon_state = "hoplan_uniform"
item_state = "hoplan_uniform"
icon = 'icons/clothing/under/uniforms/goldendeep_hoplan.dmi'
contained_sprite = TRUE
/obj/item/clothing/head/goldendeep/hoplan
name = "hoplan combat hat"
desc = "A large poofy and floppy hat with a golden antennae sticking out its top where typically feathers would protrude. If you wanted to be historically accurate."
icon_state = "hoplan_combat_hat"
item_state = "hoplan_combat_hat"
icon = 'icons/clothing/head/hoplan_combat_hat.dmi'
contained_sprite = TRUE
//colorable items go under here
//shirts
@@ -122,6 +122,14 @@
/obj/item/clothing/accessory/storage/chest_gear
)
/obj/item/clothing/suit/armor/carrier/hoplan
starting_accessories = list(
/obj/item/clothing/accessory/armor_plate/heavy/hoplan,
/obj/item/clothing/accessory/leg_guard/hoplan,
/obj/item/clothing/accessory/arm_guard/hoplan,
/obj/item/clothing/accessory/storage/modular_pouch/large
)
/obj/item/clothing/accessory/armor_plate
name = "corporate armor plate"
desc = "A particularly light-weight armor plate in stylish corporate black. Unfortunately, not very good if you hold it with your hands."
@@ -244,6 +252,14 @@
icon_state = "dom_plate"
item_state = "dom_plate"
/obj/item/clothing/accessory/armor_plate/heavy/hoplan
name = "hoplan breastplate"
desc = "What looks to you like a medieval relic, is actually ablative plating backed by ballistic padding! Have at thee!"
icon = 'icons/clothing/kit/modular_armor.dmi'
icon_state = "hoplan_breastplate"
item_state = "hoplan_breastplate"
contained_sprite = TRUE
/obj/item/clothing/accessory/armor_plate/tcaf
name = "\improper TCAF legionnaire carapace"
desc = "The blue carapace of the Tau Ceti Armed Forces. Polished and proud for Miranda Trasen's favorite soldiers."
@@ -446,6 +462,21 @@
icon_state = "tcaf_helm_visor"
item_state = "tcaf_helm_visor"
/obj/item/clothing/head/helmet/hoplan
name = "hoplan helm"
desc = "A modern combat helmet with a stylish outer shell to make it appear from another era entirely. What these robots do for fashion..."
icon = 'icons/clothing/kit/modular_armor.dmi'
contained_sprite = TRUE
icon_state = "hoplan_helm"
item_state = "hoplan_helm"
armor = list(
melee = ARMOR_MELEE_MAJOR,
bullet = ARMOR_BALLISTIC_MAJOR,
laser = ARMOR_LASER_MEDIUM,
energy = ARMOR_ENERGY_SMALL,
bomb = ARMOR_BOMB_PADDED,
)
//Cosmetic Accessories
/obj/item/clothing/accessory/sec_commander_stripes
@@ -139,6 +139,30 @@
bomb = ARMOR_BOMB_PADDED,
)
/obj/item/clothing/accessory/leg_guard/hoplan
name = "hoplan thigh protector"
desc = "Ablative plating fashioned to sit around the thigh from the hips, \
made to link together with an adjoining breastplate. This ancient style is reinvigorated with ablative metals and ballistic padding."
icon = 'icons/clothing/kit/modular_armor.dmi'
icon_state = "hoplan_thigh_protector"
item_state = "hoplan_thigh_protector"
contained_sprite = TRUE
armor = list(
melee = ARMOR_MELEE_MAJOR,
bullet = ARMOR_BALLISTIC_MAJOR,
laser = ARMOR_LASER_MEDIUM,
energy = ARMOR_ENERGY_SMALL,
bomb = ARMOR_BOMB_PADDED,
)
/obj/item/clothing/accessory/leg_guard/hoplan/skirt
name = "hoplan ballistic skirt"
desc = "A long skirt that falls down to one's ankles with an outer layer of ballistic padding, and woven in pouches featuring ablative plates."
icon = 'icons/clothing/kit/modular_armor.dmi'
icon_state = "hoplan_ballistic_skirt"
item_state = "hoplan_ballistic_skirt"
contained_sprite = TRUE
//Arm guards.
/obj/item/clothing/accessory/arm_guard
name = "corporate arm guards"
@@ -284,3 +308,19 @@
name = "striped TCAF carapace arm guards"
icon_state = "tcaf_armguards_stripe"
item_state = "tcaf_armguards_stripe"
/obj/item/clothing/accessory/arm_guard/hoplan
name = "hoplan sleeves"
desc = "Big and poofy and reminiscent of an era more enlightened. \
These are lined with special fabric woven in the laboratories of Pactolus to provide armor to an otherwise gaudy fashion piece."
icon = 'icons/clothing/kit/modular_armor.dmi'
icon_state = "hoplan_sleeves"
item_state = "hoplan_sleeves"
contained_sprite = TRUE
armor = list(
melee = ARMOR_MELEE_MAJOR,
bullet = ARMOR_BALLISTIC_MAJOR,
laser = ARMOR_LASER_MEDIUM,
energy = ARMOR_ENERGY_SMALL,
bomb = ARMOR_BOMB_PADDED,
)
+59
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@@ -0,0 +1,59 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: Ben10083
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Adds new Golden Deep Hoplan uniform and armor. Thanks to NobleRow for lore and sprites."
- rscadd: "Hoplan assets added to traitor uplink."
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