Adds Gear for the Hoplan (#19994)

Adds uniform and armor for the Golden Deep Hoplan, one of the military
arms of the Golden Deep.


![image](https://github.com/user-attachments/assets/0be57450-fe68-4603-bcb1-3daae6c9d35c)

Added to traitor uplink

Thanks to @NobleRow for spritework and lore

- [x] fix worn sprites
- [x] Name,desc,extended desc for all items

---------

Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
This commit is contained in:
Ben
2024-10-10 17:48:23 +00:00
committed by GitHub
co-authored by Ben10083
parent 6968e0d55a
commit ecf43be4c7
9 changed files with 253 additions and 0 deletions
@@ -122,6 +122,14 @@
/obj/item/clothing/accessory/storage/chest_gear
)
/obj/item/clothing/suit/armor/carrier/hoplan
starting_accessories = list(
/obj/item/clothing/accessory/armor_plate/heavy/hoplan,
/obj/item/clothing/accessory/leg_guard/hoplan,
/obj/item/clothing/accessory/arm_guard/hoplan,
/obj/item/clothing/accessory/storage/modular_pouch/large
)
/obj/item/clothing/accessory/armor_plate
name = "corporate armor plate"
desc = "A particularly light-weight armor plate in stylish corporate black. Unfortunately, not very good if you hold it with your hands."
@@ -244,6 +252,14 @@
icon_state = "dom_plate"
item_state = "dom_plate"
/obj/item/clothing/accessory/armor_plate/heavy/hoplan
name = "hoplan breastplate"
desc = "What looks to you like a medieval relic, is actually ablative plating backed by ballistic padding! Have at thee!"
icon = 'icons/clothing/kit/modular_armor.dmi'
icon_state = "hoplan_breastplate"
item_state = "hoplan_breastplate"
contained_sprite = TRUE
/obj/item/clothing/accessory/armor_plate/tcaf
name = "\improper TCAF legionnaire carapace"
desc = "The blue carapace of the Tau Ceti Armed Forces. Polished and proud for Miranda Trasen's favorite soldiers."
@@ -446,6 +462,21 @@
icon_state = "tcaf_helm_visor"
item_state = "tcaf_helm_visor"
/obj/item/clothing/head/helmet/hoplan
name = "hoplan helm"
desc = "A modern combat helmet with a stylish outer shell to make it appear from another era entirely. What these robots do for fashion..."
icon = 'icons/clothing/kit/modular_armor.dmi'
contained_sprite = TRUE
icon_state = "hoplan_helm"
item_state = "hoplan_helm"
armor = list(
melee = ARMOR_MELEE_MAJOR,
bullet = ARMOR_BALLISTIC_MAJOR,
laser = ARMOR_LASER_MEDIUM,
energy = ARMOR_ENERGY_SMALL,
bomb = ARMOR_BOMB_PADDED,
)
//Cosmetic Accessories
/obj/item/clothing/accessory/sec_commander_stripes