Antag spawner now uses the starting location list...

..instead of the mob. Someone (might just maybe potentially be me, who knows) cleaned up the code a bit too quickly. Fixes #11284.
This commit is contained in:
PsiOmegaDelta
2015-10-13 08:09:12 +02:00
parent de68e366f5
commit f0244bc9e5
+1 -1
View File
@@ -23,5 +23,5 @@
/datum/antagonist/proc/place_mob(var/mob/living/mob)
if(!starting_locations || !starting_locations.len)
return
var/turf/T = pick_mobless_turf_if_exists(mob)
var/turf/T = pick_mobless_turf_if_exists(starting_locations)
mob.forceMove(T)