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Remove some corpses (#3008)
Removes corpses from the roof & centcomm levels. Doesn't remove anything from the derelict yet as that map is still broken.
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@@ -3504,7 +3504,6 @@
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"jh" = (
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/obj/random/junk,
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/landmark/corpse/engineer/rotten,
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/turf/simulated/shuttle/floor,
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/area/space)
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"ji" = (
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@@ -1,4 +1,4 @@
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"aa" = (
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/turf/simulated/open,
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/area/mine/explored)
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@@ -1609,14 +1609,6 @@
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},
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/turf/simulated/floor/plating,
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/area/security/checkpoint2)
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"dk" = (
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/obj/random/loot,
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/turf/simulated/open,
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/area/mine/explored)
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"dl" = (
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/obj/effect/landmark/corpse/engineer/rotten,
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/turf/simulated/floor/asteroid,
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/area/mine/explored)
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"dm" = (
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/obj/random/junk,
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/turf/simulated/floor/asteroid,
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@@ -18454,7 +18446,7 @@ ab
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ac
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ac
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ac
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dl
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ab
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ab
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ab
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ab
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