You can no longer RNG head KO anyone with a helmet (#7342)

What happens: You have a melee weapon. You hit someone with it while aiming for the head. There's always a chance to make them go to sleep for a ridicolous length - like 45 seconds.

But they have a helmet on! This is a pretty lame mechanic in that case.
This commit is contained in:
Matt Atlas
2019-11-09 23:51:28 +01:00
committed by Erki
parent 0a0738d39e
commit f23fd1a980
2 changed files with 42 additions and 1 deletions

View File

@@ -276,7 +276,7 @@ emp_act
if(!stat)
if(headcheck(hit_zone))
//Harder to score a stun but if you do it lasts a bit longer
if(prob(effective_force))
if(prob(effective_force) && head && !istype(head, /obj/item/clothing/head/helmet))
visible_message("<span class='danger'>[src] [species.knockout_message]</span>")
apply_effect(20, PARALYZE, blocked)
else

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@@ -0,0 +1,41 @@
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- rscdel: "You can no longer knock someone out with a melee weapon while aiming for the head if they have a helmet on."