mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-20 20:37:34 +01:00
NanoUI updates.
* Simplified the code used in ui_interact procs and updated all current uses. * Removed ununused jsviews JavaScript code (replaced it with vanilla jsrender). * Added a message to the UI which shows if JavaScript is disabled (people with JavaScript disabled previously got blank UIs).
This commit is contained in:
@@ -365,7 +365,7 @@
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/**
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* The ui_interact proc is used to open and update Nano UIs
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* If ui_interact is not used then the UI will not update correctly
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* ui_interact is currently defined for /atom/movable
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* ui_interact is currently defined for /atom/movable (which is inherited by /obj and /mob)
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*
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* @param user /mob The mob who is interacting with this ui
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* @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main")
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@@ -451,23 +451,19 @@
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if (connected.beaker.reagents && connected.beaker.reagents.reagent_list.len)
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for(var/datum/reagent/R in connected.beaker.reagents.reagent_list)
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data["beakerVolume"] += R.volume
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if (!ui) // no ui has been passed, so we'll search for one
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{
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ui = nanomanager.get_open_ui(user, src, ui_key)
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}
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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if (!ui)
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// the ui does not exist, so we'll create a new one
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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ui = new(user, src, ui_key, "dna_modifier.tmpl", "DNA Modifier Console", 660, 700)
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// When the UI is first opened this is the data it will use
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ui.set_initial_data(data)
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// when the ui is first opened this is the data it will use
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ui.set_initial_data(data)
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// open the new ui window
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ui.open()
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// Auto update every Master Controller tick
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// auto update every Master Controller tick
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ui.set_auto_update(1)
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else
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// The UI is already open so push the new data to it
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ui.push_data(data)
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return
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/obj/machinery/computer/scan_consolenew/Topic(href, href_list)
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if(..())
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@@ -65,7 +65,7 @@
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/**
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* The ui_interact proc is used to open and update Nano UIs
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* If ui_interact is not used then the UI will not update correctly
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* ui_interact is currently defined for /atom/movable
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* ui_interact is currently defined for /atom/movable (which is inherited by /obj and /mob)
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*
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* @param user /mob The mob who is interacting with this ui
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* @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main")
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@@ -120,23 +120,18 @@
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for(var/datum/reagent/R in beaker.reagents.reagent_list)
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data["beakerVolume"] += R.volume
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if (!ui) // no ui has been passed, so we'll search for one
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{
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ui = nanomanager.get_open_ui(user, src, ui_key)
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}
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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if (!ui)
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// the ui does not exist, so we'll create a new one
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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ui = new(user, src, ui_key, "cryo.tmpl", "Cryo Cell Control System", 520, 410)
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// When the UI is first opened this is the data it will use
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ui.set_initial_data(data)
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// when the ui is first opened this is the data it will use
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ui.set_initial_data(data)
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// open the new ui window
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ui.open()
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// Auto update every Master Controller tick
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// auto update every Master Controller tick
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ui.set_auto_update(1)
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else
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// The UI is already open so push the new data to it
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ui.push_data(data)
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return
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//user.set_machine(src)
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/obj/machinery/atmospherics/unary/cryo_cell/Topic(href, href_list)
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if(usr == occupant)
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@@ -319,24 +319,9 @@ var/global/list/obj/item/device/pda/PDAs = list()
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return attack_self(M)
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return
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/* Notes for those wanting to modify this code or even understand it.
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There are two modes: New UI and a UI already existing.
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If the UI is new, you define your variables, if the ui already exists if it didn't have variables in data for what you want to add
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then it won't add it even if you make a data["blahblah"] for it. That's the reason for the = null all over the place, so that.
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ui.push_data(data) proc has to have the var structure already setup otherwise it can't push the update.
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The exception to the "YOU HAVE TO DEFINE IT" rule is cartridges, we later force
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the ui to close if a cartridge is inserted so that never will be a problem.
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So there will never be a time a UI creation causes that to be a problem.
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*/
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/obj/item/device/pda/ui_interact(mob/user, ui_key = "main")
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/obj/item/device/pda/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
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var/title = "Personal Data Assistant"
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var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, ui_key)
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var/data[0] // This is the data that will be sent to the PDA
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@@ -430,11 +415,11 @@ var/global/list/obj/item/device/pda/PDAs = list()
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data["convo_name"] = null
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data["convo_job"] = null
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if(!ui || mode==41)
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if(mode==41)
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data["manifest"] = data_core.get_manifest_json()
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if(!ui || mode==3)
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if(mode==3)
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var/turf/T = get_turf_or_move(user.loc)
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if(!isnull(T) || mode!=3)
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var/datum/gas_mixture/environment = T.return_air()
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@@ -470,22 +455,18 @@ var/global/list/obj/item/device/pda/PDAs = list()
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"reading" = 0\
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)
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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if (!ui)
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// the ui does not exist, so we'll create a new one
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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ui = new(user, src, ui_key, "pda.tmpl", title, 630, 600)
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// When the UI is first opened this is the data it will use
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ui.set_initial_data(data)
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// when the ui is first opened this is the data it will use
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ui.set_initial_data(data)
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// open the new ui window
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ui.open()
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// auto update every Master Controller tick
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ui.set_auto_update(1)
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else
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// The UI is already open so push the new data to it
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ui.push_data(data)
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return
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//NOTE: graphic resources are loaded on client login
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/obj/item/device/pda/attack_self(mob/user as mob)
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@@ -344,25 +344,24 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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/*
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NANO UI FOR UPLINK WOOP WOOP
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*/
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/obj/item/device/uplink/hidden/ui_interact(mob/user, ui_key = "main")
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/obj/item/device/uplink/hidden/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
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var/title = "Syndicate Uplink"
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var/data[0]
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data["crystals"] = uses
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data["nano_items"] = nanoui_items
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data["welcome"] = welcome
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var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, ui_key)
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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if (!ui)
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// the ui does not exist, so we'll create a new one
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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ui = new(user, src, ui_key, "uplink.tmpl", title, 450, 600)
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// When the UI is first opened this is the data it will use
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ui.set_initial_data(data)
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// when the ui is first opened this is the data it will use
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ui.set_initial_data(data)
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// open the new ui window
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ui.open()
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else
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// The UI is already open so push the new data to it
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ui.push_data(data)
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return
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// Interaction code. Gathers a list of items purchasable from the paren't uplink and displays it. It also adds a lock button.
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/obj/item/device/uplink/hidden/interact(mob/user)
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@@ -14,6 +14,29 @@
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/datum/nanomanager/New()
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return
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/**
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* Get an open /nanoui ui for the current user, src_object and ui_key and try to update it with data
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*
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* @param user /mob The mob who opened/owns the ui
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* @param src_object /obj|/mob The obj or mob which the ui belongs to
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* @param ui_key string A string key used for the ui
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* @param ui /datum/nanoui An existing instance of the ui (can be null)
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* @param data list The data to be passed to the ui, if it exists
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*
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* @return /nanoui Returns the found ui, for null if none exists
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*/
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/datum/nanomanager/proc/try_update_ui(var/mob/user, src_object, ui_key, var/datum/nanoui/ui, data)
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if (!ui) // no ui has been passed, so we'll search for one
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{
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ui = get_open_ui(user, src, ui_key)
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}
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if (ui)
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// The UI is already open so push the data to it
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ui.push_data(data)
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return ui
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return null
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/**
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* Get an open /nanoui ui for the current user, src_object and ui_key
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*
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@@ -21,7 +44,7 @@
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* @param src_object /obj|/mob The obj or mob which the ui belongs to
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* @param ui_key string A string key used for the ui
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*
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* @return /nanoui Returns the found ui, for null if none exists
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* @return /nanoui Returns the found ui, or null if none exists
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*/
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/datum/nanomanager/proc/get_open_ui(var/mob/user, src_object, ui_key)
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var/src_object_key = "\ref[src_object]"
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@@ -308,6 +308,7 @@ nanoui is used to open and update nano browser uis
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<div id='uiWrapper'>
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[title ? "<div id='uiTitleWrapper'><div id='uiStatusIcon' class='icon24 uiStatusGood'></div><div id='uiTitle'>[title]</div><div id='uiTitleFluff'></div></div>" : ""]
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<div id='uiContent'>
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<noscript><div id='uiNoJavaScript'>Your browser does not have JavaScript enabled. Please enable JavaScript restart SS13.</div></noscript>
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"}
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/**
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@@ -10,7 +10,7 @@
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icon_state = "dispenser"
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use_power = 0
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idle_power_usage = 40
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var/ui_name = "Chem Dispenser 5000"
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var/ui_title = "Chem Dispenser 5000"
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var/energy = 100
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var/max_energy = 100
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var/amount = 30
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@@ -104,7 +104,7 @@
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*
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* @return nothing
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*/
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/obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main")
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/obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
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if(stat & (BROKEN|NOPOWER)) return
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if(user.stat || user.restrained()) return
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@@ -140,18 +140,17 @@
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if(temp)
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chemicals.Add(list(list("title" = temp.name, "id" = temp.id, "commands" = list("dispense" = temp.id)))) // list in a list because Byond merges the first list...
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data["chemicals"] = chemicals
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var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, ui_key)
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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if (!ui)
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// the ui does not exist, so we'll create a new one
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ui = new(user, src, ui_key, "chem_dispenser.tmpl", ui_name, 370, 605)
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// When the UI is first opened this is the data it will use
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ui.set_initial_data(data)
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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ui = new(user, src, ui_key, "chem_dispenser.tmpl", ui_title, 370, 605)
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// when the ui is first opened this is the data it will use
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ui.set_initial_data(data)
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// open the new ui window
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ui.open()
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else
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// The UI is already open so push the new data to it
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ui.push_data(data)
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return
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/obj/machinery/chem_dispenser/Topic(href, href_list)
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if(stat & (NOPOWER|BROKEN))
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@@ -225,7 +224,7 @@
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icon_state = "soda_dispenser"
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name = "soda fountain"
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desc = "A drink fabricating machine, capable of producing many sugary drinks with just one touch."
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ui_name = "Soda Dispens-o-matic"
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ui_title = "Soda Dispens-o-matic"
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energy = 100
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accept_glass = 1
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max_energy = 100
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@@ -248,7 +247,7 @@
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/obj/machinery/chem_dispenser/beer
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icon_state = "booze_dispenser"
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name = "booze dispenser"
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ui_name = "Booze Portal 9001"
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ui_title = "Booze Portal 9001"
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energy = 100
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accept_glass = 1
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max_energy = 100
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@@ -114,7 +114,7 @@
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if(total_purity && fresh_coolant)
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coolant_purity = total_purity / fresh_coolant
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/obj/machinery/radiocarbon_spectrometer/ui_interact(mob/user, ui_key = "radio_spectro")
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/obj/machinery/radiocarbon_spectrometer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
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if(user.stat)
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return
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@@ -144,20 +144,19 @@
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data["radiation"] = round(radiation)
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data["t_left_radspike"] = round(t_left_radspike)
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data["rad_shield_on"] = rad_shield
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var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, ui_key)
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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if (!ui)
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// the ui does not exist, so we'll create a new one
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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ui = new(user, src, ui_key, "geoscanner.tmpl", "High Res Radiocarbon Spectrometer", 900, 825)
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// When the UI is first opened this is the data it will use
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ui.set_initial_data(data)
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// when the ui is first opened this is the data it will use
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ui.set_initial_data(data)
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// open the new ui window
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ui.open()
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// Auto update every Master Controller tick
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// auto update every Master Controller tick
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ui.set_auto_update(1)
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else
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// The UI is already open so push the new data to it
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ui.push_data(data)
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return
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/obj/machinery/radiocarbon_spectrometer/process()
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if(scanning)
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+11
-1
@@ -140,6 +140,16 @@ h4 {
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clear: both;
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padding: 8px;
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}
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#uiNoJavaScript {
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position: relative;
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background: url(uiNoticeBackground.jpg) 50% 50%;
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color: #000000;
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font-size: 14px;
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font-style: italic;
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font-weight: bold;
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padding: 3px 4px 3px 4px;
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margin: 4px 0 4px 0;
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}
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.white {
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color: white;
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@@ -167,7 +177,7 @@ h4 {
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.notice {
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position: relative;
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background: url(uiNoticeBackground.jpg) 50% 50%;
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color: #15345A;
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color: #000000;
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font-size: 12px;
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font-style: italic;
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font-weight: bold;
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Vendored
+1
-1
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