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Adds Golden Deep Flag and Banner (#18824)
Golden Deep Flag and Banner added to loadout, given similar treatment to Trinary flag to allow for maps to utilize it Credit to Fyni for the sprites --------- Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
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@@ -1329,6 +1329,49 @@
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/obj/structure/sign/flag/trinaryperfection/large/west/Initialize(mapload)
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. = ..(mapload, WEST)
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// Golden Deep
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/obj/item/flag/goldendeep
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name = "\improper Golden Deep flag"
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desc = "The flag of the Golden Deep, depicting the Midas surrounded by a set of shields."
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desc_extended = "The true meaning of the sigil on the Golden Deep's flag are shrouded in mystery and more than a few Estriconian merchants have dedicated small fortunes to studying it. The marking first appeared within the halls of the Midas; the Golden Deep's enormous and ancient mothership where the merchant collective is believed to have been founded. Whatever its original purpose, this sigil has since been co-opted by the Golden Deep and placed on a backdrop of gold, diamond, and black, symbolizing the collective's pursuit of wealth amidst the void of space. Wherever this flag flies, commerce is sure to follow."
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flag_path = "goldendeep"
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flag_structure = /obj/structure/sign/flag/goldendeep
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/obj/structure/sign/flag/goldendeep
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name = "\improper Golden Deep flag"
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desc = "The flag of the Golden Deep Collective."
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desc_extended = "The true meaning of the sigil on the Golden Deep's flag are shrouded in mystery and more than a few Estriconian merchants have dedicated small fortunes to studying it. The marking first appeared within the halls of the Midas; the Golden Deep's enormous and ancient mothership where the merchant collective is believed to have been founded. Whatever its original purpose, this sigil has since been co-opted by the Golden Deep and placed on a backdrop of gold, diamond, and black, symbolizing the collective's pursuit of wealth amidst the void of space. Wherever this flag flies, commerce is sure to follow."
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flag_path = "goldendeep"
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icon_state = "goldendeep"
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flag_item = /obj/item/flag/goldendeep
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/obj/structure/sign/flag/goldendeep/unmovable
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unmovable = TRUE
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/obj/item/flag/goldendeep/l
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name = "large Golden Deep flag"
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flag_size = TRUE
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flag_structure = /obj/structure/sign/flag/goldendeep/large
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/obj/structure/sign/flag/goldendeep/large
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icon_state = "goldendeep_l"
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flag_path = "goldendeep"
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flag_size = TRUE
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flag_item = /obj/item/flag/goldendeep/l
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/obj/structure/sign/flag/goldendeep/large/north/Initialize(mapload)
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. = ..(mapload, NORTH)
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/obj/structure/sign/flag/goldendeep/large/south/Initialize(mapload)
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. = ..(mapload, SOUTH)
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/obj/structure/sign/flag/goldendeep/large/east/Initialize(mapload)
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. = ..(mapload, EAST)
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/obj/structure/sign/flag/goldendeep/large/west/Initialize(mapload)
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. = ..(mapload, WEST)
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// Dominian Standards
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/obj/item/flag/diona
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@@ -220,6 +220,7 @@
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banners["banner, Solarian Colonial Mandate of Tau Ceti"] = /obj/item/flag/biesel/antique
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banners["banner, CT-EUM"] = /obj/item/flag/cteum
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banners["banner, Trinary Perfection"] = /obj/item/flag/trinaryperfection
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banners["banner, Golden Deep"] = /obj/item/flag/goldendeep
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banners["banner, Hephaestus Industries"] = /obj/item/flag/heph
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banners["banner, Idris Incorporated"] = /obj/item/flag/idris
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banners["banner, Zenghu Pharmaceuticals"] = /obj/item/flag/zenghu
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@@ -308,6 +309,7 @@
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flags["flag, Republic of Biesel"] = /obj/item/flag/biesel/l
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flags["flag, Solarian Colonial Mandate of Tau Ceti"] = /obj/item/flag/biesel/antique/l
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flags["flag, Trinary Perfection"] = /obj/item/flag/trinaryperfection/l
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flags["flag, Golden Deep"] = /obj/item/flag/goldendeep/l
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flags["flag, Hephaestus Industries"] = /obj/item/flag/heph/l
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flags["flag, Idris Incorporated"] = /obj/item/flag/idris/l
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flags["flag, Zeng-Hu Pharmaceuticals"] = /obj/item/flag/zenghu/l
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@@ -0,0 +1,41 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: Ben10083
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Added a new flag and banner for the Golden Deep. Credit to Fyni for the sprite."
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Binary file not shown.
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Before Width: | Height: | Size: 94 KiB After Width: | Height: | Size: 95 KiB |
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