Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2026-07-12 02:36:47 +00:00
parent a4da3a8885
commit f39fd55441
7 changed files with 15 additions and 82 deletions
@@ -1,8 +0,0 @@
author: Fenodyree
delete-after: True
changes:
- rscadd: "Energy shields now change colour as they take damage."
- bugfix: "Fixes holding multiple shields only checking the first one for blocking."
- bugfix: "Fixes energy shields not overloading properly."
+15
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@@ -147,3 +147,18 @@
kermit:
- bugfix: Removes duplicate leather jacket loadout selection from Reade racing jacket
loadout selection.
2026-07-12:
Fenodyree:
- rscadd: Energy shields now change colour as they take damage.
- bugfix: Fixes holding multiple shields only checking the first one for blocking.
- bugfix: Fixes energy shields not overloading properly.
Hellfirejag:
- bugfix: Fixed Timers processing forever even after their time runs out.
- bugfix: Fixed the cargo elevator permanently increasing the servers per-tick processing
cost.
- rscadd: Tweaked the Air stat panel to give significantly more useful information
for debugging when and why air is causing lag.
- refactor: Refactored air tanks to no longer require constant processing when idle.
MattAtlas:
- rscadd: Stickers now only have a 10% chance of staying persistent, and only stay
around for 2 days.
@@ -1,4 +0,0 @@
author: Hellfirejag
delete-after: True
changes:
- rscadd: "Tweaked the Air stat panel to give significantly more useful information for debugging when and why air is causing lag."
@@ -1,4 +0,0 @@
author: Hellfirejag
delete-after: True
changes:
- bugfix: "Fixed the cargo elevator permanently increasing the servers per-tick processing cost."
@@ -1,4 +0,0 @@
author: Hellfirejag
delete-after: True
changes:
- refactor: "Refactored air tanks to no longer require constant processing when idle."
@@ -1,4 +0,0 @@
author: Hellfirejag
delete-after: True
changes:
- bugfix: "Fixed Timers processing forever even after their time runs out."
-58
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@@ -1,58 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: MattAtlas
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Stickers now only have a 10% chance of staying persistent, and only stay around for 2 days."