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Openturf throw fix & minor refactors (#2203)
changes: Thrown objects will now fire Entered() on the turf they land on. As a result, they will now fall if they land on an openturf. Openturfs now queue an icon update if something falls down. /obj/item/weapon/ore_radar converted to use SSfast_process instead of a spawn loop. Converted hand-held tanks' New() to Initialize(). Note: This PR allows grenades to be thrown down openturfs.
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@@ -82,6 +82,7 @@
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/turf/simulated/open/Entered(atom/movable/mover)
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..()
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mover.fall()
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update_icon()
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// override to make sure nothing is hidden
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/turf/simulated/open/levelupdate()
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