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Custodial Uniform Tweaks (#13979)
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@@ -109,7 +109,7 @@
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name = "Janitor - Idris"
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uniform = /obj/item/clothing/under/rank/janitor/idris
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head = /obj/item/clothing/head/softcap/idris
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head = /obj/item/clothing/head/softcap/idris/custodian
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id = /obj/item/card/id/idris
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/datum/outfit/job/librarian/idris
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@@ -162,7 +162,7 @@
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jobtype = /datum/job/janitor
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uniform = /obj/item/clothing/under/rank/janitor
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head = /obj/item/clothing/head/softcap/janitor
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head = /obj/item/clothing/head/softcap/nt/custodian
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shoes = /obj/item/clothing/shoes/black
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tab_pda = /obj/item/modular_computer/handheld/pda/civilian/janitor
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@@ -65,11 +65,13 @@
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icon_door = "mixed"
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/obj/structure/closet/jcloset/fill()
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new /obj/item/clothing/head/softcap/nt/custodian(src)
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new /obj/item/clothing/under/rank/janitor(src)
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new /obj/item/clothing/head/softcap/idris/custodian(src)
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new /obj/item/clothing/under/rank/janitor/idris(src)
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new /obj/item/device/radio/headset/headset_service(src)
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new /obj/item/clothing/gloves/black(src)
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new /obj/item/clothing/head/softcap/janitor(src)
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new /obj/item/clothing/head/softcap/custodian(src)
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new /obj/item/clothing/head/bandana/janitor(src)
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new /obj/item/clothing/head/beret/janitor(src)
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new /obj/item/gun/energy/mousegun(src)
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@@ -241,3 +241,19 @@
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path = /obj/item/clothing/accessory/badge/passcard/burzsia
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slot = slot_tie
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faction = "Hephaestus Industries"
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/datum/gear/faction/nt_custodialjumpsuit
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display_name = "nanotrasen custodial jumpsuit, alternative"
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path = /obj/item/clothing/under/rank/janitor/alt
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slot = slot_w_uniform
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cost = 0
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faction = "NanoTrasen"
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allowed_roles = list("Janitor")
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/datum/gear/faction/idris_custodialjumpsuit
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display_name = "idris custodial jumpsuit, alternative"
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path = /obj/item/clothing/under/rank/janitor/idris/alt
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slot = slot_w_uniform
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cost = 0
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faction = "Idris Incorporated"
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allowed_roles = list("Janitor")
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@@ -62,7 +62,7 @@
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softcaps["softcap, hydroponics"] = /obj/item/clothing/head/softcap/hydro
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softcaps["softcap, cargo"] = /obj/item/clothing/head/softcap/cargo
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softcaps["softcap, mining"] = /obj/item/clothing/head/softcap/miner
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softcaps["softcap, janitor"] = /obj/item/clothing/head/softcap/janitor
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softcaps["softcap, janitor"] = /obj/item/clothing/head/softcap/custodian
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softcaps["softcap, tcfl"] = /obj/item/clothing/head/softcap/tcfl
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gear_tweaks += new /datum/gear_tweak/path(softcaps)
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@@ -27,7 +27,7 @@
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icon_state = "[initial(icon_state)][flipped ? "_flipped" : ""]"
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item_state = icon_state
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to_chat(usr, "You flip the hat [flipped ? "backwards" : "forwards"].")
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update_clothing_icon() //so our mob-overlays update
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update_clothing_icon() // So our mob-overlays update.
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/obj/item/clothing/head/softcap/colorable
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icon_state = "softcap_colorable"
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@@ -55,8 +55,7 @@
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icon_state = "tcfl"
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item_state = "tcfl"
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// Departmental softcaps. By Wowzewow (Wezzy).
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// Departmental Softcaps (By Wowzewow (Wezzy))
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/obj/item/clothing/head/softcap/captain
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name = "captain's softcap"
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desc = "It's a peaked cap in a authoritative blue and yellow."
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@@ -111,16 +110,13 @@
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icon_state = "softcap_miner"
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item_state = "softcap_miner"
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/obj/item/clothing/head/softcap/janitor
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name = "janitor softcap"
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desc = "It's a peaked cap, freshly sanitized and ready for a day of viscera cleanup."
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icon = 'icons/obj/clothing/hats/soft_caps.dmi'
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contained_sprite = TRUE
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icon_state = "softcap_janitor"
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item_state = "softcap_janitor"
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// Corporate.
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/obj/item/clothing/head/softcap/custodian
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name = "custodial softcap"
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desc = "A peaked cap in a purple colour with a yellow brim."
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icon_state = "custodian"
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item_state = "custodian"
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// Corporate
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/obj/item/clothing/head/softcap/iac
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name = "IAC cap"
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desc = "An IAC cap. Standard issue and utilitarian."
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@@ -162,3 +158,16 @@
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desc = "A company-issue NanoTrasen cap. Smells of phoron."
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icon_state = "nt"
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item_state = "nt"
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// Departmental Corporate Softcaps
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/obj/item/clothing/head/softcap/nt/custodian
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name = "nt custodial softcap"
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desc = "A peaked cap in a blue colour with a purple brim."
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icon_state = "custodian_nt"
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item_state = "custodian_nt"
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/obj/item/clothing/head/softcap/idris/custodian
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name = "idris custodial softcap"
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desc = "A peaked cap in a teal colour with a purple brim."
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icon_state = "custodian_idris"
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item_state = "custodian_idris"
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@@ -95,10 +95,18 @@
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bio = ARMOR_BIO_MINOR
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)
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/obj/item/clothing/under/rank/janitor/alt
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icon_state = "nt_janitor_alt"
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item_state = "nt_janitor_alt"
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/obj/item/clothing/under/rank/janitor/idris
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icon_state = "idris_janitor"
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item_state = "idris_janitor"
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/obj/item/clothing/under/rank/janitor/idris/alt
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icon_state = "idris_janitor_alt"
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item_state = "idris_janitor_alt"
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// Lawyer (to be replaced by modularization)
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/obj/item/clothing/under/lawyer
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@@ -0,0 +1,8 @@
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author: SleepyGemmy
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delete-after: True
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changes:
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- rscadd: "Re-adds the old custodial uniform with the purple sleeves."
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- rscadd: "Adds an alternative custodial uniform with a purple vertical stripe for both factions."
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- rscadd: "Adds faction-based custodial softcaps."
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