Enabled the SCC CCIA roles, and renamed the FIB to the BSSB (#16726)

* Enabled the SCC CCIA roles, and renamed the FIB to the BSSB

Fix incorrect outfit name

* Allowed BSSB Agents to be tajaran, unathi, and skrell; allowed BSSB Senior Agents to be skrell. This aligns with current lore.

* Add BSSB badges (sprites by whitewolftamer)

* CL

* New BSSB jacket sprites, and assorted fixes

* Added CL entry

* Update code/datums/outfits/event/outfit_nanotrasen.dm
This commit is contained in:
Cody Brittain
2023-09-13 10:06:50 -04:00
committed by GitHub
parent e542eef9e8
commit fb63881dc0
22 changed files with 192 additions and 97 deletions
+32 -12
View File
@@ -192,17 +192,17 @@
id_access = "Death Commando"
/datum/outfit/admin/nt/fib
name = "FIB Agent"
/datum/outfit/admin/nt/bssb
name = "BSSB Agent"
uniform = /obj/item/clothing/under/rank/fib
suit = /obj/item/clothing/suit/storage/toggle/fib
uniform = /obj/item/clothing/under/rank/bssb
suit = /obj/item/clothing/suit/storage/toggle/bssb
gloves = /obj/item/clothing/gloves/black
l_pocket = /obj/item/reagent_containers/spray/pepper
r_pocket = /obj/item/device/taperecorder/cciaa
l_hand = /obj/item/storage/lockbox/cciaa/fib
id = /obj/item/card/id/ccia/fib
l_hand = /obj/item/storage/lockbox/cciaa/bssb
id = /obj/item/card/id/ccia/bssb
accessory = /obj/item/clothing/accessory/holster/hip
accessory_contents = list(/obj/item/gun/projectile/sec/lethal = 1)
@@ -213,14 +213,28 @@
/obj/item/handcuffs = 1
)
id_icon = "fib"
id_icon = "bssb"
id_access = "CCIA Agent"
/datum/outfit/admin/nt/fib/guard
name = "FIB Escort"
/datum/outfit/admin/nt/bssb/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
suit = /obj/item/clothing/suit/armor/vest/fib
belt =/obj/item/storage/belt/security
if(H?.wear_suit)
var/obj/item/clothing/accessory/badge/bssb/senior/badge = new(src)
var/obj/item/clothing/U = H.wear_suit
U.attach_accessory(null, badge)
/datum/outfit/admin/nt/bssb/guard
name = "BSSB Escort"
suit = /obj/item/clothing/suit/storage/toggle/bssb/armor
belt = /obj/item/storage/belt/security
shoes = /obj/item/clothing/shoes/jackboots
species_shoes = list(
SPECIES_UNATHI = /obj/item/clothing/shoes/jackboots/toeless,
SPECIES_TAJARA = /obj/item/clothing/shoes/tajara/jackboots,
SPECIES_TAJARA_MSAI = /obj/item/clothing/shoes/tajara/jackboots
)
r_pocket = null
l_hand = null
belt_contents = list(
@@ -233,10 +247,16 @@
backpack_contents = list(
/obj/item/storage/box/survival/engineer = 1,
/obj/item/storage/box/zipties = 1,
/obj/item/gun/energy/gun = 1,
/obj/item/clothing/head/helmet = 1
)
id_access = "CCIA Agent"
/datum/outfit/admin/nt/bssb/guard/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
if(H?.wear_suit)
var/obj/item/clothing/accessory/badge/bssb/badge = new(src)
var/obj/item/clothing/U = H.wear_suit
U.attach_accessory(null, badge)
/datum/outfit/admin/nt/odindoc
name = "NTCC Odin Medical Specialist"
+1
View File
@@ -36,6 +36,7 @@
head = /obj/item/clothing/head/helmet/merc/scc
uniform = /obj/item/clothing/under/tactical
suit = /obj/item/clothing/suit/armor/carrier/heavy/scc
l_ear = /obj/item/device/radio/headset/ert/ccia/alt
shoes = /obj/item/clothing/shoes/jackboots
wrist = /obj/item/modular_computer/handheld/wristbound/preset/advanced/security
-1
View File
@@ -235,7 +235,6 @@
/obj/item/clothing/accessory/overalls/random,
/obj/item/clothing/suit/captunic/capjacket,
/obj/item/clothing/suit/ianshirt,
/obj/item/clothing/suit/storage/toggle/fib,
/obj/item/clothing/suit/storage/hooded/wintercoat/hoodie/random,
/obj/item/clothing/suit/storage/hooded/wintercoat,
/obj/item/clothing/suit/storage/hooded/wintercoat/red,