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Enabled the SCC CCIA roles, and renamed the FIB to the BSSB (#16726)
* Enabled the SCC CCIA roles, and renamed the FIB to the BSSB Fix incorrect outfit name * Allowed BSSB Agents to be tajaran, unathi, and skrell; allowed BSSB Senior Agents to be skrell. This aligns with current lore. * Add BSSB badges (sprites by whitewolftamer) * CL * New BSSB jacket sprites, and assorted fixes * Added CL entry * Update code/datums/outfits/event/outfit_nanotrasen.dm
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@@ -192,17 +192,17 @@
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id_access = "Death Commando"
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/datum/outfit/admin/nt/fib
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name = "FIB Agent"
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/datum/outfit/admin/nt/bssb
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name = "BSSB Agent"
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uniform = /obj/item/clothing/under/rank/fib
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suit = /obj/item/clothing/suit/storage/toggle/fib
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uniform = /obj/item/clothing/under/rank/bssb
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suit = /obj/item/clothing/suit/storage/toggle/bssb
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gloves = /obj/item/clothing/gloves/black
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l_pocket = /obj/item/reagent_containers/spray/pepper
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r_pocket = /obj/item/device/taperecorder/cciaa
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l_hand = /obj/item/storage/lockbox/cciaa/fib
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id = /obj/item/card/id/ccia/fib
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l_hand = /obj/item/storage/lockbox/cciaa/bssb
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id = /obj/item/card/id/ccia/bssb
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accessory = /obj/item/clothing/accessory/holster/hip
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accessory_contents = list(/obj/item/gun/projectile/sec/lethal = 1)
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@@ -213,14 +213,28 @@
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/obj/item/handcuffs = 1
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)
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id_icon = "fib"
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id_icon = "bssb"
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id_access = "CCIA Agent"
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/datum/outfit/admin/nt/fib/guard
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name = "FIB Escort"
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/datum/outfit/admin/nt/bssb/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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suit = /obj/item/clothing/suit/armor/vest/fib
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belt =/obj/item/storage/belt/security
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if(H?.wear_suit)
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var/obj/item/clothing/accessory/badge/bssb/senior/badge = new(src)
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var/obj/item/clothing/U = H.wear_suit
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U.attach_accessory(null, badge)
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/datum/outfit/admin/nt/bssb/guard
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name = "BSSB Escort"
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suit = /obj/item/clothing/suit/storage/toggle/bssb/armor
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belt = /obj/item/storage/belt/security
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shoes = /obj/item/clothing/shoes/jackboots
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species_shoes = list(
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SPECIES_UNATHI = /obj/item/clothing/shoes/jackboots/toeless,
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SPECIES_TAJARA = /obj/item/clothing/shoes/tajara/jackboots,
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SPECIES_TAJARA_MSAI = /obj/item/clothing/shoes/tajara/jackboots
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)
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r_pocket = null
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l_hand = null
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belt_contents = list(
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@@ -233,10 +247,16 @@
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backpack_contents = list(
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/obj/item/storage/box/survival/engineer = 1,
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/obj/item/storage/box/zipties = 1,
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/obj/item/gun/energy/gun = 1,
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/obj/item/clothing/head/helmet = 1
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)
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id_access = "CCIA Agent"
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/datum/outfit/admin/nt/bssb/guard/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
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if(H?.wear_suit)
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var/obj/item/clothing/accessory/badge/bssb/badge = new(src)
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var/obj/item/clothing/U = H.wear_suit
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U.attach_accessory(null, badge)
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/datum/outfit/admin/nt/odindoc
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name = "NTCC Odin Medical Specialist"
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@@ -36,6 +36,7 @@
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head = /obj/item/clothing/head/helmet/merc/scc
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uniform = /obj/item/clothing/under/tactical
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suit = /obj/item/clothing/suit/armor/carrier/heavy/scc
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l_ear = /obj/item/device/radio/headset/ert/ccia/alt
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shoes = /obj/item/clothing/shoes/jackboots
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wrist = /obj/item/modular_computer/handheld/wristbound/preset/advanced/security
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@@ -235,7 +235,6 @@
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/obj/item/clothing/accessory/overalls/random,
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/obj/item/clothing/suit/captunic/capjacket,
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/obj/item/clothing/suit/ianshirt,
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/obj/item/clothing/suit/storage/toggle/fib,
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/obj/item/clothing/suit/storage/hooded/wintercoat/hoodie/random,
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/obj/item/clothing/suit/storage/hooded/wintercoat,
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/obj/item/clothing/suit/storage/hooded/wintercoat/red,
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