mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-19 20:06:28 +01:00
Adminbus Things (#8683)
Adds full variants of stacks of items in the spawn menu.
Adds local narrate, which allows you to narrate to all mobs in a 7 tile radius.
Allows admins to reset stationbounds via right click or Special Verbs menu.
Adds a random type golem rune to the spawn menu, if an admin wants to adminbus a random golem into a round.
This commit is contained in:
@@ -511,7 +511,7 @@
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/obj/item/research
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name = "research debugging device"
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desc = "Instant research tool. For testing purposes only."
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desc = "Instant research tool. For testing purposes only. PUTS ALL RESEARCH TECHS TO MAX, EVEN ILLEGAL AND ARCANE."
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icon = 'icons/obj/stock_parts.dmi'
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icon_state = "smes_coil"
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origin_tech = list(TECH_MATERIAL = 19, TECH_ENGINEERING = 19, TECH_PHORON = 19, TECH_POWER = 19, TECH_BLUESPACE = 19, TECH_BIO = 19, TECH_COMBAT = 19, TECH_MAGNET = 19, TECH_DATA = 19, TECH_ILLEGAL = 19, TECH_ARCANE = 19)
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@@ -85,6 +85,11 @@ Contains:
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apply_sounds = list('sound/items/rip1.ogg','sound/items/rip2.ogg')
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drop_sound = 'sound/items/drop/gloves.ogg'
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/obj/item/stack/medical/bruise_pack/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/medical/bruise_pack/attack(mob/living/carbon/M as mob, mob/user as mob)
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if(..())
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return 1
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@@ -153,6 +158,11 @@ Contains:
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apply_sounds = list('sound/items/ointment.ogg')
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drop_sound = 'sound/items/drop/herb.ogg'
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/obj/item/stack/medical/ointment/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/medical/ointment/attack(mob/living/carbon/M as mob, mob/user as mob)
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if(..())
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return 1
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@@ -197,6 +207,11 @@ Contains:
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origin_tech = list(TECH_BIO = 1)
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apply_sounds = list('sound/items/rip1.ogg','sound/items/rip2.ogg','sound/items/tape.ogg')
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/obj/item/stack/medical/advanced/bruise_pack/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/medical/advanced/bruise_pack/attack(mob/living/carbon/M as mob, mob/user as mob)
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if(..())
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return 1
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@@ -264,6 +279,11 @@ Contains:
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origin_tech = list(TECH_BIO = 1)
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apply_sounds = list('sound/items/ointment.ogg')
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/obj/item/stack/medical/advanced/ointment/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/medical/advanced/ointment/attack(mob/living/carbon/M as mob, mob/user as mob)
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if(..())
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return 1
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@@ -307,6 +327,11 @@ Contains:
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var/open = 0
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var/used = 0
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/obj/item/stack/medical/advanced/bruise_pack/spaceklot/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/medical/advanced/bruise_pack/spaceklot/attack(mob/living/carbon/M as mob, mob/user as mob)
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if(..())
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return 1
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@@ -354,6 +379,11 @@ Contains:
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drop_sound = 'sound/items/drop/hat.ogg'
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var/list/splintable_organs = list(BP_L_ARM,BP_R_ARM,BP_L_LEG,BP_R_LEG, BP_L_HAND, BP_R_HAND, BP_R_FOOT, BP_L_FOOT)
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/obj/item/stack/medical/splint/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/medical/splint/attack(mob/living/carbon/M as mob, mob/user as mob)
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if(..())
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return 1
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@@ -398,4 +428,4 @@ Contains:
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desc = "For holding your limbs in place with duct tape and scrap metal."
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icon_state = "tape-splint"
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amount = 1
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splintable_organs = list(BP_L_ARM,BP_R_ARM,BP_L_LEG,BP_R_LEG)
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splintable_organs = list(BP_L_ARM,BP_R_ARM,BP_L_LEG,BP_R_LEG)
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@@ -31,6 +31,11 @@ var/global/list/datum/stack_recipe/rod_recipes = list(
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lock_picking_level = 3
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drop_sound = 'sound/items/drop/sword.ogg'
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/obj/item/stack/rods/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/rods/cyborg
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name = "metal rod synthesizer"
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desc = "A device that makes metal rods."
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@@ -10,6 +10,21 @@
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flags = NOBLUDGEON
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origin_tech = list(TECH_MATERIAL = 6, TECH_BLUESPACE = 4)
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/obj/item/stack/telecrystal/five/Initialize()
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. = ..()
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amount = 5
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update_icon()
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/obj/item/stack/telecrystal/twentyfive/Initialize()
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. = ..()
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amount = 25
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update_icon()
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/obj/item/stack/telecrystal/fifty/Initialize()
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. = ..()
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amount = 50
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update_icon()
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/obj/item/stack/telecrystal/afterattack(var/obj/item/I as obj, mob/user as mob, proximity)
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if(!proximity)
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return
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@@ -1,6 +1,6 @@
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//admin verb groups - They can overlap if you so wish. Only one of each verb will exist in the verbs list regardless
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var/list/admin_verbs_default = list(
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/datum/admins/proc/show_player_panel, //shows an interface for individual players, with various links (links require additional flags,
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/datum/admins/proc/show_player_panel, //shows an interface for individual players, with various links (links require additional flags),
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/client/proc/player_panel_modern,
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/client/proc/toggleadminhelpsound, /*toggles whether we hear a sound when adminhelps/PMs are used*/
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/client/proc/deadmin_self, /*destroys our own admin datum so we can play as a regular player*/
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@@ -41,6 +41,7 @@ var/list/admin_verbs_admin = list(
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/client/proc/admin_call_shuttle, //allows us to call the emergency shuttle,
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/client/proc/admin_cancel_shuttle, //allows us to cancel the emergency shuttle, sending it back to centcomm,
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/client/proc/cmd_admin_direct_narrate, //send text directly to a player with no padding. Useful for narratives and fluff-text,
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/client/proc/cmd_admin_local_narrate, //sends text to all mobs within 7 tiles of src.mob
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/client/proc/cmd_admin_world_narrate, //sends text to all players with no padding,
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/client/proc/cmd_admin_create_centcom_report,
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/client/proc/check_ai_laws, //shows AI and borg laws,
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@@ -78,6 +79,7 @@ var/list/admin_verbs_admin = list(
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/client/proc/toggle_antagHUD_use,
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/client/proc/toggle_antagHUD_restrictions,
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/client/proc/allow_character_respawn, // Allows a ghost to respawn ,
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/client/proc/allow_stationbound_reset,
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/client/proc/event_manager_panel,
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/client/proc/empty_ai_core_toggle_latejoin,
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/client/proc/aooc,
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@@ -263,6 +265,7 @@ var/list/admin_verbs_hideable = list(
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/client/proc/admin_call_shuttle,
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/client/proc/admin_cancel_shuttle,
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/client/proc/cmd_admin_direct_narrate,
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/client/proc/cmd_admin_local_narrate,
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/client/proc/cmd_admin_world_narrate,
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/client/proc/play_local_sound,
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/client/proc/play_sound,
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@@ -60,7 +60,7 @@
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bst.equip_to_slot_or_del(new /obj/item/clothing/shoes/black/bst(bst), slot_shoes)
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bst.equip_to_slot_or_del(new /obj/item/clothing/head/beret(bst), slot_head)
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bst.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/bst(bst), slot_glasses)
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bst.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full(bst), slot_belt)
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bst.equip_to_slot_or_del(new /obj/item/storage/belt/utility/very_full(bst), slot_belt)
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bst.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat/bst(bst), slot_gloves)
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if(bst.backbag == 1)
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bst.equip_to_slot_or_del(new /obj/item/storage/box/ids(bst), slot_r_hand)
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@@ -68,7 +68,8 @@
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bst.equip_to_slot_or_del(new /obj/item/storage/box/ids(bst.back), slot_in_backpack)
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bst.equip_to_slot_or_del(new /obj/item/device/t_scanner(bst.back), slot_in_backpack)
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bst.equip_to_slot_or_del(new /obj/item/device/pda/captain/bst(bst.back), slot_in_backpack)
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bst.equip_to_slot_or_del(new /obj/item/device/multitool(bst.back), slot_in_backpack)
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bst.equip_to_slot_or_del(new /obj/item/device/healthanalyzer(bst.back), slot_in_backpack)
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bst.equip_to_slot_or_del(new /obj/item/research(bst.back), slot_in_backpack)
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var/obj/item/storage/box/pills = new /obj/item/storage/box(null, TRUE)
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pills.name = "adminordrazine"
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@@ -118,6 +118,33 @@
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message_admins("<span class='notice'>\bold GlobalNarrate: [key_name_admin(usr)] : [msg]<BR></span>", 1)
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feedback_add_details("admin_verb","GLN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_local_narrate()
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set category = "Special Verbs"
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set name = "Local Narrate"
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if(!check_rights(R_ADMIN, TRUE))
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return
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var/list/mob/message_mobs = list()
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var/choice = alert(usr, "Local narrate will send a plain message to mobs. Do you want the mobs messaged to be only ones that you can see, or ignore blocked vision and message everyone within seven tiles of you?", "Narrate Selection", "In my view", "In range of me", "Cancel")
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if(choice != "Cancel")
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if(choice == "In my view")
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message_mobs = mobs_in_view(view, src.mob)
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else
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for(var/mob/M in range(view, src.mob))
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message_mobs += M
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else
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return
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var/msg = html_decode(sanitize(input("Message:", text("Enter the text you wish to appear to everyone within seven tiles of you:")) as text))
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if(!msg)
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return
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for(var/M in message_mobs)
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to_chat(M, msg)
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log_admin("LocalNarrate: [key_name(usr)] : [msg]", admin_key = key_name(usr))
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message_admins("<span class='notice'>\bold LocalNarrate: [key_name_admin(usr)] : [msg]<BR></span>", 1)
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feedback_add_details("admin_verb", "LCLN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_direct_narrate(var/mob/M) // Targetted narrate -- TLE
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set category = "Special Verbs"
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set name = "Direct Narrate"
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@@ -296,6 +323,29 @@ proc/get_ghosts(var/notify = 0,var/what = 2, var/client/C = null)
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log_admin("[key_name(usr)] allowed [key_name(G)] to bypass the 30 minute respawn limit",admin_key=key_name(usr),ckey=key_name(G))
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message_admins("Admin [key_name_admin(usr)] allowed [key_name_admin(G)] to bypass the 30 minute respawn limit", 1)
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/client/proc/allow_stationbound_reset(mob/living/silicon/robot/R in range(world.view))
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set category = "Special Verbs"
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set name = "Allow Stationbound Reset"
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set desc = "Select a stationbound to reset its module."
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if(!check_rights(R_ADMIN, TRUE))
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return
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if(!R || !istype(R))
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return
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R.uneq_all()
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R.mod_type = initial(R.mod_type)
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R.hands.icon_state = initial(R.hands.icon_state)
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R.module.Reset(R)
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QDEL_NULL(R.module)
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R.updatename("Default")
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to_chat(R, FONT_LARGE(SPAN_NOTICE("An admin has allowed you to reset your module.")))
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log_admin("[key_name(usr)] allowed [key_name(R)] to reset themselves as a stationbound.", admin_key = key_name(usr), ckey = key_name(R))
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message_admins("Admin [key_name_admin(usr)] allowed [key_name_admin(R)] to reset themselves as a stationbound.", 1)
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/client/proc/toggle_antagHUD_use()
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set category = "Server"
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@@ -19,8 +19,7 @@
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new /obj/structure/closet/crate/loot(spawn_loc, rarity, quantity)
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log_and_message_admins("Unusual container spawned at (<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[spawn_loc.x];Y=[spawn_loc.y];Z=[spawn_loc.z]'>JMP</a>)")
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else
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var/obj/effect/golemrune/rune = new /obj/effect/golemrune(spawn_loc)
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rune.golem_type = pick(golem_types)
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var/obj/effect/golemrune/rune = new /obj/effect/golemrune/random_type(spawn_loc)
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log_and_message_admins("Bluespace Golem rune ([rune.golem_type]) spawned at (<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[spawn_loc.x];Y=[spawn_loc.y];Z=[spawn_loc.z]'>JMP</a>)")
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spark(spawn_loc, 10, alldirs)
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@@ -88,6 +88,11 @@
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default_type = MATERIAL_IRON
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apply_colour = 1
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/obj/item/stack/material/iron/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/material/sandstone
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name = "sandstone brick"
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icon_state = "sheet-sandstone"
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@@ -95,23 +100,43 @@
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icon_has_variants = TRUE
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drop_sound = 'sound/items/drop/boots.ogg'
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/obj/item/stack/material/sandstone/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/material/marble
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name = "marble brick"
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icon_state = "sheet-marble"
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default_type = MATERIAL_MARBLE
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drop_sound = 'sound/items/drop/boots.ogg'
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/obj/item/stack/material/marble/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/material/diamond
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name = "diamond"
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icon_state = "sheet-diamond"
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default_type = MATERIAL_DIAMOND
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drop_sound = 'sound/items/drop/glass.ogg'
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/obj/item/stack/material/diamond/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/material/uranium
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name = "uranium"
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icon_state = "sheet-uranium"
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default_type = MATERIAL_URANIUM
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/obj/item/stack/material/uranium/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/material/phoron
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name = "solid phoron"
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icon_state = "sheet-phoron"
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@@ -119,6 +144,11 @@
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icon_has_variants = TRUE
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drop_sound = 'sound/items/drop/glass.ogg'
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/obj/item/stack/material/phoron/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/material/plastic
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name = "plastic"
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icon_state = "sheet-plastic"
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@@ -127,23 +157,43 @@
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icon_has_variants = TRUE
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drop_sound = 'sound/items/drop/card.ogg'
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/obj/item/stack/material/plastic/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/material/gold
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name = "gold"
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icon_state = "sheet-gold"
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default_type = MATERIAL_GOLD
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icon_has_variants = TRUE
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/obj/item/stack/material/gold/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/material/osmium
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name = "osmium"
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icon_state = "sheet-silver"
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default_type = MATERIAL_OSMIUM
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/obj/item/stack/material/osmium/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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/obj/item/stack/material/silver
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name = "silver"
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icon_state = "sheet-silver"
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default_type = MATERIAL_SILVER
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icon_has_variants = TRUE
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/obj/item/stack/material/silver/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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//Valuable resource, cargo can sell it.
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/obj/item/stack/material/platinum
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name = "platinum"
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@@ -151,12 +201,22 @@
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default_type = MATERIAL_PLATINUM
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icon_has_variants = TRUE
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/obj/item/stack/material/platinum/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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//Extremely valuable to Research.
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/obj/item/stack/material/mhydrogen
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name = "metallic hydrogen"
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icon_state = "sheet-mythril"
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default_type = MATERIAL_HYDROGEN_METALLIC
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/obj/item/stack/material/mhydrogen/full/Initialize()
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. = ..()
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amount = max_amount
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update_icon()
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//Fuel for MRSPACMAN generator.
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/obj/item/stack/material/tritium
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name = "tritium"
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@@ -164,18 +224,33 @@
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default_type = MATERIAL_TRITIUM
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apply_colour = 1
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|
||||
/obj/item/stack/material/tritium/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/osmium
|
||||
name = "osmium"
|
||||
icon_state = "sheet-silver"
|
||||
default_type = MATERIAL_OSMIUM
|
||||
apply_colour = 1
|
||||
|
||||
/obj/item/stack/material/osmium/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/steel
|
||||
name = DEFAULT_WALL_MATERIAL
|
||||
icon_state = "sheet-metal"
|
||||
default_type = DEFAULT_WALL_MATERIAL
|
||||
icon_has_variants = TRUE
|
||||
|
||||
/obj/item/stack/material/steel/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/plasteel
|
||||
name = "plasteel"
|
||||
icon_state = "sheet-plasteel"
|
||||
@@ -183,22 +258,42 @@
|
||||
default_type = MATERIAL_PLASTEEL
|
||||
icon_has_variants = TRUE
|
||||
|
||||
/obj/item/stack/material/plasteel/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/wood
|
||||
name = "wooden plank"
|
||||
icon_state = "sheet-wood"
|
||||
default_type = MATERIAL_WOOD
|
||||
drop_sound = 'sound/items/drop/wooden.ogg'
|
||||
|
||||
/obj/item/stack/material/wood/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/woodlog
|
||||
name = "log"
|
||||
icon_state = "sheet-wood"
|
||||
default_type = MATERIAL_WOOD_LOG
|
||||
|
||||
/obj/item/stack/material/woodlog/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/woodbranch
|
||||
name = "branch"
|
||||
icon_state = "sheet-wood"
|
||||
default_type = MATERIAL_WOOD_BRANCH
|
||||
|
||||
/obj/item/stack/material/woodbranch/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/stack/material/cloth
|
||||
name = "cloth"
|
||||
@@ -207,6 +302,11 @@
|
||||
icon_has_variants = TRUE
|
||||
drop_sound = 'sound/items/drop/clothing.ogg'
|
||||
|
||||
/obj/item/stack/material/cloth/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/cloth/attackby(obj/item/I, mob/user)
|
||||
if(is_sharp(I))
|
||||
user.visible_message("<span class='notice'>\The [user] begins cutting up [src] with [I].</span>", "<span class='notice'>You begin cutting up [src] with [I].</span>")
|
||||
@@ -224,6 +324,11 @@
|
||||
default_type = MATERIAL_CARDBOARD
|
||||
drop_sound = 'sound/items/drop/box.ogg'
|
||||
|
||||
/obj/item/stack/material/cardboard/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/leather
|
||||
name = "leather"
|
||||
desc = "The by-product of mob grinding."
|
||||
@@ -232,6 +337,11 @@
|
||||
icon_has_variants = TRUE
|
||||
drop_sound = 'sound/items/drop/leather.ogg'
|
||||
|
||||
/obj/item/stack/material/leather/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/glass
|
||||
name = "glass"
|
||||
icon_state = "sheet-glass"
|
||||
@@ -239,18 +349,33 @@
|
||||
icon_has_variants = TRUE
|
||||
drop_sound = 'sound/items/drop/glass.ogg'
|
||||
|
||||
/obj/item/stack/material/glass/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/glass/wired
|
||||
name = "wired glass"
|
||||
icon = 'icons/obj/stacks/tiles.dmi'
|
||||
icon_state = MATERIAL_GLASS_WIRED
|
||||
default_type = "wired glass"
|
||||
|
||||
/obj/item/stack/material/glass/wired/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/glass/reinforced
|
||||
name = "reinforced glass"
|
||||
icon_state = "sheet-rglass"
|
||||
item_state = "sheet-rglass"
|
||||
default_type = MATERIAL_GLASS_REINFORCED
|
||||
|
||||
/obj/item/stack/material/glass/reinforced/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/glass/phoronglass
|
||||
name = "borosilicate glass"
|
||||
desc = "This sheet is special platinum-glass alloy designed to withstand large temperatures"
|
||||
@@ -259,6 +384,11 @@
|
||||
item_state = "sheet-pglass"
|
||||
default_type = MATERIAL_GLASS_PHORON
|
||||
|
||||
/obj/item/stack/material/glass/phoronglass/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/glass/phoronrglass
|
||||
name = "reinforced borosilicate glass"
|
||||
desc = "This sheet is special platinum-glass alloy designed to withstand large temperatures. It is reinforced with few rods."
|
||||
@@ -266,14 +396,30 @@
|
||||
icon_state = "sheet-phoronrglass"
|
||||
item_state = "sheet-prglass"
|
||||
default_type = MATERIAL_GLASS_REINFORCED_PHORON
|
||||
|
||||
/obj/item/stack/material/glass/phoronrglass/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/bronze
|
||||
name = "bronze"
|
||||
icon_state = "sheet-brass"
|
||||
default_type = "bronze"
|
||||
icon_has_variants = TRUE
|
||||
|
||||
/obj/item/stack/material/bronze/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/material/titanium
|
||||
name = "titanium"
|
||||
icon_state = "sheet-titanium"
|
||||
default_type = MATERIAL_TITANIUM
|
||||
icon_has_variants = TRUE
|
||||
|
||||
/obj/item/stack/material/titanium/full/Initialize()
|
||||
. = ..()
|
||||
amount = max_amount
|
||||
update_icon()
|
||||
@@ -240,6 +240,10 @@ var/list/global/golem_runes = list()
|
||||
var/datum/ghostspawner/human/golem/golem_spawner = SSghostroles.spawners[role_spawner]
|
||||
golem_spawner.enable()
|
||||
|
||||
/obj/effect/golemrune/random_type/Initialize()
|
||||
. = ..()
|
||||
golem_type = pick(golem_types)
|
||||
|
||||
/obj/effect/golemrune/Destroy()
|
||||
. = ..()
|
||||
golem_runes -= src
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
author: Geeves
|
||||
|
||||
delete-after: True
|
||||
|
||||
changes:
|
||||
- rscadd: "== ADMIN FACING CHANGES =="
|
||||
- rscadd: "Adds full variants of stacks of items in the spawn menu."
|
||||
- rscadd: "Adds local narrate, which allows you to narrate to all mobs in a your view or your view range tile radius."
|
||||
- rscadd: "Allows admins to reset stationbounds via right click or Special Verbs menu."
|
||||
- rscadd: "Adds a random type golem rune to the spawn menu, if an admin wants to adminbus a random golem into a round."
|
||||
Reference in New Issue
Block a user