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Closets and chairs will not produce a slowdown when they do not have a mob in them (#10022)
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@@ -213,7 +213,8 @@
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. = 0
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if(istype(pulling, /obj/structure))
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var/obj/structure/P = pulling
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. += P.slowdown
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if(P.buckled_mob || locate(/mob) in P.contents)
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. += P.slowdown
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/mob/proc/Life()
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return
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@@ -0,0 +1,6 @@
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author: mikomyazaki
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delete-after: True
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changes:
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- tweak: "Closets, chairs, etc. without a mob inside/buckled will not cause a slowdown when being dragged."
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