Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2026-04-27 02:37:38 +00:00
parent 20780b3502
commit ffdb6edfdb
24 changed files with 61 additions and 178 deletions
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author: Batrachophrenoboocosmomachia
delete-after: True
changes:
- bugfix: "Allows borgs to bypass skill checks to toggle emitters."
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# Your name.
author: Batrachophrenoboocosmomachia
delete-after: True
changes:
- rscdel: "Removes deprecated AME code and associated power spritefiles."
- rscdel: "Removes DNA Modifier NanoUI, replacing interaction behavior with a feedback message."
- rscdel: "Removes old NanoUI templates for objects whose UIs have already been converted to TGUI, or which had already been removed from the server."
-4
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author: Batrachophrenoboocosmomachia
delete-after: True
changes:
- bugfix: "Earphones now automatically stop playing when dropped/thrown/etc. to address a few instances of audio strangeness."
-4
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author: Batrachophrenoboocosmomachia
delete-after: True
changes:
- bugfix: "Corrects duplicated Engineering skill component definition."
-4
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@@ -1,4 +0,0 @@
author: Batrachophrenoboocosmomachia
delete-after: True
changes:
- bugfix: "Ho'taki marksman rifle in Raider prep area now has correct caliber ammunition available next to it."
-6
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author: Batrachophrenoboocosmomachia
delete-after: True
changes:
- bugfix: "Fixes black shorts being invisible."
- bugfix: "Removes old grey jean obj defs (no sprites and not used in server)."
- bugfix: "Removes two empty unused sprite icon_states from shorts.dmi"
-4
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@@ -1,4 +0,0 @@
author: Batrachophrenoboocosmomachia
delete-after: True
changes:
- bugfix: "After using thermite, replaces the ancient pre-3/4s thermite burnt wall sprite left over with a bubbling mass of molten slag on the floor."
-4
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author: Batrachophrenoboocosmomachia
delete-after: True
changes:
- rscadd: "Adds a public pool to Port Volturno."
-4
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author: Batrachophrenoboocosmomachia
delete-after: True
changes:
- bugfix: "Reduces openspace mimic destruction timers from 10 seconds to 0.1 second to remove persistent ghosting when changing z-levels (such as using stairs or ladders)."
-6
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@@ -1,6 +0,0 @@
author: TheGreyWolf
delete-after: True
changes:
- bugfix: "Fixed that creating a head rev traitor was bugged."
-6
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@@ -1,6 +0,0 @@
author: TheGreyWolf
delete-after: True
changes:
- bugfix: "The ops status display no longer gets the alert graphics overlaid incorrectly."
-6
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@@ -1,6 +0,0 @@
author: TheGreyWolf
delete-after: True
changes:
- bugfix: "Fixed another circumstance causing the sheet snatcher to show an incorrect amount of sheets in it."
@@ -1,6 +0,0 @@
author: SleepyGemmy
delete-after: True
changes:
- config: "Renamed the basic role access list and removed the unused expanded role access list."
@@ -1,6 +0,0 @@
author: SleepyGemmy
delete-after: True
changes:
- bugfix: "Fixed carts displaying an error message when swapping directions."
-7
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@@ -1,7 +0,0 @@
author: SleepyGemmy
delete-after: True
changes:
- rscadd: "Added a death message."
- rscadd: "Changed the unconscious and brain damage messages to use the chat examine boxes."
@@ -1,6 +0,0 @@
author: SleepyGemmy
delete-after: True
changes:
- rscadd: "Added a colourable double armband."
-6
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@@ -1,6 +0,0 @@
author: TheGreyWolf
delete-after: True
changes:
- bugfix: "Yokes now appear empty when the contents are transfered to a fridge."
+61
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@@ -475,3 +475,64 @@
- rscdel: Removed all job skill requirements that weren't actually mechanically
necessary.
- bugfix: Removed a hard del related to material stacks.
2026-04-27:
Batrachophrenoboocosmomachia:
- bugfix: Corrects duplicated Engineering skill component definition.
- rscdel: Removes deprecated AME code and associated power spritefiles.
- rscdel: Removes DNA Modifier NanoUI, replacing interaction behavior with a feedback
message.
- rscdel: Removes old NanoUI templates for objects whose UIs have already been converted
to TGUI, or which had already been removed from the server.
- bugfix: After using thermite, replaces the ancient pre-3/4s thermite burnt wall
sprite left over with a bubbling mass of molten slag on the floor.
- rscadd: Adds a public pool to Port Volturno.
- bugfix: Allows borgs to bypass skill checks to toggle emitters.
- bugfix: Reduces openspace mimic destruction timers from 10 seconds to 0.1 second
to remove persistent ghosting when changing z-levels (such as using stairs or
ladders).
- bugfix: Ho'taki marksman rifle in Raider prep area now has correct caliber ammunition
available next to it.
- bugfix: Fixes black shorts being invisible.
- bugfix: Removes old grey jean obj defs (no sprites and not used in server).
- bugfix: Removes two empty unused sprite icon_states from shorts.dmi
- bugfix: Earphones now automatically stop playing when dropped/thrown/etc. to address
a few instances of audio strangeness.
Hellfirejag:
- bugfix: Fixed antags not correctly wiping their skills upon spawning in.
- rscdel: Removed circuit boards for deprecated "old mechs" that could no longer
be manufactured.
- rscdel: Removed the abstract parent of hardsuit circuit boards from circuit board
spawners.
- rscadd: Reworked surgery to use soft requirements and signals to directly modify
the success chances of surgery. These penalties or bonuses stack with those
from not having ideal tools.
- rscadd: Morale modifiers now affect surgery success rates.
Kano:
- rscadd: Remapped runtime map to provide easier access to variety of testing.
SleepyGemmy:
- bugfix: Fixed carts displaying an error message when swapping directions.
- config: Renamed the basic role access list and removed the unused expanded role
access list.
- rscadd: Added a death message.
- rscadd: Changed the unconscious and brain damage messages to use the chat examine
boxes.
- rscadd: Added a colourable double armband.
TheGreyWolf:
- bugfix: Fixed another circumstance causing the sheet snatcher to show an incorrect
amount of sheets in it.
- bugfix: The ops status display no longer gets the alert graphics overlaid incorrectly.
- bugfix: Fixed that creating a head rev traitor was bugged.
- bugfix: Yokes now appear empty when the contents are transfered to a fridge.
Yonnimer:
- rscadd: Adds a armored carp, effectively a tame carp for primarily voidtamers.
- rscadd: Adds a new dock to the voidtamer ship that lets ships such as the spark
dock with it.
- bugfix: Fixes the waste pipe on the voidtamer ship.
arrow768:
- code_imp: Added Sentry.io integration (SSsentry) for capturing runtime exceptions,
SQL errors, and hard-delete overruns to an external error tracking service.
- code_imp: SSsentry can now ship per-window BYOND profiler dumps to Sentry as events
with the raw JSON attached and the top-N hottest procs in the event extras (opt-in
via CAPTURE_PROFILER).
- server: Added config/sentry.txt support for configuring the Sentry DSN and capture
settings. See config/example/sentry.txt for setup instructions.
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author: arrow768
delete-after: True
changes:
- code_imp: "Added Sentry.io integration (SSsentry) for capturing runtime exceptions, SQL errors, and hard-delete overruns to an external error tracking service."
- code_imp: "SSsentry can now ship per-window BYOND profiler dumps to Sentry as events with the raw JSON attached and the top-N hottest procs in the event extras (opt-in via CAPTURE_PROFILER)."
- server: "Added config/sentry.txt support for configuring the Sentry DSN and capture settings. See config/example/sentry.txt for setup instructions."
@@ -1,4 +0,0 @@
author: Hellfirejag
delete-after: True
changes:
- bugfix: "Fixed antags not correctly wiping their skills upon spawning in."
@@ -1,5 +0,0 @@
author: Hellfirejag
delete-after: True
changes:
- rscadd: "Reworked surgery to use soft requirements and signals to directly modify the success chances of surgery. These penalties or bonuses stack with those from not having ideal tools."
- rscadd: "Morale modifiers now affect surgery success rates."
@@ -1,5 +0,0 @@
author: Hellfirejag
delete-after: True
changes:
- rscdel: "Removed circuit boards for deprecated \"old mechs\" that could no longer be manufactured."
- rscdel: "Removed the abstract parent of hardsuit circuit boards from circuit board spawners."
@@ -1,6 +0,0 @@
author: Kano
delete-after: True
changes:
- rscadd: "Remapped runtime map to provide easier access to variety of testing."
-60
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@@ -1,60 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: Yonnimer
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Adds a armored carp, effectively a tame carp for primarily voidtamers."
- rscadd: "Adds a new dock to the voidtamer ship that lets ships such as the spark dock with it."
- bugfix: "Fixes the waste pipe on the voidtamer ship."