2227 Commits
Author SHA1 Message Date
fernerrandGitHub 84a776cc34 Fixes the einstein engines uniform having no sprite (#10171)
* Fixes the einstein engines uniform having no sprite

* Removes leftover
2020-10-07 18:14:15 +02:00
Matt AtlasandGitHub b65a598b85 Completely removes Vox from the game. (#10028) 2020-10-07 13:52:08 +02:00
GeevesandGitHub eac305e39b Teleporter Safety (#9879)
* Teleporter Safety

* better keyword

* initialize can't handle skips
2020-10-06 14:30:53 +02:00
GeevesandGitHub d86dcf74f8 Better Icarus Drones (#10047)
Improved Icarus combat drone code across the board, added a non-malfunctioning variant.
    The Icarus now sends combat drones to substantial space wildlife migrations.
    Added an Icarus drone target painter to some admin roles. It is an orbital drop device that will warp two Icarus drones at the targetted location.
    Added examine texts to malfunctioning combat drones that tells you what they're doing.
2020-10-06 14:23:48 +03:00
GeevesandGitHub 8d3feebf3b Electro-tethers (#10117)
Added a box of eight electro-tethers to the RD's secure locker.
2020-10-02 08:53:46 +03:00
Wowzewow (Wezzy)andGitHub 05f51bdc73 Departmental caps but not broken (#10123) 2020-09-29 19:44:35 +02:00
GeevesandGitHub dc73e7b5e4 Hacktool Buff (#10087) 2020-09-28 20:40:50 -03:00
ErkiandGitHub 67260c6016 Revert "Departmental Softcaps (#10072)" (#10119)
This reverts commit 0a778af625.
2020-09-29 00:07:26 +03:00
Wowzewow (Wezzy)andGitHub 0a778af625 Departmental Softcaps (#10072) 2020-09-28 13:36:04 +02:00
GMR25andGitHub 1f1f3260b1 Making Gimmicks Affordable (#10058)
Changes the price of faction kits in the uplink, with the group kits remaining more expensive due to the power of the additional equipment. Feedback thread linked shortly.

Feedback: https://forums.aurorastation.org/topic/14932-make-gimmick-kits-cheaper/
2020-09-27 18:39:00 +03:00
GeevesandGitHub a7a4a2bf74 UI Tweaks and Changes (#10035) 2020-09-25 18:01:10 -03:00
Matt AtlasandGitHub d4666caaac Ports Goonchat from Baystation. (#9635)
changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
Wowzewow (Wezzy)andGitHub ad9f3ab940 Adds departmental bandanas (#10013) 2020-09-24 11:05:52 +02:00
HockaaandGitHub 683eb244d0 Particle Accelerators are easier to hack + PA wire tidying (#10027) 2020-09-23 12:28:13 +02:00
AlberykandGitHub 00405c72f3 Tweaks some guns names and description and also fixes zoom and recoil interactions (#10030) 2020-09-22 21:34:04 +02:00
GeevesandGitHub da7bb8392c Raging Mages: A Magistake (#9891)
Added a new gamemode, Magistake, where a group of four rookie mages take the skipjack on a joyride to the station.
    Magical staves now show their ammo on the HUD.
    Magic missile no longer targets fellow magic users.

Note to maintainers: This should be added to the server's config after being merged, to allow it to happen in Secret.
2020-09-19 13:43:28 +03:00
TheDanseMacabreandGitHub 43c5919307 Danse's Gun Changes 2: With a vengeance (#9878)
* joe

* Update bullets.dm

* Update boxes.dm

* Update automatic.dm

* Update minigun.dm

* Create dansemacabre-woodmanstillbad.yml

* Delete dansemacabre-woodmanstillbad.yml

* I'm stupid

* Update highly visible and dangerous weapons.dm

* Update bullets.dm

* Update bullets.dm

* reverts bluestocks

* Delete blaster_cabine.dmi
2020-09-19 12:12:18 +02:00
HockaaandGitHub b0e097a047 Pulsing/mending the Particle Accelerator activation wire now shows currect user information. (#10008) 2020-09-15 20:45:52 -03:00
fernerrandGitHub 2bd22d9471 Fixes burglars spawning with raider items (#9993) 2020-09-14 12:45:13 -03:00
GeevesandGitHub af44e8eb19 Blueprint wires (#9961) 2020-09-14 10:59:55 +02:00
WernerandGitHub 6b3212d52b Security Blasters - Ill be back edition. (#9932) 2020-09-12 00:42:35 +02:00
AlberykandGitHub bd1b602a37 Unapologetic Tesla Suit Buffs (#9929) 2020-09-11 18:51:41 +02:00
AlberykandGitHub e089338105 Reworks NanoTrasen medals (#9889) 2020-09-08 15:42:47 -03:00
SnakebittennandGitHub 91cf62f8db Loadout Trim II: Electric Boogaloo (#9871) 2020-09-07 10:28:35 +02:00
Wowzewow (Wezzy)andGitHub 2caaaa6f5e Suit refactor, fixes and general cleanup (#9862) 2020-09-07 10:27:33 +02:00
fernerrandGitHub d36a78471e Increases raider starting loadout diversity (#9839) 2020-09-03 11:00:25 +02:00
GeevesandGitHub a24d2ce434 Adminspawn Cultstuff (#8296) 2020-09-02 10:49:57 +02:00
MarinaGryphonandGitHub f060df8b24 Cooking Update: Cooking Moona (#9454) 2020-09-02 10:49:14 +02:00
sadkermitandGitHub 36dc8a5220 Chemical Improvements & Tweaks: Side-effects, overdoses, and more. (#9708) 2020-09-01 14:29:40 +02:00
HockaaandGitHub 737c201738 Fixes compressed matter implants + allows items to be retrieved from them. (#9829) 2020-09-01 14:03:59 +02:00
WernerandGitHub dddd452ed8 Cargo Order Logging (#9797) 2020-08-31 21:15:51 +02:00
GeevesandGitHub 9c78a92200 Cargo Vaurca (#9783) 2020-08-30 18:11:56 +02:00
GeevesandGitHub 4551b8b7bc Cargo Fluff (#9781) 2020-08-28 16:15:08 +02:00
Chada-1andGitHub 02f436ce3d Uplink chem cost reductions #2 (#9711) 2020-08-24 13:58:55 +02:00
AlberykandGitHub 13f303ce81 Removes mesons and material scanners from the station (#9726) 2020-08-24 13:58:14 +02:00
AlberykandGitHub 59a3ed600b Bad Moon on the Rise: A Farewell to Arms edition (#9715) 2020-08-22 11:22:56 +02:00
kyres1andGitHub 73a73c4e23 Adds ninja hardsuit selection (#9631) 2020-08-11 11:38:54 +02:00
mikomyazakiandGitHub 4de53f1d56 Replaced all instances of armour/armoury with armor/armory (#9593) 2020-08-06 20:57:30 +02:00
GeevesandGitHub 194594c14c Bug Mask Bug Fix (#9588) 2020-08-04 13:53:34 +02:00
mikomyazakiandGitHub cad5a637d7 _SendSignal now sends arguments properly to INVOKE_ASYNC (#9550) 2020-08-02 16:31:29 +02:00
AlberykandGitHub f355996128 Adds megacorps troopers loadout (#9517) 2020-08-01 22:53:11 +02:00
ErkiandGitHub 5a7f76f492 Update a custom synths SQL query (#9530) 2020-07-30 18:54:53 -03:00
Chada-1andGitHub 439802c3d7 More 'borg/AI rephrasings safeguard edition (#9475) 2020-07-29 17:35:35 +02:00
80c0337430 Deadman implant (#9440)
* Deadman implant

Adds deadman implant and fixes some cargo bounty indentation that I broke without touching or something

* Please love me Travis

Fixes the changelog issue.

* Update code/game/objects/items/weapons/implants/implant.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Update code/game/objects/items/weapons/implants/implant.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Update code/game/objects/items/weapons/implants/implant.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/uplink_kits.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Recommended changes.jpeg

thanks doxx!!!

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>
2020-07-28 17:11:24 +02:00
Chada-1andGitHub d7e680a575 Full rename of all real chems to bone apple tea'd versions. (#9400)
As a continuation of #9389
As a bonus, any drugs that mentioned their IRL counterpart in their description now describe their predecessor as ancient, and the new ones as modern. The biggest difference here is just the Antihistamine which was given a full new name. They're similar enough that they'll be recognized (most of them) but different enough for us to call our own and not care what the real medicines are/do since these are our sci-fantasy versions just inspired by them.
2020-07-26 13:19:41 +03:00
Chada-1andGitHub a58ff0d4f3 'Borg AI law phrasing fixes. (#9453) 2020-07-25 11:58:21 +02:00
Chada-1andGitHub b27d9b02a5 Stationbound Law Rework (#8957) 2020-07-25 02:33:13 +02:00
mikomyazakiandGitHub 6963ba6482 Makes passing arguments to elements work. (#9436)
The components port #8890 only partially implemented a later tg PR #49098 suggested by ninjanomnom here. Missing an important part that affected elements. The result of that was that it wasn't possible to pass any arguments other than the element datum to AddElement().

This PR adds the missing bit, which are the changes in the linked PR here and makes passing arguments to elements work properly.

And another unrelated missing bit that doesn't affect anything (yet)
2020-07-24 11:14:04 +03:00
kyres1andGitHub 9e486ce599 Dominian gear update/dresses (#9367)
Adds a Dominian mercenary loadout, finishing off the main Human factions that can be represented via mercs.

Also, adds two Dominian dresses to the loadout (the Dominian clothing selection) and fixes the description of the Himeo cap.

The weirdest part of this PR is the 80 melee resists on the Dominian RIG. The other stats have been lowered to compensate for this (given it's meant to be a melee-centered suit) but let me know if the stats aren't to your liking, and I'll be willing to change them.

The Dominian mercenary kit gets 4 voidsuits, the RIG, 4 energy cutlasses and 4 resprited energy shields. The resprite just turns them red.

The solo mercenary kit gives you 1 voidsuit, a shield, a cutlass, and that's it.
The RIG is below, armed and unarmed.
2020-07-22 23:20:54 +03:00
mikomyazakiandGitHub 7d9492f500 Tidies up APC code (#9391) 2020-07-22 18:49:54 +02:00