9 Commits
Author SHA1 Message Date
57be123352 Renames Ninja to Operative (#18677)
* Renames Ninja to Operative

* CL

* Update gamemode.dm

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Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-03-21 19:02:29 +00:00
FluffyandGitHub 25dc248979 Updated statpanel and added client pings (#18337)
* SSatlas.current_map

* hardsuit spell tab appears to clear correctly

* sdfsa

* from the moment i understood the weakness of my flesh, it disgusted me

* sdf
2024-02-08 12:29:42 +00:00
WildkinsandGitHub 619d88e613 Replace Aurora with Horizon (dynamically), NT -> SCC (#13940) 2022-05-17 14:19:53 +02:00
mikomyazakiandGitHub 9ae2efba53 Removes continuous_rounds config option and the ability of the game to trigger ending based on antagonist death. (#13645) 2022-04-24 16:06:29 +02:00
AlberykandGitHub 9cf3782625 Ninja tweaks: sledgehammer edition (#11282) 2021-02-25 15:57:07 +01:00
mikomyazakiandGitHub d5e278b2f6 Restricts required_enemies more via unit test (#10613) 2020-11-20 22:44:41 -03:00
WernerandGitHub cb4a712851 Enforces Lineendings and adds Editorconfig (#7657) 2019-12-21 16:19:24 +01:00
LordFowlandskull132 b88d6aaadb CrissCross Gamemodes Explained (#2522)
Gamemodes that haphazardly crash two or more other gamemodes together are now explained in their voting option, so we can stop having to explain it to OoC literally every round
2017-05-29 19:30:25 +03:00
Alberykandskull132 e71299699e Adds more mixed gamemodes and make them votable (#2420)
-allow voting for most mixed gamemodes, with exception of bughunt and infection
-adds crossfire(merc and heister), also adds a raider frequency to don't mix them with mercs
-adds siege(rev and merc)
-adds visitors(ninja and wizard)
2017-05-26 22:15:32 +03:00