5463 Commits
Author SHA1 Message Date
GeevesandGitHub 9fb9d24e57 Tape Recorder Buffs (#8740) 2020-04-28 15:24:43 +02:00
Chada-1andGitHub 509515e69e Above light layer conversion (#8733) 2020-04-28 15:17:01 +02:00
GeevesandGitHub f076f391f4 IPC Tag Project (#8649) 2020-04-28 14:45:56 +02:00
Matt AtlasandGitHub 15bcc0f6d5 Radials, Tooltips, RCD and Borg Selection (#8710) 2020-04-24 17:00:30 +02:00
Wowzewow (Wezzy)andGitHub 723c711022 Inhands : the final fuckening (#8696) 2020-04-24 11:36:00 +02:00
AlberykandGitHub 7d86fdf901 Cyberpunk 2462: augments for real this time (#8113)
This pr adds an augment option to the loadout, that by using copious amounts of shitcode, allows players to spend their snowflake points into becoming total powergamers cool augmented cyborgs.
Also, make a couple of changes to allow all limbs to host internal organs and interact with them in surgery.
2020-04-23 19:27:53 +03:00
WernerandGitHub ea020f398a Merge pull request #8725 from Alberyk/magboot_fix
Replaces addtimers with zero as their time
2020-04-22 22:47:41 +02:00
AlberykandGitHub 084d38fe2f Removes some words to avoid possible problems with github terms of service (#8695) 2020-04-22 16:29:56 -03:00
Alberyk 1649ee1290 couple of stuff. 2020-04-22 13:52:51 -03:00
Alberyk 60552d11c4 fixes stuff, i guess. 2020-04-22 13:17:19 -03:00
GeevesandGitHub 482bca5a95 Station Blueprint Hotfix (#8692)
Station Blueprints now count asteroid turf as space, this should reduce server crashing when using them.
2020-04-20 11:41:36 +03:00
GeevesandGitHub eb886d7f63 Power Cell Backpacks (#8642) 2020-04-20 10:38:38 +02:00
GeevesandGitHub 5044bfa9f0 Tray Fix (#8687) 2020-04-18 19:39:38 +03:00
GeevesandGitHub 85197fe615 Tray QoL (#8471)
You can now remove individual items from a tray by having it in one hand, and clicking it with the other empty hand.
    The sprites on trays are now randomly spread out instead of just going into the centre.
2020-04-18 11:34:49 +03:00
GeevesandGitHub 9958c4a894 Slime Core Fix (#8645) 2020-04-14 12:02:31 +02:00
Wowzewow (Wezzy)andGitHub eb8b49a729 Some more tool inhands (#8633) 2020-04-11 16:02:35 -03:00
AveryThePandaandGitHub 615fb11051 Grate cost tweak (#8559) 2020-04-08 12:25:06 +02:00
DoxxmedearlyandGitHub 4842baa4a3 Less sensitive explosive implants (#8622) 2020-04-08 11:53:35 +02:00
GeevesandGitHub 2207462142 Inventory Click Drag QoL (#8568) 2020-04-07 09:10:32 +02:00
GeevesandGitHub 760595049a Common and Entertainment Keys (#8541)
Standard Encryption Keys now come with both Common and Entertainment channels in-built.
2020-04-05 21:16:07 +03:00
Matt AtlasandGitHub 2e5fdf970c Landmark Shuttles (#8512)
The lifeless live again. Or in this case, what never actually lived here.

Ports Baystation12/Baystation12#17460 probably for real this time. What this allows us to do is create shuttles on runtime and make shuttles easier by just making landmarks and a shuttle instead of areas and shuttles. Also allows runtime landmark creation via flares or whatever AND allows shuttles to use different landmarks at will.

I removed most of the overmap stuff, I think. It shouldn't be hard to slam it in whenever we need to.

Changes:

    "Shuttle code has been completely reworked."
    "Shuttles can now be modified to have more than one destination."
    "Shuttles now have a takeoff sound."
    "You can now throw mobs against walls to damage them. A lot."
    "You now need a neckgrab to throw mobs."
    "BEING UNBUCKLED DURING SHUTTLE LAUNCH IS DANGEROUS! Don't do it."
    "Adminghosts can now interact with all shuttles."
2020-04-05 21:15:31 +03:00
AlberykandGitHub 8463300224 Cold War Arc Release: Hearts of Plasteel Edition (#8585) 2020-04-05 16:31:56 +02:00
GeevesandGitHub 2d72d694d6 Xenobio Slime Extract Improvements (#8458) 2020-04-05 10:24:45 +02:00
GeevesandGitHub 1bd0a055e6 Big Mining Update (#8571) 2020-04-03 19:10:08 +02:00
Wowzewow (Wezzy)andGitHub c15351ef95 New RPD and RFD derivative sprites (#8548) 2020-04-03 18:52:37 +02:00
Matt AtlasandGitHub 0e60f21352 Removes the flashbang stun. (#8546)
I hate security.
2020-03-31 21:05:11 +02:00
Wowzewow (Wezzy)andGitHub 07167be69e Stack inhands (#8513) 2020-03-31 16:44:40 +02:00
AveryThePandaandGitHub fd1ac62a9d BeltFix (#8531) 2020-03-30 22:41:07 +02:00
GeevesandGitHub 358e33759e Bluespace Mining (#8492)
Implements bluespace mining, or: How to keep your lousy ore box at home.
While it may sound complex, it's actually fairly simple once you get it down. This is an attempt to make mining a little more 24XX, as well as introducing a way for mining drills to not be awful.

    Bluespace mining is now possible, to do so, attach a warp extraction pack to a mining satchel, then a warp extraction beacon signaller to an ore box. Link them by clicking on the ore box with the satchel.
    You can attach a linked mining satchel to a mining drill to teleport mined ores to the connected ore box.
    Mining satchel beacons can be removed with a screwdriver, mining drill satchels by wrench, and ore box beacons by hand.
2020-03-30 22:39:18 +03:00
GeevesandGitHub 482b749ff4 Misc Attack Message Fixes (#8532)
You can now put flags on windows without bashing them.
    Compartmental circuit kits no longer display pickup error messages when you put it back in the big box.
2020-03-29 12:28:39 +03:00
fernerrandGitHub afc0b4b3b3 Station Facelift (#8431)
Adds some new turf sprites to replace ones in common use across the station, ports the reinforced floor from bay.
Adds new vent, scrubber, sprites for many wall-mounted objects and holopad sprites that fit in better with the changed floors.
Remaps a ton of areas visually to make better use of these changed sprites.
2020-03-27 23:27:06 +02:00
DoxxmedearlyandGitHub e0c974ac8e Limb-B-Gone (#8496) 2020-03-27 19:15:40 +01:00
GeevesandGitHub 5a8691c5fa RFD-P Storage Use Fix (#8523) 2020-03-27 12:47:27 +01:00
GeevesandGitHub c422449d5f Rapid Piping Fabrication Device (#8435)
Implements a Piping Rapid Fabrication Device, otherwise known as the RFD-P.

They get added to atmos tech lockers. Can't really think of a better place to slap it in. Doesn't come with extra ammo.
2020-03-26 22:48:13 +02:00
GeevesandGitHub 07238ef092 Debugger toolbelt storage (#8485) 2020-03-25 16:13:14 +01:00
GeevesandGitHub 5fb94a7ed4 Unholy Chef Tweaks (#8473) 2020-03-22 12:17:29 +01:00
Wowzewow (Wezzy)andGitHub b9b42f4f8f Janitor, hydroponics and medical inhands (#8456) 2020-03-21 13:36:49 +01:00
DoxxmedearlyandGitHub 938deeb66a Hallucinations Overhaul (#8259) 2020-03-20 22:24:06 +02:00
GeevesandGitHub e78127cf67 Bomb Defusal Things (#8440) 2020-03-20 09:18:20 +01:00
Matt AtlasandGitHub 82437acd43 Materials subsystem, material defines instead of strings, structure materials. (#8447)
The shitcode crusade begins.
2020-03-18 20:19:11 +01:00
GeevesandGitHub a67e6c6410 Circuitboard Improvements (#8432) 2020-03-18 14:47:40 +01:00
Matt AtlasandGitHub b4a1e765ad Tool Damage Buff (#8425)
* tool damage buff

* Update code/game/objects/items/weapons/tools.dm

Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/game/objects/items/weapons/tools.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2020-03-18 14:01:54 +01:00
GeevesandGitHub c839dd349a Circuitboard Back and Forth (#8433)
You can now convert ghetto PSU boards back into standard APC power control modules by using a multi-tool.
2020-03-18 08:10:13 +01:00
GeevesandGitHub 6811b43f5b Debugger Improvements (#8419) 2020-03-17 17:19:08 +01:00
GeevesandGitHub 1529d573ae Pipe wrenches spawn with random colour (#8427) 2020-03-17 11:30:36 +01:00
GeevesandGitHub 70be8ba533 Update code/game/objects/items/weapons/tools.dm 2020-03-14 18:55:35 +02:00
590046ee46 Update code/game/objects/items/weapons/tools.dm
Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>
2020-03-14 18:55:05 +02:00
Wowzewow (Wezzy)andGitHub 9e2721cbc7 Fixes missing/invisible book inhands (#8424) 2020-03-14 15:16:20 +01:00
Geevies 1956e846e6 tool damage buff 2020-03-14 11:47:29 +02:00
GeevesandGitHub 1a7cc1a1c7 Some Silicon Code (#8394)
Tweaked a hell of a lot of silicon code to make synthetics better.

Synths with scrambled codes that prevent them from being on robotics computers will now appear on Merc camera networks.

Both variants of the engineering borg can now deploy the malf borging machine.

Medical borgs no longer get polyacid sprays, instead getting Wulumunusha CMO Hyposprays, which cause muteness.

You must now be on help intent to use items like crowbars and screwdrivers on borgs. Otherwise you hit them with it.
2020-03-13 13:29:35 +01:00