8760 Commits
Author SHA1 Message Date
GeevesandGitHub 35a41fbd0f Emergency Energy Shield Tweaks (#10847)
Emergency energy shields have had their health reduced to 75, down from 200.
    Attacking emergency energy shields now play an animation. The less HP they have, the more transparent they become.
    You can now use a multitool on engineering tape to mark it as an emergency shield target. An emergency shield generator will deploy shields over it.
2020-12-26 12:19:59 +02:00
GeevesandGitHub ae2a3b4171 Coagzolug (#10604)
Added Coagzolug, a blood coagulation chemical created by mixing tricordrazine and cough syrup. It will slow bleeding, even arterial, while in the bloodstream.
    Added Coagzolug autoinjectors to mining brute packs and the EMT stabilization kit locker.
2020-12-26 12:19:48 +02:00
GeevesandGitHub 22472919c3 Light Step (#10664)
Added LIGHTSTEP to the syndi no-slip shoes. This prevents you from activating mouse traps and landmines while wearing them, as well as letting you dodge past soap, banana peels, and oil spills.
2020-12-26 12:17:00 +02:00
AlberykandGitHub 319cb9cac8 Reduces the meat hook damage (#10853) 2020-12-24 19:52:05 -03:00
Ferner 85cb7e6b81 Merge branch 'master' into placeholder
# Conflicts:
#	icons/obj/furniture.dmi
2020-12-24 17:56:02 +01:00
AlberykandGitHub 6d362d7706 Add torches (#10838) 2020-12-23 00:56:04 -03:00
GeevesandGitHub 0ce5215bcc Health Analyzer Bandage 'n Salve (#10645) 2020-12-22 15:59:00 +01:00
GeevesandGitHub 3b3f0da414 Sensical Emergency Lockers (#10749) 2020-12-22 15:31:57 +01:00
GeevesandGitHub 6ff5d78786 Cultist Memory (#10622) 2020-12-22 15:25:30 +01:00
Wowzewow (Wezzy)andGitHub 6ae31fdd55 Bandage overlays (#10740) 2020-12-22 01:55:51 -03:00
Wowzewow (Wezzy)andGitHub 31e5669f22 New button sprites (#10820) 2020-12-22 01:54:34 -03:00
fernerrandGitHub 270a81ab9d Fixes some guns going invisible, cleans up update_icon and wielded (#10840) 2020-12-20 11:15:02 -03:00
GeevesandGitHub b1ac5a6027 Earmuff Things (#10759) 2020-12-19 14:02:32 +01:00
Matt AtlasandGitHub 8007ccd2ea IPC battery rework, ion rifle nerf, surge damage. (#10245)
- EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum.
  - Surge damage makes mechanical or assisted limbs count as broken and nonfunctional.
  - Surge damage has special interactions with the mechanical heart and eyes.
  - EMP damage is no longer randomized. It is now much more consistent.
  - IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon.
  - Hardsuits can now be charged in robot chargers if you are wearing them.
  - Ion bolts now have a hit sound.
  - Removed the ion rifle lethal mode.
  - The ion rifle now has four shots.
2020-12-19 01:34:40 +01:00
Wowzewow (Wezzy)andGitHub 7cbe91a7bf remote chairs fix (#10826) 2020-12-18 12:49:49 -03:00
GeevesandGitHub ffbc0b6ee9 Medical Taperolls + Tape Improvements (#10782) 2020-12-17 21:38:06 +01:00
Wowzewow (Wezzy)andGitHub b684c7a224 Hit things with things with zero force (#10722) 2020-12-17 21:37:00 +01:00
GeevesandGitHub 135be6c645 Better Energy Net (#10752) 2020-12-17 18:15:35 +01:00
GeevesandGitHub 583a0de249 Legcuff Tweaks (#10769) 2020-12-17 18:10:38 +01:00
Wowzewow (Wezzy)andGitHub 19e428490b Shoe knives now show up on the onmob sprite (#10778) 2020-12-17 18:10:27 +01:00
Wowzewow (Wezzy)andGitHub 8ea465254d Chair Fixes (#10815) 2020-12-17 17:31:00 +01:00
716b98c074 Christmas in July (#10811)
* Christmas in Summer Time

* Bar Christmas Tree

* Mapmerge Fix?

* What is going on with the Surface file

* Merge fix?

* present tweaks

* Final tweaks

* updated cl

Co-authored-by: Ferner <nikferni@gmail.com>
2020-12-17 16:25:15 +01:00
GeevesandGitHub af88e4892b Flamethrower Tweaks (#10795) 2020-12-17 14:07:24 +01:00
MarinaGryphonandGitHub aaa067e237 Ashtray Emptying + Tweaks (#10798) 2020-12-17 14:07:14 +01:00
GeevesandGitHub e92de926c3 Flamethrower Math Fix (#10796) 2020-12-17 01:05:59 -03:00
GeevesandGitHub a12807f859 Captain Clothes (#10536)
Gave the Captain's uniform new sprites.
2020-12-16 23:23:30 +02:00
GeevesandGitHub f89337159b Useful Toxin (#10771)
Toxin now does damage to any egg clusters that a nurse spider injected into someone.
    The amount of toxin bottles in medical vendors have been lowered to 1, down from 4.
2020-12-16 23:22:16 +02:00
GeevesandGitHub a0b0301d11 Foam Time (#10776)
Added a mounted foam sprayer to the mechfab hardsuit modules tab. It's a hardsuit module that consumes 1500 cell charge to spray a line of metal foam.
    Added some effects to metal foam walls that make them a bit more flashy when destroyed, as well as adding a click cooldown so they can't be spammed down.
    Aggressively slamming someone through a metal foam wall now does some damage to them.
    Clicking on a metal foam wall with building materials will now attempt to turn it into a wall, taking a bit longer than a standard girder would. Clicking on it with a floor tile will now turn it into plating, if the space below is an open space or actual space.
2020-12-16 23:22:04 +02:00
Wowzewow (Wezzy)andGitHub 66aa812818 Party Poggers (#10772) 2020-12-16 14:50:19 -03:00
Wowzewow (Wezzy)andGitHub 13c368d53f Chair fixes (#10797) 2020-12-13 18:06:31 -03:00
GeevesandGitHub 0415b42a0d Flamethrower Fix (#10794) 2020-12-13 14:34:14 +01:00
GeevesandGitHub 2473281555 Mining Drone Stuff (#10739)
Mining drones now come equipped with an RFD-M, a tethering device, and a stack of purple flags.
    Mining drones can now bump against doors to open them.
    Mining drones now have external airlock access.
    You can now click-drag with the RFD-M to lay down track.
    The charge cost for robots using the RFD-M has been lowered to 200, down from 500.
    Mining drones no longer appear as a unique role on the round join menu.
    Mining drone lights are now much brighter, and illuminate in a circle around the drone.
2020-12-13 12:36:15 +02:00
Wowzewow (Wezzy)andGitHub e3aa12ad5d Bed material fix (#10760)
apparently beds used initialize which wasnt properly overwritten by the other types, so psychiatrist couch didn't spawn with leather etc.
2020-12-13 12:36:01 +02:00
GeevesandGitHub d3196306f8 Pineapple Pizza (#10768) 2020-12-13 12:35:45 +02:00
WildkinsandGitHub 2232bf39f4 Flamethrowers: Burn 'Em Out (#10736) 2020-12-12 16:47:03 -03:00
Ferner 72769ed89d Merge branch 'master' into placeholder 2020-12-12 15:53:22 +01:00
SparkyandGitHub cec75fd60d Chopsticks (For Rice Tubs and the Kitchen) (#10744) 2020-12-11 13:26:13 -03:00
Ferner 01f9e81e4d Merge branch 'master' into placeholder 2020-12-11 10:38:19 +01:00
Ferner 577cbc5e61 Tempsave-14 2020-12-11 10:37:49 +01:00
Wowzewow (Wezzy)andGitHub 758c05cc83 Big Ol' Balloon Bombardment (#10734)
This was totally worth it.
2020-12-10 00:54:34 -03:00
GeevesandGitHub 0d70630e7c Cigarettes Burn (#10670) 2020-12-09 11:01:26 +01:00
GeevesandGitHub d8c9c9a657 Radio Usage Fixes (#10690) 2020-12-09 10:15:02 +01:00
Wowzewow (Wezzy)andGitHub f4956185cd Refactors Glass Jars (#10703) 2020-12-09 10:10:59 +01:00
Wowzewow (Wezzy)andGitHub 6b86c585fd Adds bronze officer badges. (#10723) 2020-12-09 10:10:29 +01:00
WildkinsandGitHub 3d9543e877 Bugfix Shotgun 3: The Revengeance (#10737) 2020-12-08 11:45:05 +01:00
WildkinsandGitHub 63c6cd2158 Bugfix Shotgun (#10732)
* Bugfix Shotgun

* fix changelog
2020-12-08 11:43:09 +01:00
GeevesandGitHub 46a7a7d4ff Pick-up Animation Fix (#10738) 2020-12-07 12:17:25 +01:00
GeevesandGitHub fec75da340 EMT -> First Responder (#10453)
Emergency Medical Technicians have been renamed to First Responders, their duties remain the same, for now.
2020-12-06 14:46:57 +02:00
GeevesandGitHub dd8f411bc9 T-ray Scanner Tweaks (#10665) 2020-12-05 12:49:34 +01:00
GeevesandGitHub d86edb45f6 Lubed Viscerators (#10668) 2020-12-05 12:49:06 +01:00