Removed the gelf logging infrastructure.
Refactored the various logging procs to be a direct call in light of the
above.
Removed ancilliary UDP related things.
* Connection Logging Overhaul
Changes how/where the connections are logged to the database
* Add logging of admin bypass connections
* Rebase to latest master
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Co-authored-by: Werner <Arrow768@users.noreply.github.com>
* SDQL2 update
* fix that verb
* cl
* fix that
* toworld
* this is pointless
* update info
* siiiiick..
* vv edit update
* fix that
* fix editing vars
* fix VV
* Port the /TG/ globals controller.
* part 1
* part 2
* oops
* part 3
* Hollow Purple
* sadas
* bsbsdb
* muda na agaki ta
* ids 1-15
* 16-31
* 41-75
* bring me back to how things used to be before i lost it all
* the strength of mayhem
* final touches
* cl
* protect some vars
* update sdql2 to use glob
* stuff?
* forgot that is not defined there
* whoops
* observ
* but it never gets better
* a
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Co-authored-by: Matt Atlas <liermattia@gmail.com>
* Increase error logging to diagnose server conking
* more logging and db retry
* whoops
* rename error() to log_error() to better reflect what it does
Move a bunch of world.log messages to log_error
* Fix compile error
---------
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;
All << is converted into to_chat().
Features:
Removal of BOREALIS (python module) as it's not used.
Removes ToR ban feature in lieu of IPIntel.
New BOREALIS config to alert staff if server starts as hidden.
Adminhelps now inform admins on discord if dibsed (when they were sent to discord anyways).
Adds hub visibility to the server access control panel.
Adds mirror ban spotting via ban panel. It now redirects to the linked ban if one is found.
CCIAA now get alerted as to how many of them are online and active when receiving faxes and emergency messages via Discord.
Removed unused C/C++ libraries. The socket_talk module is a generic UDP shipper, of which Arrow implemented a better version. lib nudge is not even compiled for use. lib_nudge module is uncompiled and no longer used, as we use cURL for the bot.
Removed depracted APIs and config settings related to the previous point.
Whitelisted jobs now appear properly in the job selection window as [WHITELISTED].
Job ban reasons can now be viewed from player preferences window.
Await admin approval for final CCIAA requests and implement. RIP CCIAA.
Fix age bans for jobs and antags (dynamic ones, ofc).
Implement https://forums.aurorastation.org/viewtopic.php?f=18&t=8283
The system used to be of complexity O(n^2). Essentially two for loops running per every argument. Which ended up being surprisingly slow (there were instances where I saw the argument parser as using quite a lot of CPU time).
This replaces it with a more linear algorithm. It's somewhere near O(n) where n is the length of the unparsed query. Which is more stable and faaaster. This comes with two changes, however:
Parameters inside the query now have to be delimited from both sides with : (colons). The alternative to this would be to use something like $n or just assume that space marks the end of a marker. Only the former is workable, the latter would break a few queries already.
Arguments in the argument array no longer have to be prefixed by : (colons). So, while in the query you would write :thing:, you'd initialize the array of args as: list("thing" = somevar). It could be made to work without it, but eh, I think this is fine.
Argument validation is slightly weaker. What I mean by this is that with the old system, unused keys would result in an error. This is no longer a thing. Missing keys will still result in an error, however.
One more improvement: double delimiting removes an edge case where if key A partially covers key B, depending on the order, key A would mangle key B.
Updated and tested all queries that I could find. So this should be good.
What it says on the tin.
IPIntel and BYOND account age relating panic bunker settings from TG. Also implements methods for potentially tagging VM users. Ontop of all of this, creates a spiffy UI for admins with R_SERVER to adjust the settings of the entire suite at runtime.
The idea is to consolidate all of the spam that you see on the lower right panel into one concrete, semi-persistent pop-up window. Utilizing bootstrap, it'll show you a neat welcome screen, the message of the day, staff memos (if accessible), and a personalized set of notifications. The system is set up for easy future expansion, as well.
Mirrors have been updated to actually fetch the active mirror, as opposed to using an old mirror and referencing that, and then letting the banned individual through.
You can also now view the mirrors for a ban.
Also denies entry for people who for _some_ reason lack a computer ID or an IP address. The former can be done by using a specific wsock32.dll in your BYOND bin to bypass bans.
Both procs are now generalized, and accept a DBConnection object as an argument. Due to this generalization, all instances of `establish_db_connection()` must be renamed to `establish_db_connection(dbcon)`.
Also added variable `failed_connections` to the definition of DBConnection.
No more "New ban for every attempted dodge." Mirrored bans are linked to an associative table, and then checked against the referenced original ban. Cuts down on the amount of clutter that exists.