6 Commits
Author SHA1 Message Date
CometBlazeandGitHub 71af7f3f22 The Great Sprite Unification: Part 1 (#21006)
In an effort to make the way our sprites are organized make a little bit
more sense, this takes ALL the sprites in `icons/clothing` and moves
them over `icons/obj/item/clothing` or another appropriate file in the
case of non-clothing items.

A lot of these files had to be split since they lumped everything into
the same dmi which had to be changed since people, reasonably, expect to
find a hat in the folder named `hat` and not in the one where we're
supposed to keep uniforms in.

A lot of smaller files were also merged into already existing dmis where
it made sense.

Lastly, all the colourable items kept in `icons/obj/item/clothing` were
updated to the new palette. Those items were:

**Backpacks:**
- GD Sacred Icon

**Belts:**
- Fannypack

**Gloves:**
- Gloves
- Single Glove

**Hats:**
- GD Cowl
- GD Cube Hood
- Furred Crown
- Surgeon Cap
- Kippah
- Plain Hood

**Shoes:**
- Konyanger Gomusin

**Coats:**
- GD Eccentric Coat

**Uniforms:**
- Colourable Dress
- Shortsleeve Dress
- Evening Gown
- Open Shoulder Dress
- Assymetric Dress
- Tea Dress
- Long Sleeve Dress
- Colourable Scrubs
- Colourable Jumpsuit
2025-07-21 10:33:42 +00:00
Greenjoe12345andGitHub 72aaab9c84 Tajara prosthetic tails (#19862)
Adds three prosthetic tails for tajara to select from the loadout.

![image](https://github.com/user-attachments/assets/b89e60ad-1302-4d91-b55f-d8ae2594a305)

![image](https://github.com/user-attachments/assets/85ec5345-a7a7-4fcb-823a-93bc2301ea98)

![image](https://github.com/user-attachments/assets/42ae38b9-6abc-4904-b6a5-a4cab910d4b7)
2024-09-07 16:00:34 +00:00
FluffyandGitHub a3a4d46fa7 Hitby refactor (#19624)
Refactored hitby to be in line with TG's version.
Refactored item weight defines to a more clear naming scheme, also in
line with TG's version.
Refactored how the movement bumps are handled, ported signals to handle
them, in preparation for the movement update.
Fixed disposal hit bouncing the hitting atom on the wall.
Items do not push other items anymore if they are tiny.
2024-07-28 20:52:08 +00:00
ac20badaa0 Tail Overhaul 2 (#15577)
* Tail Styles

* sql migration

* finishing touches

* cl

* accidentally left this in

* credit spriter

* animated cloth

* cl fix

* update migration

* updated SQL & changelog, merge conflicts resolved

* adds checks for species type in standard.dm

* the above but better

* Applies Suggestions

---------

Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-02-05 20:22:33 +01:00
Matt AtlasandGitHub 8f9d5a4e71 Revert "Tail Stuff (#12785)" (#13582)
This reverts commit 42f5ff082c.
2022-04-19 19:41:46 +02:00
GeevesandGitHub 42f5ff082c Tail Stuff (#12785) 2022-04-19 12:02:00 +02:00