3 Commits
Author SHA1 Message Date
KanoandGitHub 809cd63eb8 Fixes blend overlays (#22644)
## About PR

Fixes a function that was used to allow some objects to smooth with
directional modifiers, seemingly removed a long time ago in a large
optimisation pr

Currently only the windows, window frames and grilles use this

## Images

<details><summary>Before</summary>
<p>
<img width="799" height="728" alt="Screenshot_44"
src="https://github.com/user-attachments/assets/3e1fa330-67a0-4d94-bd27-b75dfe50370b"
/>
</p>
</details> 

<details><summary>After</summary>
<p>
<img width="800" height="730" alt="Screenshot_43"
src="https://github.com/user-attachments/assets/75f07164-6172-49ea-a46f-8f7bb8b9edee"
/>
</p>
</details>
2026-06-07 10:19:15 +00:00
FluffyandGitHub 389466360e Areas and station areas work (#20195)
Refactored sorting.
Added test to verify all horizon areas (outside exceptions) are marked
as station areas.
Added test to verify shuttle areas are not marked as station areas.
Refactored how the area sorting var is made and used.
Added a global list of all areas.
2024-11-27 13:13:44 +00:00
FluffyandGitHub d9c44532fc Refactored directionals (#20082)
Refactored directionals, ported lists of directions from TG, got rid of
useless proc to get the reverse direction.
2024-10-25 17:56:02 +00:00