15 Commits
Author SHA1 Message Date
FabianK3andGitHub 93658c90c3 Persistent mobile liquid tanks (#22879)
# Summary

This PR makes liquid tanks (fuel, foam, water) persistent.
2026-07-29 16:38:00 +00:00
Casper3667andGitHub 9194363697 Warehouse spawn content changes (#22843)
This changes up some of the possible warehouse spawn content. More book
options, couple of shield gens, slightly higher chance of some mats and
some other changes.

The big notable one is the chance of a big mob in the warehouse was
changed from 3% per round to 9% and the list for small and large mobs
was expanded. Particularly psirens were added, with a need to reduce the
spawn rate after the arc.

The warehouse spawn total was also reduced from 180 to 120, partly as a
test and to make the warehouse slightly less overloaded.
2026-07-17 18:48:57 +00:00
BatrachophrenoandGitHub 4ecb0bc21c Repath obj/machinery to obj/structure/machinery [MDB Ignore] (#22500)
Repaths obj/machinery to obj/structure/machinery. **Note for
reviewers:** the only meaningful changed code exists within
**code/game/objects/structures.dm** and
**code/game/objects/structures/_machinery.dm**, largely concerning
damage procs. With the exception of moving airlock defines to their own
file, ALL OTHER CHANGES ARE STRICTLY PATH CHANGES.

Objects, _categorically_, are largely divided between those you can hold
in your hand/inventory and those you can't. Machinery objects are
already subtypes of Structures behaviorally, this PR just makes their
pathing reflect that, and allows for future work (tool actions, more
health/destruction functionality) to be developed without unnecessary
code duplication.

I have tested this PR by loading up the Horizon and dismantling various
machines and structures with tools, shooting guns of various types
throughout the ship, and detonating a bunch of explosions throughout the
ship.
2026-05-26 19:35:48 +00:00
BatrachophrenoandGitHub e6e93ea7a4 Random new warehouse room options (#21030)
- rscadd: "Added 39 additional options for Horizon warehouse submaps."
- rscadd: "Added 14 additional regular cargo item spawns (flag boxes-
each contain sets of flags associated with a given nation, race, etc.)"
- rscdel: "Removed 'Russian' gimmick closet from warehouse spawn,
increased spawn rate of 'Tacticool' gimmick closet."
- balance: "Warehouse rare RFD random spawn chance slightly increased,
includes one compressed matter block."
- balance: "Warehouse rare clothing spawn now will spawn 1-4 items
(increased from 1-2)."
- balance: "Warehouse 'unusual container' spawn chance slightly
increased."
- balance: "Warehouse chemical dispenser spawn pool now includes coffee
makers, spawn chance slightly increased."
- balance: "Warehouse uncommon phoron sheets spawn chance slightly
decreased."
- refactor: "Updated radioactive greenglow decal to use ssRadiation proc
instead of old direct damage application."
2025-07-28 18:11:22 +00:00
Wowzewow (Wezzy)andGitHub aa7af3e370 walter (#18165) 2024-01-09 21:10:11 +00:00
FluffyandGitHub 3562562067 Musical instruments (#15616) 2023-02-03 23:46:38 +01:00
SleepyGemmyandGitHub b2de152da9 Fixes Operations Hazmat Gear Locker Spawning (#15309) 2022-12-13 16:12:11 +01:00
SleepyGemmyandGitHub df52af42ca Biosuit Code Cleanup and Tweaks (#15233) 2022-12-08 21:33:05 +01:00
WildkinsandGitHub a4461a17af Implement Bay's SSmachinery and power usage updates, further unclogging the toilet (#13910) 2022-05-16 18:50:16 +02:00
SleepyGemmyandGitHub 7387080448 Reworks Portable Generators (#13663) 2022-05-06 13:59:01 +02:00
DoxxmedearlyandGitHub 6be579de4e Warehouse tweaks part 2 (#10961) 2021-01-16 12:39:49 +01:00
GeevesandGitHub 57536317a4 Large Stock Mecha (#9375)
Added exosuits to large stock spawns.
2020-07-20 09:51:42 +03:00
AlberykandGitHub 8463300224 Cold War Arc Release: Hearts of Plasteel Edition (#8585) 2020-04-05 16:31:56 +02:00
AlberykandWerner 2d4cac126f Simple animal update (#6553) 2019-06-12 23:47:22 +02:00
LohikarandWerner 4aaee63a12 Refactor random warehouse (#5430)
* Refactor random warehouse garbage

* what do you mean cargo shouldn't get vials of lightning

* this is what I get for doing this file at 2 AM
2018-10-23 22:51:13 +02:00