18 Commits

Author SHA1 Message Date
CatsinHD 7f664eb1eb Stickynotes, Notepads, and Receipts. Some clerical additions (#21775)
Ports stickynotes from bay. They can be stuck to most surfaces, but have
a much smaller character limit. Pads have been placed across the Horizon
and can be ordered from Operations.

Receipt paper and notepad paper was added for visual quality of life.
Point of Sales now use receipt paper where applicable.

Sprites were either created by myself, or modifications of baystation
sprites from this PR:
https://github.com/Baystation12/Baystation12/pull/23109

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Signed-off-by: CatsinHD <31459154+CatsinHD@users.noreply.github.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: FabianK3 <21039694+FabianK3@users.noreply.github.com>
Co-authored-by: Wildkins <john.wildkins@gmail.com>
2026-02-17 15:51:57 +00:00
Batrachophreno 5277251959 Tool behaviors port (#21663)
For a robust crafting system, I need a new materials framework.
For a new materials framework, I need to clean up reagents.
To clean up reagents, I need to pare down foods from reagent holders.
To pare down foods from reagent holders, I need to port edibility
components.
To port edibility components, I need to port processing components.
To port processing components, I need to port tool behaviors.

This is all back-end code, no new features or functionality from this.
2026-01-27 08:44:49 +00:00
CatsinHD 5561356136 Winter Quest (#21721)
Adds the Winter Quest rulebook as a item in the Toy section of the
loadout. It is not species restricted.

Text implementation is a bit cumbersome. If it is possible to pull from
a txt file onto paper then changes can be made to do so. Otherwise,
based on the implementation of the ZAT instruction file.

A minor change, but a variable for the journal has been added to check
for closed overlays. Added for if future journal-like books are added
that do not use the default journal overlay.

Sprite made by me.

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Signed-off-by: CatsinHD <31459154+CatsinHD@users.noreply.github.com>
Co-authored-by: Cody Brittain <1779662+Generalcamo@users.noreply.github.com>
Co-authored-by: Casper3667 <8396443+Casper3667@users.noreply.github.com>
2026-01-25 18:58:07 +00:00
Casper3667 4021f161d8 Adds a notepad to the investigator locker and removes the labcoat from it (#21671)
Pretty much what it says in the title. Investigators need somewhere for
all their active note taking after all.
2025-12-23 20:05:52 +00:00
Casper3667 f69c0e94a7 Add journals and notepads with blank paper (#21418)
They are going to be filled anyway, and this way people won't have to
raid paper bins nearly as much. It adds a variant of the notepad and the
journal that is pre-filled with 5 blank papers. It also adds 5 blank
papers to my own custom item as an extension of this.
Also this fixes a runtime error when journals with content were deleted.
2025-10-05 14:26:52 +00:00
Batrachophreno 387cee9243 Object Examine Text Overhaul (#20923)
Extends and reworks how various extended information text (desc_info,
desc_build, desc_upgrades) are handled to make object interactions and
mechanics A.) much more clearly documented in-game and B.) much easier
to support from the back-end.

Almost certainly a candidate for test merge.

Assembly/Disassembly instructions are noticeably sporadic, largely due
to our current lack of a unified framework. That's a future thing I'd
like to attack so that it can be handled programmatically, but for now I
only targeted the biggest culprits as I came across them.

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Signed-off-by: Batrachophreno <Batrochophreno@gmail.com>
2025-07-21 15:35:14 +00:00
Fluffy 513facdb0d Refactored deletion observables to use the COMSIG_QDELETING signal (#20121)
Refactored deletion observables to use the COMSIG_QDELETING signal
instead, removed the observable.
2024-11-04 21:51:18 +00:00
Fluffy a3a4d46fa7 Hitby refactor (#19624)
Refactored hitby to be in line with TG's version.
Refactored item weight defines to a more clear naming scheme, also in
line with TG's version.
Refactored how the movement bumps are handled, ported signals to handle
them, in preparation for the movement update.
Fixed disposal hit bouncing the hitting atom on the wall.
Items do not push other items anymore if they are tiny.
2024-07-28 20:52:08 +00:00
CatsinHD 61baeb7b9a Adds Notepads (#19617)
Adds a colorable notepad to the loadout, alongside a blue and gold SCC
variant to the faction section.
The notepad functions identically to the journal.
Sprites are by me, or modification of the existing journal sprites.


![notepads](https://github.com/Aurorastation/Aurora.3/assets/31459154/f61015df-c8e3-4656-a6fb-e1c3c6e4cbd9)

![notepads_open](https://github.com/Aurorastation/Aurora.3/assets/31459154/b205c7da-fc0f-4a21-b65c-186aff6ace0c)

![notepads_writing](https://github.com/Aurorastation/Aurora.3/assets/31459154/6efe24b7-b160-40a2-84f7-8b4f6269946d)
2024-07-27 10:10:06 +00:00
Cody Brittain 9983fca311 Update SSOverlays (ported from Baystation) (#19051)
Our SSOverlays system is outdated, and is likely the cause of many of
the issues seen in #18895. It has also been linked to a massive server
performance decrease.

This brings an updated system from Baystation, hopefully with speed
increases.

Should be testmerged, ideally with #18895.

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Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-01 07:46:27 +00:00
Fluffy 9afe761db3 Some refactors, DMDoc and UT (#18365)
* dsfa

* accessories fix

* fixed "has been hit by" message with intent check

* sdfa
2024-02-12 15:32:23 +00:00
Llywelwyn 7f1db2d6ac Makes journals recolourable, and adds them to the loadout so they're accessible to anyone (#18366)
* adds journal to loadout

* cuts apart journal into overlays + bases

* swaps out full sprites for bases + uncoloured overlays (the paper)

* makes sprite white ready for recolouring

* default journal colour

* changelog

* sprites to library.dmi

* downsizes the journal (no longer bigger than a house)
2024-02-11 18:54:55 +00:00
Matt Atlas cadd19beac Ports the TG globals controller and converts globals. (#18057)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* Port the /TG/ globals controller.

* part 1

* part 2

* oops

* part 3

* Hollow Purple

* sadas

* bsbsdb

* muda na agaki ta

* ids 1-15

* 16-31

* 41-75

* bring me back to how things used to be before i lost it all

* the strength of mayhem

* final touches

* cl

* protect some vars

* update sdql2 to use glob

* stuff?

* forgot that is not defined there

* whoops

* observ

* but it never gets better

* a

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Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-26 01:16:02 +00:00
Matt Atlas dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
Wowzewow (Wezzy) e7aabb7e14 Standardised Contained Sprites : Now Atomic (#15142) 2022-12-17 12:28:27 +01:00
Casper3667 85bc0c3afb adds helpful descriptions to certain items (#12743) 2021-11-21 21:03:19 +01:00
Geeves 83d3570f5a Journal Tweaks (#12412) 2021-09-07 23:00:39 -03:00
Geeves fbc98d3208 Kathira Custom Item (#12367) 2021-08-25 16:31:39 +02:00