38 Commits
Author SHA1 Message Date
8998842f7a Large Variety Of Hard Dels (#21834)
I spent the entirety of today's event looking at hard dels with my new
digital minions. This was *nearly* every Hard Del that came up during
2/7/2026's event. It turns out that AI is extremely well suited to
hunting down circular references like this across an entire repo. This
PR was made with Antigravity-Gemini3Pro.

I have not yet tested this PR.

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Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Wildkins <john.wildkins@gmail.com>
2026-02-17 15:57:11 +00:00
BatrachophrenoandGitHub 387cee9243 Object Examine Text Overhaul (#20923)
Extends and reworks how various extended information text (desc_info,
desc_build, desc_upgrades) are handled to make object interactions and
mechanics A.) much more clearly documented in-game and B.) much easier
to support from the back-end.

Almost certainly a candidate for test merge.

Assembly/Disassembly instructions are noticeably sporadic, largely due
to our current lack of a unified framework. That's a future thing I'd
like to attack so that it can be handled programmatically, but for now I
only targeted the biggest culprits as I came across them.

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Signed-off-by: Batrachophreno <Batrochophreno@gmail.com>
2025-07-21 15:35:14 +00:00
FluffyandGitHub 3185c10cf1 516 internal links (#20428)
Convert all (appropriate) links to use the required `byond://` for 516

Added a grep to detect incompatible ones
2025-02-20 22:54:10 +00:00
FluffyandGitHub a3a4d46fa7 Hitby refactor (#19624)
Refactored hitby to be in line with TG's version.
Refactored item weight defines to a more clear naming scheme, also in
line with TG's version.
Refactored how the movement bumps are handled, ported signals to handle
them, in preparation for the movement update.
Fixed disposal hit bouncing the hitting atom on the wall.
Items do not push other items anymore if they are tiny.
2024-07-28 20:52:08 +00:00
FluffyandGitHub 3dc4cce9c2 Minor span refactoring (#19177)
Minor span refactoring
2024-05-19 16:37:29 +00:00
FluffyandGitHub 9afe761db3 Some refactors, DMDoc and UT (#18365)
* dsfa

* accessories fix

* fixed "has been hit by" message with intent check

* sdfa
2024-02-12 15:32:23 +00:00
4423d03f2f Adds examine boxes. (#18370)
* Adds examine boxes.

* lint

* what kind of dreams did you dream?

* unlimited

* midgardsormr

* sdsd

* fixes

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Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-02-11 21:58:20 +00:00
b19b563352 Flashbang nerfs, grenade priming animation. (#18251)
* Flashbang nerfs, grenade priming animation.

* ffs

* generalize explosions in hand

* sdads

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Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-01-23 10:53:17 +00:00
06601c9ec3 Split up and rename var/flags (#17794)
* Split up and rename `var/flags`

* Various fixes

* CL

* Don't rename Phoron Guard phoron preset

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Co-authored-by: Cody Brittain <cbrittain10@live.com>
2023-11-22 16:27:51 +00:00
ce5ac79e3c Split examine verb and function, and improve it (#17251)
* Split examine verb and function, and include adjacency and distance checking in examine function

* Fix various issues

* Update code/modules/mob/examinations.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Add required define vars

* Update code/game/objects/items/stacks/wrap.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

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Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-09-09 08:07:36 +00:00
dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
DoxxmedearlyandGitHub da1ba3bd84 Grenade Launcher Fixes (#12087) 2021-06-24 02:53:52 +02:00
WildkinsandGitHub 3103c27410 Add grenade priming to admin logs (#11726) 2021-04-25 13:45:58 -03:00
GeevesandGitHub 07030ce391 Vendor Throwing (#11244) 2021-03-10 14:52:50 +01:00
Wowzewow (Wezzy)andGitHub 307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
GeevesandGitHub 9dffea6eea (Syndicate) Cyborg Improvements (#9148) 2020-06-19 23:57:17 +02:00
Wowzewow (Wezzy)andGitHub 723c711022 Inhands : the final fuckening (#8696) 2020-04-24 11:36:00 +02:00
AlberykandGitHub 8463300224 Cold War Arc Release: Hearts of Plasteel Edition (#8585) 2020-04-05 16:31:56 +02:00
WernerandGitHub cb4a712851 Enforces Lineendings and adds Editorconfig (#7657) 2019-12-21 16:19:24 +01:00
WernerandGitHub af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00
fernerrandWerner c97045ba28 Replaces grenade sprites. (#6546) 2019-06-12 18:43:09 +02:00
AlberykandErki aa70b6cffb Changes how clumsy checks are handled (#6299)
This pr adds the is_clumsy check, that checks if the mob has the mutation or if they are drunk enough. This fixes a bug where mobs would still have the clumsy mutation due to drinking.
2019-04-14 19:45:45 +03:00
LordFowlandErki 8d436c4a03 Converts all necessary << outputs into the to_chat() macro. (#6076)
This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;

All << is converted into to_chat().
2019-03-10 23:39:03 +02:00
LordFowlandWerner 463abaafc8 Removes grenade timers (#5072)
You can no longer screwdriver a grenade to adjust its timers.
All grenades now have a 3-second timer.
If you want instant-detonation you will require a grenade launcher.
2018-08-22 19:08:09 +02:00
Mykhailo BykhovtsevandErki 14c41013b6 Bugfixing and grenade code cleanup (#4860)
Cleans up all grenade code by switching to absolute path for grenades procs.

Grenades now have fake var boolean that indicates if the grenade is fake

Fake grenades now say in logs if they are fake. Fixes #4859
2018-06-16 17:04:58 +03:00
Wernerandskull132 59e7377798 UDP Logging (#1997)
This implements UDP Logging with GELF.
It will allow full text search over all the logs and attributes sent over GELF to the log server.
2017-04-01 23:47:00 +03:00
mwerezak fb1eeae640 Adds inhand sprites for grenades
Adds inhand sprites for generic grenades, flashbang, and emp grenade.

Conflicts:
	code/game/objects/items/weapons/grenades/emgrenade.dm
2015-07-10 11:00:29 -04:00
unknown 17488168ab Fixes for #9731 and #9469. 2015-06-09 18:49:09 -05:00
Kelenius 10de826ca3 Removes FPRINT and TABLEPASS flags 2015-01-23 22:27:32 +03:00
Amunak 4882074739 Code formatting, EOL at EOF fixes, refactoring 2014-12-18 03:11:49 +01:00
Mloc-Argent 117ca6a135 refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the
 way for directional lights.
Replaced handle_rotation() on buckly things with this.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-12-01 13:44:02 +00:00
Zuhayr 90d65aed57 Removed attack_paw, attack_animal and attack_slime. 2014-11-13 17:15:29 +10:30
PsiOmega bc438e21ad All the relevant examine changes. 2014-11-05 12:44:23 +01:00
Erthilo 3fbdc99079 Standardises logging. All attack logs now print in main logs. Added stripping and syringe logging. Added Jump commands to most attack logs. 2013-08-28 03:33:04 +01:00
Ater Ignis e79df68ef3 added new assembled timer-igniter assembly and added that to default chem-grenades 2012-11-01 17:49:21 +04:00
Ater Ignis 72f3c70da9 primed grenades must not be disassembable easy 2012-10-28 11:20:42 +04:00
Erthilo a88c318051 Attack logging, better intent switcher HUD, alien species fixes, misc admin commands, moderator commands. 2012-09-24 17:56:49 +01:00
johnsonmt88@gmail.com d36387607f More file structure stuff.
- The folders themselves are now finished
- Next I'll go through each file and organize them
- Lastly I'll start pulling the object definitions out of /code/defines/ and put them into their respective files.

**Note to committers**
Make sure the .dme file updates when you update to this revision. If necessary delete the .dme and svn-update.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4546 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-26 01:20:02 +00:00