Commit Graph

18 Commits

Author SHA1 Message Date
Aboshedab
145432cf7a Adjusted species for TCFL and freelancers (#7565) 2019-12-03 18:30:46 +01:00
fernerr
aa2e02c1a6 Shuttle update: Part Two: The Legion Protects (#7457) 2019-11-23 18:50:19 +01:00
Alberyk
a9d4e6ba5d Fixes some issues related to the pra away mission (#7488)
-fixes the commissar role not working properly, making some ghost roles check more robust
-fixes a couple of mapping errors on that space ruin
-fixes the nuclear launcher magazine not accepting the proper bullets
-fixes the cosmonaut suit not accepting tanks on the suit storage slot
2019-11-23 11:10:29 +02:00
Alberyk
beb35d6fd3 Adds two away missions ghost roles (#7450) 2019-11-21 20:55:59 +01:00
Werner
af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00
fernerr
ada93c87f5 Some ghostspawner fixes (#7403) 2019-11-13 23:17:23 +01:00
Alberyk
fb4dcd5d57 Changes ert and tcfl species selection (#7352)
This pr tweaks ert and tcfl species selection to better reflect lore restrictions in those roles.
2019-11-10 12:40:40 +02:00
Geeves
d84588aec1 Adds the Unathi Kataphracts as a response team (#7345) 2019-11-08 20:47:26 +01:00
JohnWildkins
aa5482ca8e Antag loadout refactor, also deathsquads I guess (#7308)
all antags that previously had massive equip chains now use the outfit datum system
    commandos + deathsquad (aka Syndicate Commandos and NT Asset Protection) have been moved out of nested alert menu hell to the new ERT system as admin-spawned ERTs, they do not appear normally
    all outfit datums will now take into account backpack preferences
    made the ERT job announcement / details more obvious
2019-11-03 19:49:42 +02:00
Matt Atlas
ca1e06d6c7 Adds distress beacons instead of the current ERT call (#7169) 2019-10-27 14:35:24 +01:00
Alberyk
48fa3a4273 Remove the mob_name_prefix from the cciaa and ert commander ghost spawners (#7170)
At the request of the cciaa head.
2019-10-18 23:07:53 +03:00
Alberyk
41cba7d8b9 Ghost roles will now respect alien whitelist restrictions (#7155)
What it says in the title.
2019-10-15 23:50:57 +03:00
Matt Atlas
450ffa175d Fixes two typos (#6952) 2019-09-09 21:45:54 +03:00
Werner
274b47c5ad Ghostspawner asks for Species (#6867) 2019-08-17 03:26:04 +02:00
VTCobaltblood
28860c1f2b Adds 3 new pod survivor loadouts (#6855) 2019-08-16 11:42:16 +02:00
Werner
83b9b36012 Further Ghostspawner Adaptations (#6857)
Spawns the rescue pods survivors with a GPS
    Gives a ID to the pod-smuggler
    Removes the prefix/suffix from the entered name if someone accidentally enters it
    Makes the appearance changer configurable (so it´s possible to determine by spawnpoint what someone should be able to change about the char)
    Makes the first part of the name prompt configurable
    Adds species overrides for ghost-spawner equipment.
    Fixes a bug with belt items being spawned twice.
2019-08-13 21:25:26 +03:00
Werner
521cf0ef67 Fixes/Tweaks Ghostspawners (#6842)
* Added a drill to the survivor pod
* Fixed a bug which caused a spawner with unlimited slots to disable itself after the first spawn
* Fixes a bug with the CCIA Equipment. #Fixes #6844
* Added a verb to despawn to admin mobs
* Removed the human respawn delay from the visitor/pod survivor
* Prevents Tajara/Unathi from becoming checkpoint guards to avoid the shoe/gloves issue
2019-08-11 12:31:56 +02:00
Werner
a8e4e7f88c Ghost Roles (#6706) 2019-08-10 23:57:49 +02:00