NanakoAC
0c749c58c9
Airlock Maintenance Hatches ( #480 )
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Resolves #506
2016-07-12 02:12:15 +03:00
NanakoAC
29b3203ebf
Meteor Events Rework ( #538 )
2016-07-11 16:54:05 +03:00
skull132
b5b1f7abad
Not hard-deleting characters ( #552 )
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Characters are no longer hard deleted from the database.
This makes it so that persistent records about characters can't be fucked up.
2016-07-11 16:53:42 +03:00
skull132
7d9168a266
AOOC for antags ( #553 )
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Antags now get AOOC, as do mods. Admins and mods can also mute people from AOOC if they're being silly.
2016-07-11 16:52:20 +03:00
Fire-and-Glory
4d94f46bd1
Porting Foxes and Chauncey ( #548 )
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Foxes are great and we need them.
2016-07-11 16:51:33 +03:00
Alberyk
5f8c2fde3c
Adding rig modules to robotics ( #546 )
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This allows you to print hardsuit modules in robotics, if you have enough tech and materials.
2016-07-11 16:51:12 +03:00
skull132
3663ddcfed
Welcome Screen ( #535 )
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The idea is to consolidate all of the spam that you see on the lower right panel into one concrete, semi-persistent pop-up window. Utilizing bootstrap, it'll show you a neat welcome screen, the message of the day, staff memos (if accessible), and a personalized set of notifications. The system is set up for easy future expansion, as well.
2016-07-11 16:48:58 +03:00
Alberyk
8428a94b99
Adding chainswords and more blades ( #534 )
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Chainswords can be turned on and off, with sprite and damage changes. Also, adding more swords, with some flavor and stats differences.
Swords cannot go inside bags anymore.
2016-07-11 16:48:17 +03:00
Alberyk
ed42f5011f
Porting contained sprites and first custom item wave ( #484 )
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Porting the contained sprite var from old code, allowing for less problems with icon storages in the future.
Custom items added:
Antique Pocket Watch - Eric Derringer - xelnagahunter
Mendoza's cap - Chance Mendoza - loow
Ziva's Bandana - Ziva Ta'Kim - sierrakomodo
Fancy Jacket - Zubari Akenzua - filthyfrankster (req_titles: Security Officer, Warden, Head of Security, Detective, Forensic Technician)
Heirloom Unathi Mantle - Sslazhir Yinzr - alberyk
Chich Eyewear - Roxy Wallace - nebulaflare
Data Chip - Roxy Wallace - nebulaflare
Sharpshooter Gloves - Hawk Silverstone - nebulaflare
Data Drive Pendant - Kyyir'ry'avii Mo'Taki - nebulaflare
Graphite's chassis - Grap..Null - dreamixpl
Skrell Purple Head Cloth - Shkor-Dyet Dom'Pesh - mofo1995
Pocket Altar - Kiara Branwen - nursiekitty
Brown Hat - Avery Bell - serveris6
Pinned Brown Coat - Avery Bell - serveris6
Also, adding old custom synth sprites from old code.
2016-07-11 16:46:28 +03:00
skull132
443a49a49b
Merge branch 'master' into development
2016-07-10 14:25:54 -04:00
skull132
8dfb08dab1
Fixes #549 ( #551 )
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Lessons were learned.
2016-07-10 21:49:57 +03:00
LordFowl
a6c1085e37
Fowl's Bugfixes 1 ( #521 )
2016-07-10 01:13:29 +03:00
Fire-and-Glory
bcf840e02f
Blinking lights for the Janitor's wet floor signs ( #525 )
2016-07-10 01:11:25 +03:00
Lord Lag
d7843f4a22
Meme Fixes and sprite migration ( #430 )
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Everything always comes along for the ride.
2016-07-10 01:10:19 +03:00
LordFowl
fbaeb13039
Vaurca Patch 3.00; Fixes #496 ( #493 )
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Vaurca filtration bit organ added. When destroyed or removed, oxygen becomes poisonous to the Vaurca.
Vaurca lungs have been made organic.
Vaurca take 3x toxin damage, as a result of their rather alien biology.
Vaurca lose additional blood when an opportunity to lose blood presents itself, due to their open-circulatory system.
Vaurca organs are no longer all robotic, except for the neural socket and filtration bit.
Vaurca organ surgery is now possible.
2016-07-10 01:09:56 +03:00
Alberyk
b7466bcb63
Fix #529 ( #536 )
2016-07-09 03:44:07 +03:00
LordFowl
43a3ba3d1b
Fixes RnD to Include New Weapons ( #482 )
2016-07-09 03:15:48 +03:00
Alberyk
5675dec18a
Adding a chance for the improvised shotgun to explode ( #498 )
2016-07-09 03:14:35 +03:00
skull132
30b6aff6cf
Radio Jammers ( #502 )
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Adds radio jammers for antags and improvised version as well.
2016-07-09 03:14:04 +03:00
Bedshaped
3a18172821
Changed the order of the give prompt ( #503 )
2016-07-09 03:13:43 +03:00
Alberyk
cd482b1c2c
Adding a jukebox crate to cargo ( #515 )
2016-07-09 03:13:22 +03:00
Werner
7b25937ce9
CCIA Records ( #520 )
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Display CCIA Records and Actions on the Employment Computer.
2016-07-09 03:13:04 +03:00
Alberyk
e397f64791
Fixing science armbands and add scrubs to loadout, fixes #99 ( #507 )
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Science armbands should be available again from the custom load-out.
2016-07-06 00:32:04 +03:00
skull132
5006341832
Merge branch 'master' into development
2016-07-05 16:15:39 -04:00
NanakoAC
1ecd7629ae
Safeties for sprays, fixes #403 ( #516 )
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Pepperspray no longer makes a spraying sound when the safety is on
Spraybottles can now be locked with an alt click
2016-07-05 23:33:56 +03:00
NanakoAC
b6eee04dac
Welding Tool tweaks ( #517 )
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Welding tools can now be used to burn paper
The upgraded and experimental welding tools will now fit in a toolbelt. Upgraded renamed to advanced.
Fixed and implemented the Experimental Welding Tool, which has a regenerating fuel supply. Can be produced in R&D, requires 4 research in engineering and materials.
2016-07-05 22:59:21 +03:00
NanakoAC
1344a49758
Mouse Spawning Fixes ( #513 )
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Mice will no longer spawn in closed systems with nowhere to ventcrawl to.
Mice can no longer spawn in breached areas and die immediately. A spawnpoint with a safe environment will always be chosen.
2016-07-05 23:32:04 +03:00
Alberyk
e0f7a0ef36
Changing galatic common back to Ceti Basic ( #476 )
2016-07-05 21:48:58 +03:00
Bedshaped
2c4e3ce19a
Adds an option to use templates from the WI in command reports ( #474 )
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90% of the work here was Skull's since I had no idea how to access and pull information from the DB.
It's also a semi-fix for #433
2016-07-05 21:23:09 +03:00
Alberyk
fe50c59d19
Adding unique drinks from old code ( #452 )
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Porting some unique alcohols from the old code.
2016-07-05 21:21:48 +03:00
Alberyk
6b24b0b1be
Removing the camera from the heist hardsuit + Intern loadouts ( #497 )
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Interns no longer spawn with duplicate survival boxes.
The industrial RIG given to heisters no longer has a station networked helmet cam.
2016-06-30 02:39:48 +03:00
Alberyk
fdb5958fe2
Removing shuttle delay from rev ( #495 )
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No more waiting 20 minutes for the transfer or emergency shuttle. Also, fixing cult blades.
2016-06-30 02:37:02 +03:00
LordFowl
1cfb3086de
Preference edits ( #473 )
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Makes several lorefriendly changes to chargen.
Permits numbers in chargen naming for the benefit of IPCs.
Permits chargen fluff to be viewed via employment record consoles and ID cards.
2016-06-30 02:35:20 +03:00
Alberyk
800c207e2d
Fix #460 ( #501 )
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No more lethal syringe invisible sprite. This should fix #460 .
2016-06-30 01:34:35 +03:00
skull132
a71410a126
Fixes a runtime error when feeding borgs ( #500 )
2016-06-30 00:29:16 +03:00
LordFowl
29eb1b6642
Fixes #468 ( #469 )
2016-06-30 00:28:44 +03:00
skull132
dd94d6b92a
Fixes #464 , fixes #465 , fixes #466 ( #499 )
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No more negative frenzy.
LIs restrict social abilities (presence and dominate).
Also adds a notify parameter to vampire_can_effect_target. This way, the vamp doesn't get notifications in passive loops, such as Presence.
2016-06-30 00:20:25 +03:00
skull132
672ad7708a
Revert "Markup fixes - round two" ( #492 )
2016-06-29 08:43:47 +03:00
skull132
deaef46435
Resolves #486 ( #490 )
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Fixes mark-up to be better: not break URLs, and permit escaping.
2016-06-29 00:16:25 +03:00
NanakoAC
b0f7a54aa3
Fixes #477 , fixes #478 , fixes #481 ( #483 )
2016-06-28 00:14:36 +03:00
Alberyk
9c6393a12d
Small bookbag and janibelt fix ( #463 )
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Now you can carry seven books into it.
* Fixing janitor's belt
Now it probably has enough space
2016-06-26 03:34:07 +03:00
skull132
17f8a390a9
Fixes #458 ( #459 )
2016-06-25 01:25:18 +03:00
LordFowl
ba2997d231
Fixes #454 and Hivenet ( #453 )
2016-06-25 00:38:12 +03:00
skull132
9400104bf5
Fixes wonky feedback messaging for guns ( #456 )
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Also fixes guns consuming 2 projectiles.
2016-06-25 00:09:36 +03:00
Alberyk
1b83381f82
Small derringer fix ( #455 )
2016-06-25 00:09:26 +03:00
skull132
d402f879fc
Hotfix - Markup ( #450 )
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No more breaking of links.
more options.
2016-06-24 22:21:26 +03:00
skull132
24a33c59ef
Fix lighting quick ( #449 )
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Fixes an amazing bug.
2016-06-24 21:47:09 +03:00
skull132
8c3de9ccd2
Apparently we're talking Siik'maas ( #448 )
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Changes the default Taj language to Siik'maas
2016-06-24 17:21:21 +03:00
skull132
bdb040bf9f
Hotfix - Vaurca Language Removal ( #447 )
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You used datums instead of text.
2016-06-24 17:09:13 +03:00
skull132
f60d46f2ba
Unban Reason When Lifting Bans ( #446 )
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Unbanning staff will now be prompted to enter a reason for lifting the ban. The log of a ban being lifted will now also be entered into the player's notes.
2016-06-24 16:29:11 +03:00