Commit Graph

8 Commits

Author SHA1 Message Date
LordFowl
3c64b62c27 New Map Mining (#1935)
* Alpha Commit

* Alpha Commit

* Seconds

* Some Commit

* Final Commit

* Fixing minedrone synth ID

* Dance Fever

* Fixing Travis part 1

* Satisfying the demands

* Stuff

* Sub-final commit

* Sculpting update

* more sculpting. pr is 99% sculpting, in fact

* kkk

* brightness_off

* swjaugyuwvhuw
2017-03-22 18:14:37 -04:00
Alberyk
33c44ad093 Probably fixes all the issues with computers sprites (#1378)
This will probably fix all the messed up computer sprites.

Also, update the bar signs to the new bay system, which is better than the old one.
Adds back the honker.
Add rolled down security officer jumpsuit, spritted and requested by Elohi Adanvdo.
2017-01-03 01:36:00 +02:00
NanakoAC
b7291faccd Voidsuit Naming Fix (#580)
Fixed many little instances where voidsuits were wrongly referred to as hardsuits
2016-07-24 23:50:36 +03:00
Zuhayr
bb82f80885 Added get_bodytype() species proc as groundwork for subspecies.
Conflicts:
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
Zuhayr
38e7cb8774 Minor amendments to mech kits and icons. 2015-05-13 17:04:52 +09:30
Zuhayr
a9f936fe42 Added exosuit customisation kits to cargo. 2015-05-13 11:20:54 +09:30
Zuhayr
49930fe55d Debugging! 2015-05-12 21:30:06 +09:30
Zuhayr
f76a1d2024 Removed custom item defines, refactored mech kits. 2015-05-12 15:49:56 +09:30