Commit Graph

24356 Commits

Author SHA1 Message Date
BurgerLUA
15b42a92aa Kinetic Accelerator Tweaks (#4949)
The results are in: Science doesn't always provide mining with kinetic accelerators. As a result of these findings, high level kinetic accelerators now have increased drop chances in the warehouse and in abandoned crates.

Also, kinetic accelerators no longer dig holes.
2018-07-20 21:30:51 +02:00
Werner
da454793fe Cyborg Update (#4992)
Changes / Fixes a few things around borgs:

    A borgs voice is now garbled if its damaged too much
    Completely broken components are now accounted for in health
    The taser cooling module can now be applied to sec borgs again
    Added a lower power warning ability
    Fixes a mistake in the NT Aggressive lawset

Fixes #4112
2018-07-20 21:11:13 +02:00
Mykhailo Bykhovtsev
814dae3821 Revenge of detective trenchcoats (#4976)
As per players request, this add detective trench coats to the character loadout section of character setup.
Summary:

Adds brown, black, technicolor detective armoured trenchcoats to loadout.

Fixes names for detective black and technicolor trenchcoats.
2018-07-19 00:24:24 +03:00
Alberyk
e33981c24a Vampire changes (#4979)
-vampires can't bite people wearing airtight helmets due to their necks being protected
-stopping to bite someone will now produce a visible message
-drinking blood, via glass or food, will increase a vampire's usable blood
-blood drain now plays a sound
2018-07-18 22:25:22 +02:00
skull132
59a69716d8 Merge branch 'master' into development 2018-07-17 23:23:02 +03:00
Mykhailo Bykhovtsev
3e1d0ca38f Fixes #5000 (#5001) 2018-07-17 22:55:40 +03:00
Alberyk
f2d48983c4 Bug fixes: trial by fire (#4990)
-fixes #4697
-fixes #3913
-fixes #3216
-fixes #1854
-fixes #901
-fixes #1597
-fixes #4469
-fixes #1215
-fixes #3681
-fixes #3567
2018-07-17 22:55:01 +03:00
BurgerLUA
6cf7aadf8c Fixed an age-old tail layering issue. (#4889)
When wearing clothing in the suit slot, tails would layer over clothes when facing south, toward the screen.
This PR fixes it by telling the game to layer it behind the suit slot if the player is facing south.
2018-07-16 23:25:31 +02:00
ParadoxSpace
6bdac89c68 Unapologetic Medieval Buffs (#4970) 2018-07-16 22:49:32 +02:00
Alberyk
80a82cd4ec Adds siik'tau and a bit more (#4947)
This pr adds siik'tau, as proposed here: https://forums.aurorastation.org/viewtopic.php?f=78&t=11259
A language that humans, skrell and tajara can select.

Also, tweaks how skrell handles language at the request of the skrell lore person and cleans up a tiny bit of the species language related vars.
2018-07-15 16:25:04 +02:00
Matt Atlas
41386a2bbe New firearm sound effects. (#4955)
Taken from Bay. (No, they're not Interbay sound effects)
2018-07-15 01:09:28 +02:00
Erki
1e9dc76ab5 Fixes compile for dev (#4991) 2018-07-15 00:44:30 +02:00
skull132
8348bf711c Merge branch 'master' into development 2018-07-14 15:01:05 +03:00
ben10083
70e7be54fc Clerical robot getting more stuff (#4960)
Gave Clerical module a Denied stamp and a tape roll.

If it's emagged it gets a Chameleon stamp and a electrified arm for self defence.
2018-07-14 13:21:34 +03:00
BurgerLUA
ddaf0b0d3e Fixes inhalers having odd interactions with masks (#4988)
The code for whether or not gas could be inhaled wasn't good. This fixes that.
2018-07-14 13:13:21 +03:00
Alberyk
5e915363a8 Bugfixes: the hour of reckoning (#4989)
-fixes #3766
-fixes #4619
-fixes #4842
-fixes #4948
-fixes #4439
-fixes some extra white pixels on the dead spider icon
-fixes the hacker event not taking people's money if it is a success
-fixes an oversight that allowed people to explode emmaged cyborgs using the robot console
-fixes messed up shotgun icons when wielded
-fixes the butcher knife sprite being messed up
-replaces all userdanger span class with danger, since userdanger is not really a thing
-vaurca should now spawn with proper survival gear, as requested by their lore person
-cleans up some martial art texts and logging
2018-07-14 12:38:16 +03:00
Alberyk
4d8357d1e9 Changes how the conversion sound is played. (#4981)
The cult conversion sound now only play to the person being converted, instead of everyone around them.
2018-07-13 23:08:05 +03:00
Alberyk
84d2ae463e Buffs the thermal drill (#4975)
-removes the thermal drill dispersion, making it a more effective mining tool
2018-07-13 21:29:23 +02:00
Alberyk
2c6b2d4281 Custom items 09/07 (#4985)
Adds the following items:

Old Pirate Coat - Aez Goldhorn - sleepywolf
Red Armada Robes - Zorrianna Balkerina - queenofyugoslavia
Reinforced Cat Carrier - Anabelle Sovno - pratepresidenten
2018-07-13 21:15:14 +03:00
ben10083
6da861397a Nerfed borg flash disables (#4954) 2018-07-08 23:51:08 +02:00
Mykhailo Bykhovtsev
fd95234760 Bugfixes (#4977)
Branded IPC frames can now wear wizard and mercs voidsuits. Fixes #4950
2018-07-08 20:58:03 +02:00
MarinaGryphon
0ae388c64f Fixes #4972 (#4973) 2018-07-07 18:21:38 +03:00
Alberyk
d1c1f6b5ed Removes bicaridine's lung healing powers (#4938)
-bicaridine does not heal lungs anymore when you breath it

Why: it just makes surgery and peridaxon far more pointless, a damage lung is not an issue anymore with this change, since it can be healed really fast now.
2018-07-05 00:39:57 +02:00
LordFowl
c8940007de Unapologetic Skrell Buffs (#4930)
Restores Skrell ability to eat meat, as the wiki has always stated them to be able to do so. Done under the request of the Skrell lore department.
2018-07-03 02:29:31 +02:00
Mykhailo Bykhovtsev
a15838632d Light replacer fix, code clean up (#4959)
Adds sprite overlay for emagged light replacer

    Cleans up ucommented code and clean up.
2018-07-02 02:03:26 +02:00
Lohikar
a15aa07307 Fix Phantom Globals (#4957)
Removes the phantom global definitions that Fowl found.

Fixes:

Game log in GELF not logging proper target.
Pylon attacks not detecting the actual firer of a damaging bullet.
A message in the mixer cooking machine.
A message in airbubbles.
A use_check sanity check in landmines.
Some messages in psych therapy code.
A view() checkk in psych therapy code.
CCIA being unable to announce incoming faxes in some circumstances.
Language whitelists potentially checking the whitelists of the last person to throw a tray in addition to the pref mob.
Fixes some messages/sounds with some custom items.
Fixes a message with digging into the asteroid.
Fixes electrocution code not properly checking for absurdly long hair.
Fixes a broken message in devour.
Fixes a targeting issue with player-controlled hostile ranged mobs.
Fixes failure behavior for modular RnD guns.
Fixes an intent safety check on gun aim.
Fixes the Harvester knock spell potentially not working.
2018-07-01 22:47:58 +03:00
Werner
4e63821d1e Adds a notification system (#4931)
Allows to set up notifications if a specific player connects.
2018-07-01 22:47:50 +03:00
Karolis
6bc87d221c Makes crew copied holograms actually copy the crew if they're within camera range (#4926) 2018-07-01 22:36:57 +03:00
Mykhailo Bykhovtsev
511f2f12f0 Airbubble update (#4935)
When examined airbubble shows if there is a tank attached to it and what is the pressure of it.

Airbbuble now has a sprite overlay that shows if the bubble is set to use internal tank or not.
2018-07-01 01:58:28 +03:00
skull132
7cd79c4ce5 Merge branch 'master' into development 2018-06-30 20:33:51 +03:00
LordFowl
d6f4754e11 Rectifies semen feet (#4952)
This fixes a bug introduced by #4913
2018-06-29 15:41:54 +02:00
Werner
1d46220b24 Adds the ability to have decals with inscriptions (#4932)
As it sais on the tin.
Also adds a few things to the station that were requested by lore.
2018-06-27 22:01:44 +03:00
Alberyk
b142056c0f Merchant related fixes and tweaks (#4891)
-fixes an exploit to allowed merchants to make dash money due to how the pet trader worked, it should now sell all mudane animals and buy only rare ones
-removed some items that could not be moved from the merchant list
2018-06-26 23:17:05 +03:00
Lohikar
b4fdd35a1e MZ Fixes (#4936)
changes:

Fixes a regression in GetAbove/GetBelow() that caused passing an atom that wasn't directly on the map to return a false negative.
Fixes runtime's broken Z1 MZ by moving it to Z2.
Fixes some outdated Z-level defines on Runtime.
Moves z_levels global to SSatlas for easier debugging.
Atlas will now list the size of the world in its MC entry.
Map diffs are fucked up because of the index shift, nothing on the maps themselves was actually changed beyond adding a blank Z at the bottom.

Fixes #4692.
2018-06-26 23:16:23 +03:00
Alberyk
4ba2b5d94e Journalist manifest and access fixes (#4940)
-fixes journalist showing up in misc in the manifest
-fixes the journalist access and reassignment being broken in the id changing console
-adds journalist access to the hop
2018-06-26 21:50:14 +03:00
Mykhailo Bykhovtsev
33fb783d6b Commanded mobs fix (#4942)
My Hostile mobs PR broke commanded mobs. Making them behave weirdly. This PR fixes it.

Commanded mobs do not attack their masters in any situation possible

Dogs do not destroy their surroundings

Commanded mobs make sad emote when they are being attacked by their masters.

Commanded mobs no longer attack target that they need to follow.
2018-06-26 21:49:43 +03:00
LordFowl
5d983a1b59 it was a mistake (#4913) 2018-06-26 17:01:41 +02:00
ben10083
58755983d3 Reduced Stunbaton hitcost by half (#4908)
Made hitcost for sec. module Stunbatons 300.

This will double the number of times stunbaton can be used and will make it a much more effective tool since currently as it stands it will run out of charge too fast to be used as an effective tool.
2018-06-25 14:22:34 +02:00
Mykhailo Bykhovtsev
b21a60e5ee Airbubble tweaks (#4934)
This PR does something I should have done at the end of airbubble release.

Changes default airtank from double emergency(10 liters) to engineering extended(6 liters) that is fully filled in with air. I have calculated that fully filled engineering tank would last as much as default filled double emergency.

Adds bullet act to make bubble rip and leak after being shot with projectiles.
2018-06-24 22:47:46 +03:00
BurgerLUA
712c3619c6 Marwani Custom Item Improvements (#4933)
Overview
The sprite I made was garbage. Now this one is slightly less garbage.

The outfit itself is now contained to three articles of clothing instead of 6 million. Unused assets will need to be deleted from the custom item config.
2018-06-23 21:35:30 +03:00
Mykhailo Bykhovtsev
40e6b35038 Airbubble bugfixes (#4924)
Adds important extra checks that I forgot to do, stupid me. Airbubble is no longer a wire fabriactor. Fixes #4911

Removes open/close time for airbubble. Fixes #4912
2018-06-23 18:04:38 +03:00
MarinaGryphon
65f0e0e558 Large Multi-Bugfix (#4917)
* fixes #4877
* fixes #4797
* fixes #4827
* newscaster formatting fixes, fixes #4907, fixes character limit
2018-06-22 22:42:38 +03:00
Werner
6481d97c31 Adds a armorcheck to hyposprays. (#4894)
If a target is armored, then it takes some time to inject them with a hypospray (simmilar to the needles).
2018-06-22 22:37:24 +03:00
Werner
7877c6876b The drone console now lists drones located on different station levels (#4918) 2018-06-22 22:22:07 +03:00
Werner
af2a22902d Fixes #4925 (#4929) 2018-06-22 22:21:53 +03:00
Kaedwuff
98ee68a785 Removed in-game references to clowns. (#4715)
Several everyday items referenced clowns offhandedly, even though we no longer have them on server. This has been fixed.

All the clown items still exist, though, because they are just clown themed items, not unrelated things containing clown jokes.
2018-06-22 00:07:00 +02:00
Alberyk
477d51a77a More june update fixes and a bit more (#4928)
-fixes #4927
-fixes some incorrect capitalization in the loadout and in an item
-fixes some messed up visible messages in the breath analyzers
2018-06-21 22:35:10 +02:00
Karolis
f29d702b85 Made BYOND to automaticly retry setup if mode fails to start (#4892)
As title says. Also tries up to 12 times, what should be more than enough.
2018-06-21 22:02:27 +02:00
Alberyk
0654f921d9 June update fixes (#4905)
-fixes the catbeast plants missing from botany
-fixes a runtime on the minigun
-fixes #4870
2018-06-18 21:53:11 +03:00
BurgerLUA
198f2d7fcf Burger's Fixes (#4900)
Fixed library books spawning outside of shelves.
Fixed kinetic accelerators displaying an error when equipped on the waist.
Balances kinetic accelerator research to prevent easy research exploit. Balances traitor kinetic accelerator to be less powerful.
Tweaked the new library to be more aesthetically pleasing. (Changes all the light chairs to dark chairs, and makes all the plastic tables wood.)
Removed empty mediwall from the command section of the shuttle.
Removed floating light near departures and on the shuttle.
Removed pointless holopad on the evac shuttle.
2018-06-18 21:48:27 +03:00