* starting out
* HEWWP
* fixing the list
* adding away sites
* bumping the stargazer down
* fix this fucking away site
* fix 2
* fix 3
* oops
* im at my limit
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
* dirty bombs & bodyhorror
* clean up + extra flavour
CE_ANTIEMETIC taken into account in the delayed_vomit() proc. doesn't need to subtract from CE_EMETIC anymore.
* desc. fix, TC tweak, syringe gun kit
* dirty bomb tweaks
radiation remains for as long as advertised (~8mins in an open space)
it also actually leaves behind the green goo now.
* height framework
* Framework
* changelog
and useless grammar changes that i'm going to scrap later (when it's not past midnight)
* DOUBLE UNDERSCORE
* string in int column :)
* taj overwrite
* all of my issues with SQL have been incredibly stupid and simple things like names and data types
* Grammar and Changeling
* I didn't use these procs right
* Update code/modules/mob/living/carbon/human/species/station/vaurca/vaurca_subspecies.dm
* Update code/modules/mob/living/carbon/human/species/station/human/human.dm
* why can't i commit all three at once
* this sucks
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/living/carbon/human/species/station/unathi/unathi.dm
* Update code/modules/mob/living/carbon/human/species/station/human/human.dm
* mattlas
* whoops forgot these
* Update code/modules/mob/living/carbon/human/species/station/ipc/ipc_subspecies.dm
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
* sure hope this fixes it
* oh god i hope search and replace worked
(jk i tested)
---------
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
* the end of the beginning
* SPEED
* SPEED
* we real speed
* fix ore gen
* re-organize exoplanet stuff
* reorg and rename defines, fix ores
* Everything Else
* 1.2.0+a3 rust_g
* fix merge
* get rid of noise maps
* fix adhomai, delete random maps
* make adhomai poggers or something idk
* debug
* crystal planet, misc bugfixes
* fixes
* log
* change mineral gen to make adhomai work
* try this
* huh
* huhw
* rust_g 1.2.0+a4
* port adhomai changes to correct file
* fix for rock nomad
* bugfixes
* Barest, non-working-as-intended, implementation
* More work
* More work
* More work
* Cleanup, handle datalinks correctly
* changelog
* Fixed description, added Caelphon's icons, added probe define for impact type
* Moved things around as asked
* guh?
* Added two new pipes: Fuel and Auxiliary Pipes
* Added a `cycle_to_external_air` tag to airlock controllers, which allows exterior air to be cycled out of an air lock through separate vents.
* Retrofitted the Spark and Intrepid with the new pipes, and the externally cycled air.
* CL
* Allow pressure tanks to attach to all pipes.
* RM stray pixels
* Update code/game/machinery/pipe/construction.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* rm unused states
* Fix misalignment
* Add remaining pipes to RFD, and correct a few omissions
* Fix airlocks not changing their state properly, and ensure that docking -always- forces airlocks to externally cycle.
* Remove externally cycled airlock from the Spark
* CL
* Add enough pressure to the Intrepid auxiliary line to ensure both airlocks can be pressurized consistently.
---------
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Initial experiment
* holy shit the pain of this rabbit hole
* F
* F
* F
* F
* FFF
* FFFF
* FFFFFFFFF
* FFFFFFFFFF
* FF
* ffffff
* ffffffff
* F^F
* FFFFFF
* F
* Robusted
* F
* Some readability, hopefully
* Fear
* Aurora was a mistake
* Horrors beyond our comprehension
* Use the appropriate macro across the tests
* Brah
* FF
* Mute janitors robusting the ling
* Frail doctors revealing to be more trained than a KGB sleeper agent when the crew armory opens
* FFFFFFF
* gujbjh
* Shitcode, shitcode everywhere
* Pain
* Cursed codebase
* Fix AI mask qdel, SQL tests to macro
* Attempt at github grouping
* Take two
* Brah
* Maybe this looks better
* Different formatting
* FFS
* Visuals
* pain
* FFFFF
* hyuh
* fgdsgd
* igyguybujgb
* Just calling the parent here
* dsfs
* fdsaf
* Move more pieces to use the macros
* Finish moving to macro
* gah
* Changelog, some touchups
* Fix another found runtime
* GDI
* Fix ruin spawning, LZ deletion, UTs and more
* augh
* fix AST exoplanet generation for real
* Fix landing zones turning into rock walls
* fix awaysite runtimes
* im blind
* missed one
* split exoplanet UTs to new UT
* comments
* obj path fixes
* Added two new pipes: Fuel and Auxiliary Pipes
* Added a `cycle_to_external_air` tag to airlock controllers, which allows exterior air to be cycled out of an air lock through separate vents.
* Retrofitted the Spark and Intrepid with the new pipes, and the externally cycled air.
* CL
* Allow pressure tanks to attach to all pipes.
* RM stray pixels
* Update code/game/machinery/pipe/construction.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* rm unused states
* Fix misalignment
* Add remaining pipes to RFD, and correct a few omissions
---------
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Turn tracy verb to proc, let's see if it actually hides, as this is the only difference from others in its category
* Changelog
* Reword changelog
* Update html/changelogs/Fluffyghost-tracyverbtoproc.yml
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
---------
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Update the codebase to 515.
* edit that
* WHOOPS
* maor
* maybe works
* libcall and shit
* do that too
* remove that
* auxtools isnt updated so get rid of it
* actually remove auxtools lol
Co-authored-by: Matt Atlas <liermattia@gmail.com>