Commit Graph

215 Commits

Author SHA1 Message Date
Cody Brittain
958a3494e5 Two new pipe types (Redux) (#16141)
* Added two new pipes: Fuel and Auxiliary Pipes

* Added a `cycle_to_external_air` tag to airlock controllers, which allows exterior air to be cycled out of an air lock through separate vents.

* Retrofitted the Spark and Intrepid with the new pipes, and the externally cycled air.

* CL

* Allow pressure tanks to attach to all pipes.

* RM stray pixels

* Update code/game/machinery/pipe/construction.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* rm unused states

* Fix misalignment

* Add remaining pipes to RFD, and correct a few omissions

* Fix airlocks not changing their state properly, and ensure that docking -always- forces airlocks to externally cycle.

* Remove externally cycled airlock from the Spark

* CL

* Add enough pressure to the Intrepid auxiliary line to ensure both airlocks can be pressurized consistently.

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-04-10 17:36:08 +00:00
Matt Atlas
fee7deabd7 Fixes a lot of bugs. (#16187)
* Fixes a lot of bugs.

* fix more shit

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-04-10 17:29:16 +00:00
Matt Atlas
ab5d39db19 Ports SStyping from Nebula. (#16169)
* Ports SStyping from Nebula.

* the spook

* a

* fix

* bring the fanfare to its knees

* add a speech bubble type pref

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-04-10 00:08:48 +00:00
Wildkins
01b97181ef Fix ruin generation (4reals) (#16175)
* Fix ruin generation (4reals)

* least insane merge edit

* fix runtime (by ignoring it)

* oops
2023-04-08 12:23:43 +00:00
kyres1
54a35e35cc Massively upgrades sensor readout fluff (#16073)
* jesus christ part 1

* i cant be cool

* unathi start

* finishing the fight

* lore requests

* fixes lore request
2023-04-03 10:47:28 +00:00
Wildkins
5ba6eccd9a Fix ruin spawning, LZ deletion, UTs and more (#16068)
* Fix ruin spawning, LZ deletion, UTs and more

* augh

* fix AST exoplanet generation for real

* Fix landing zones turning into rock walls

* fix awaysite runtimes

* im blind

* missed one

* split exoplanet UTs to new UT

* comments

* obj path fixes
2023-03-29 18:44:24 +00:00
atteria
e90efe836b Makes exoplanet snow nice and smooth (#16101)
* added smoothed exoplanet snow

* changelog
2023-03-29 01:37:26 +00:00
Alberyk
834ab29ce1 Revert "Added two new pipes: Fuel and Auxiliary Pipes, and added a new Airlock mode to cycle external air. (#16083)" (#16138)
This reverts commit 329e4da321.
2023-03-28 01:51:23 +00:00
Cody Brittain
329e4da321 Added two new pipes: Fuel and Auxiliary Pipes, and added a new Airlock mode to cycle external air. (#16083)
* Added two new pipes: Fuel and Auxiliary Pipes

* Added a `cycle_to_external_air` tag to airlock controllers, which allows exterior air to be cycled out of an air lock through separate vents.

* Retrofitted the Spark and Intrepid with the new pipes, and the externally cycled air.

* CL

* Allow pressure tanks to attach to all pipes.

* RM stray pixels

* Update code/game/machinery/pipe/construction.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* rm unused states

* Fix misalignment

* Add remaining pipes to RFD, and correct a few omissions

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-03-27 20:57:47 +00:00
Alberyk
478ee38514 Fixes being able to dismantle exoplanet turfs (#15995)
* Exoplanet turfs fix

* Fixes for real
2023-03-11 00:05:36 +00:00
Fluffy
b3d7ab17d3 Added ability to see sensors scan info in UI without printing (#15451)
* Added ability to see sensor scan info in UI

* Fixup

* Indentation fuckup fix

* Changed variable name, merged master
2023-03-04 21:56:44 +00:00
TheDanseMacabre
986991c135 Francisca Fragmentation Ammo (#15848) 2023-02-20 19:34:01 -03:00
DreamySkrell
bdb7b5e5f9 Sensors spooling up and down (#15808) 2023-02-16 08:56:36 -03:00
Matt Atlas
4a0466972d Adds a Horizon roundstart report with overmap bearings, sensor tweaks. (#15765) 2023-02-14 22:52:47 +01:00
DreamySkrell
8bb8e6fa66 Range and heat sensors buff, better range input (#15770) 2023-02-13 12:12:59 +01:00
Alberyk
a1b25de566 Makes some overmap items less generic (#15790) 2023-02-13 12:12:25 +01:00
Geeves
3b1aa2b159 Hidden Offships (#15544) 2023-02-12 18:57:37 +01:00
kyres1
be8dac08c1 Makes overmap pretty (#15752) 2023-02-09 13:32:14 -03:00
Matt Atlas
89a9ca8c39 Guarantees that asteroid exoplanets spawn next to the Horizon. (#15514) 2023-02-07 23:12:52 +01:00
Geeves
440d6ee144 Impaired Driving (#15728) 2023-02-07 12:44:44 +01:00
Matt Atlas
b41132ac6d Removes overmap hazard colouring. (#15730)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-02-04 16:15:03 +01:00
Fluffy
14d41d1e84 Overmap sensors overhaul (#15666) 2023-02-03 23:39:18 +01:00
Matt Atlas
d52db153a8 Fixes shuttle maneuver bugs. (#15690)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-02-03 15:44:10 +01:00
Matt Atlas
689c5cafc9 Makes Overmap processing happen on a priority subsystem. (#15568) 2023-02-03 12:30:48 +01:00
Alberyk
ff229569ae Under the Twin Suns: the S'rand'marr Sector (#15295) 2023-02-02 14:51:06 -03:00
Matt Atlas
06b2707463 Fixes events. (#15665) 2023-01-27 17:49:28 +01:00
Matt Atlas
dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
Geeves
f243e418ff Movable Overmap Events (#15551) 2023-01-23 20:50:44 +01:00
Geeves
6291667230 Sensor Array Away Sites (#15575) 2023-01-23 20:50:35 +01:00
Matt Atlas
25fd3ba098 Stops shuttles from bringing background turfs with them. (#15580) 2023-01-20 14:52:01 +01:00
SleepyGemmy
0018c1bf0e Fixes a Loadout Entry Description (#15595) 2023-01-19 12:47:00 +01:00
atteria
72eb90c136 Resprites Snow (#15560) 2023-01-14 21:08:04 +01:00
Wildkins
1e0c02b9d9 Fixes some runtimes (#15565) 2023-01-13 12:25:47 +01:00
Fluffy
04d89f212a Singletons + refactor of /datum/observ + refactor of /decl/ into /singleton/ (#15519) 2023-01-10 19:22:14 +01:00
WickedCybs
575ce0e5db Ion Thrusters (#15518) 2023-01-10 16:54:01 +01:00
TheDanseMacabre
aac628fdeb Dominian Naval Ship (#15333) 2023-01-07 12:38:55 +01:00
Matt Atlas
b1869884c1 Revert "Singletons + refactor of /datum/observ (#15487)" (#15515) 2023-01-05 19:21:22 +01:00
Fluffy
0ddcf0817a Singletons + refactor of /datum/observ (#15487) 2023-01-05 18:41:40 +01:00
Matt Atlas
77f2a6d276 Fixes overmap hazards not spawning correctly, fixes overmap being too small. (#15508)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-04 23:51:33 +01:00
Fluffy
6197b96b8b Horizon sensor console announcement of incoming fire (#15117) 2023-01-02 14:26:43 +01:00
Wildkins
5e9fa83d9d Fix IFF swapping destroying away ship radios (#15420) 2022-12-25 16:17:24 +01:00
Wowzewow (Wezzy)
e7aabb7e14 Standardised Contained Sprites : Now Atomic (#15142) 2022-12-17 12:28:27 +01:00
Matt Atlas
5257d2bc2b Gravity generators now stop ship maneuver effects. (#15254) 2022-12-10 18:07:11 +01:00
Mykhailo Bykhovtsev
2d559cd992 Adding more animations and overheating effect to the sensors suite (#15252) 2022-12-10 12:05:32 +01:00
Wildkins
2fcfa8adb7 Ports /tg/ spatial grid system, refactors telecomms, destroys lag (#15140) 2022-12-09 12:35:33 +01:00
Matt Atlas
a5132f3153 Adds a solarian coilgun. (#15255) 2022-12-08 17:11:40 +01:00
Alberyk
9bc7490193 Changes a bit how exoplanet ruins/features are chosen (#15169) 2022-12-04 17:15:24 -03:00
SleepyGemmy
198ef5ed88 Ship Weapon Barrels Fixes (#15191) 2022-11-29 13:05:59 +01:00
anconfuzedrock
c980ce8a32 adds new bruiser ammo, modifies old bruiser ammo, makes ammo heavier (#15171) 2022-11-27 18:43:52 +01:00
anconfuzedrock
4186833649 Adds the Izharshan Unathi Pirate ship (#15137) 2022-11-23 22:31:58 +01:00