Adds a way to forbid certain animals from eating certain foods.
Right now applied to cows who, upon eating chicken eggs left on the ground, produce dough inside themselves, and also eat that.
Applied it to chickens, too, but since they don't have hunger enabled, there won't be any noticeable difference. Just sort of a precaution for the future
This pr adds an augment option to the loadout, that by using copious amounts of shitcode, allows players to spend their snowflake points into becoming total powergamers cool augmented cyborgs.
Also, make a couple of changes to allow all limbs to host internal organs and interact with them in surgery.
-fixes being unable to remove wrist computers by click and dragging
-fixes tajara candy not replacing reagents
-fixes pai being carded/killed creating extra cards
-fixes a borg icon having a wrong direction
* Colored Robots!
The Treadmate and Landmate series + A couple of recolored Basic sprites.
* Create RecoloredLandmate.yml
* Update robot_modules.dm
* Update RecoloredLandmate.yml
* Update html/changelogs/RecoloredLandmate.yml
Done on request by Arrow
Co-Authored-By: Werner <Arrow768@users.noreply.github.com>
* Update aurorastation.dme
* The SD-MAD (Neat little hoverbots)
* Fren sprite updates by request.
* TC-Drone Bugfix
* Just readding something that was lost eons ago.
* Changelog for the bugfix.
* Maint. Drone overlay fixes.
* Update RecoloredLandmate.yml
* The dottening
* Initial PR for the icon animation.
* Updated for this PR.
I wish it were easier to change the changelogs' name.
* Fixed the "
Forgot a " 👀
* Changelog Update
* Deleting the changelog
* I was distracted by Opossums
* Removing this weird overmap thing
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
You can now remove individual items from a tray by having it in one hand, and clicking it with the other empty hand.
The sprites on trays are now randomly spread out instead of just going into the centre.