Commit Graph

11394 Commits

Author SHA1 Message Date
Iamgoofball
43bde0598d Uncommented the dressing up corgi code! Have fun replacing the condom! Also adds a player requested item.
http://baystation12.net/forums/viewtopic.php?f=33&t=9120 Rainbow Belt
2013-11-20 18:10:14 -08:00
Higgin
d72d845cba Fix to fix a fix that needs fixing. 2013-11-20 16:00:07 -08:00
Ccomp5950
7d545437a3 Spelling mistake.
Commit_Count++
2013-11-20 17:49:11 -06:00
Iamgoofball
ac4e42bb2a After a very prolonged set of Syndicate budget cuts, Detomatix PDA carts are no longer buildable 2013-11-20 15:29:33 -08:00
Ccomp5950
d1ca50f384 Bugfix: Yeah variables are case sensitive.
Lesson learned:  Always compile before commit, unless attempting to pad your commit count.
2013-11-20 17:24:39 -06:00
Iamgoofball
7dcb47ec2a R.I.P H.O.N.KBlaster 9000. You died as you lived. Hidden in a crate. 2013-11-20 15:19:24 -08:00
Ccomp5950
34fb26a649 Ravensdale request:
Detomax cartridge use will not create an admin message saying the name/key of the antag that tried to blow up the target, and if it was successful or not.
2013-11-20 17:11:21 -06:00
Iamgoofball
b024087119 Merge branch 'smallchanges' of https://github.com/Iamgoofball/Baystation12 into smallchanges
Conflicts:
	code/modules/research/designs.dm
2013-11-20 15:00:36 -08:00
Iamgoofball
e36f0c3fac Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into smallchanges
Conflicts:
	code/modules/research/designs.dm
2013-11-20 14:59:33 -08:00
Iamgoofball
7fa80e799a made head PDA carts be in lockboxes. Added Abandoned Crates! 2013-11-20 14:57:22 -08:00
Iamgoofball
ab43cc9cd6 made head PDA carts be in lockboxes. Added Abandoned Crates! 2013-11-20 14:56:49 -08:00
ZekeSulastin
2a95cdd296 Scalpels also mangle gloves for nonhuman wear. 2013-11-20 17:07:05 -05:00
Chinsky
60f644c401 Merge pull request #3941 from Iamgoofball/telesci
Changes Telescience to Projectile Trajectory!
2013-11-20 10:32:41 -08:00
Chinsky
4beabc587d Merge pull request #3940 from Ccomp5950/ghost_buff
AntagHUD's player verbs will now disappear from the players view if disabled by admin or by configuration options.
2013-11-20 10:32:18 -08:00
Chinsky
48c35d0f8f Merge pull request #3938 from Ccomp5950/master
Admin request:  Jobbans for IA and ERT
2013-11-20 10:27:36 -08:00
Zuhayr
222a544d5d Raider state display compile fix. 2013-11-20 18:47:37 +10:30
Zuhayr
71416e543e Changed diona evolution to use nutrition rather than nutriment. 2013-11-20 18:33:39 +10:30
Zuhayr
249cd0d069 Increased REQUIRE_LIGHT min level to 5, removed burn damage from healing from RAD_ABSORB. 2013-11-20 18:32:00 +10:30
Zuhayr
32b2009c25 Diona will take five times as much damage from plant-B-gone as previously. 2013-11-20 18:26:55 +10:30
Zuhayr
542104478f Commented out the Sec-healing component of sprinkles. 2013-11-20 18:18:55 +10:30
Zuhayr
9015b815b3 Uncommented the original Heist objective code, removed one-of-each testing code. 2013-11-20 18:18:38 +10:30
Zuhayr
d1e6094a77 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze 2013-11-20 17:50:01 +10:30
Iamgoofball
2be70afe8b changed it so that only syndi-hardsuits only restrict vox 2013-11-19 23:12:41 -08:00
Iamgoofball
06719b5aa9 added a fuck ton of small changes 2013-11-19 23:00:07 -08:00
Iamgoofball
c13f57613c Changes Telescience to Projectile Trajectory! 2013-11-19 19:23:51 -08:00
Ccomp5950
46218e71f1 Bugfix: AntagHUD, need to remove verbs from correct object 2013-11-19 05:59:28 -06:00
Ccomp5950
7be20c0986 AntagHUD's player verbs will now disappear from the players view if disabled by admin or by configuration options.
Poor guys won't know what they are missing!

Admins/Mods will still have the verb viewable.
2013-11-19 05:36:40 -06:00
Ccomp5950
513953b927 Cleanup: Removed unneeded variables and a debug variable. 2013-11-19 01:10:59 -06:00
Ccomp5950
39ed2b7042 Fixed the bug with supply not sending supermatter if only one crate (it was deleting it instead of deleting the process...odd)
Also fixed a bug where if the supermatter is ordered off the supply shuttle it wouldn't produce power (process was deleted while in crate)

supplypacks.dm is just a spelling fix.
2013-11-19 00:49:55 -06:00
Ccomp5950
fc4107e6ec TAB2SPACE of file.
No changes in this commit besides standardizing indentions.
2013-11-19 00:46:27 -06:00
Ccomp5950
457835db38 Admin request: Jobbans for IA and ERT 2013-11-17 18:16:42 -06:00
jack-fractal
cf5012ce1d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2013-11-17 16:30:42 -05:00
jack-fractal
923a969eaf - removing unnecessary planning document 2013-11-17 16:25:20 -05:00
jack-fractal
c6ec432904 - major update to all systems
- creating the mask entity
- modifying the code for cult icons
- updating the camera net
- adding visibility network updates to all mobs
- unifying the culting and deculting process
- adding "Make Mask" function to Player Panel
2013-11-17 16:23:36 -05:00
Nanai
c977a40b3f Adjusted areas for medbay(Surgery, Patient rooms, genetics cloning, breakroom, psych office) so their APCs work.
Adjusted areas for engineering storage to actually function.
2013-11-17 16:19:13 -05:00
Nanai
808653ed12 Map Fixes IV: Areas Rising
Removed the odd locker room area.

Properly edited dorm areas to individual areas UNDER the sleep area so as to properly reap the benefits of being a dorm.

Added a camera to security dorms.

SMES wiring adjustment.
2013-11-17 15:50:55 -05:00
DJSnapshot
9936a9251f Helps to add the actual new file. 2013-11-17 11:55:57 -08:00
DJSnapshot
b75380985e Using a better method to handle autotransfers. Old method was silly. 2013-11-17 11:54:43 -08:00
Ccomp5950
340532dc55 String fix on adminverb
Added holder checks so admins can use antagHUD regardless of restrictions.
2013-11-17 13:16:55 -06:00
Ccomp5950
59bb2357b6 Included JobBan menu and systems for AntagHUD 2013-11-17 17:29:30 +00:00
Ccomp5950
a56103c151 Added Adminverbs for turning off and on the various items needed.
Also added the proc get_ghosts() with 2 versions of output, it defaults to returning a mob list but can be set to return a list for use with an input window.
2013-11-17 17:29:30 +00:00
Ccomp5950
dbf24606bd The Ghost AntagHUD Feature.
Created configurations for Server Admins to be able to toggle it within default config.

Modified my previous AdminVerb that allows respawns to bypass the limitations of the restrictions while also letting the admins know if the ghost has used AntagHUD

Created restriction checks for various forms of joining the round and if administrators/hosts have restricted AntagHUD users from joining the round they will not be able to.

To Do:
Create Adminverb for toggling restrictions to also be able to toggle everyones ability to use antagHUD for a round.
Create a method for "Job Banning" users from using antagHUD.
2013-11-17 17:29:29 +00:00
Higgin
f42ac118aa Fix because I'm dumb. 2013-11-16 21:21:40 -08:00
Higgin
057eaba09e Changes to how projectiles work: take two!
-Embedding is now a function of armor and projectile base damage.
-Chances to hit varied body parts are modified via miss_modifier. Less likely to hit head, extremities, etc. Distance is more of a factor.
2013-11-16 17:45:38 -08:00
Nanai
40695f291e Additional SM bugs(hopefully) quashed
Fixed(?) disposal issues.
Hopeful fix of supply packs, commented out the shard until it's fully functional.

Please report any continuing wonkiness I can't reproduce!
2013-11-16 13:58:30 -05:00
Mloc
10cb810464 Merge pull request #3925 from Nanai/master
Event Rebalance!
2013-11-16 09:58:59 -08:00
Nanai
ab06251c32 Event Rebalance!
As per request, events have been rebalanced to be a bit more even and vastly less appendicitis. Event timers have been increased from 15-25 minutes to 20-40 minutes.
2013-11-16 02:09:28 -05:00
DJSnapshot
bad8dbf695 Merge pull request #3918 from Nanai/dev
Yinadele lodesofcoed
2013-11-15 21:36:03 -08:00
Ccomp5950
4ccf7d0a08 Bugfix (3778) Power cells in exosuits have the same amount of power as a highcap cell
Issue:  Mechs are created/spawned with a high-capaciter cell that is named "Power cell" and confuses some of the less bright roboticists and their beards.

Solution:  Shave the roboticist, and also renamed the cell that spawns to properly reflect it's higher capacity.
2013-11-15 22:07:08 -06:00
Nanai
e87b59f75b Minor Painkiller Rework
Added a proper lid for scaling on paracetamol, added in the ability to get high off of painkiller overdoses.
2013-11-15 19:27:10 -05:00