Wowzewow (Wezzy)
eafa547b5c
Ports use_tool proc from /tg/ ( #13411 )
2022-05-23 14:39:00 +02:00
mikomyazaki
e59589ec8a
Gripper attackby fixes ( #13571 )
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This cannot go wrong, can it?
2022-04-20 22:15:15 +02:00
MarinaGryphon
18e4922626
Makes \s be properly used. ( #11066 )
2021-02-15 12:49:27 +01:00
Wowzewow (Wezzy)
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
Ferner
188544b748
Merge branch 'master' into 191217-sprites_mecha
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# Conflicts:
# code/game/objects/items/paintkit.dm
2019-12-21 23:26:22 +01:00
Werner
cb4a712851
Enforces Lineendings and adds Editorconfig ( #7657 )
2019-12-21 16:19:24 +01:00
Ferner
4c1c978e67
Removes the non-functional paint kits
2019-12-20 21:37:04 +01:00
SueTheCake
84794c6e65
Mechs 3: Electric Boogaloo ( #7486 )
2019-11-25 23:04:19 +01:00
Werner
af16a489a6
Removes Weapons ( #7415 )
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* Adds icon and hitsound where needed.
* Moves alt_attack to /obj/item and deletes weapons.dm
* Replaced /obj/item/weapon with /obj/item
* Fixes merge issues.
* Fix merge issues.
2019-11-16 18:36:13 +01:00
fernerr
41fe688357
Removes a ripley paint kit that wasn't supposed to appear under normal circumstances ( #7335 )
2019-11-04 21:58:19 +02:00
Alberyk
6393c26326
Adds a system for random explorable space sites ( #6320 )
2019-05-05 23:37:03 +02:00
LordFowl
8d436c4a03
Converts all necessary << outputs into the to_chat() macro. ( #6076 )
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This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;
All << is converted into to_chat().
2019-03-10 23:39:03 +02:00
BurgerLUA
8519dcc393
.loc = to forceMove() ( #4937 )
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As requested, this PR is changed to only include all .loc = to forceMove() changes.
2018-08-04 01:48:58 +03:00
LordFowl
3c64b62c27
New Map Mining ( #1935 )
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* Alpha Commit
* Alpha Commit
* Seconds
* Some Commit
* Final Commit
* Fixing minedrone synth ID
* Dance Fever
* Fixing Travis part 1
* Satisfying the demands
* Stuff
* Sub-final commit
* Sculpting update
* more sculpting. pr is 99% sculpting, in fact
* kkk
* brightness_off
* swjaugyuwvhuw
2017-03-22 18:14:37 -04:00
Alberyk
33c44ad093
Probably fixes all the issues with computers sprites ( #1378 )
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This will probably fix all the messed up computer sprites.
Also, update the bar signs to the new bay system, which is better than the old one.
Adds back the honker.
Add rolled down security officer jumpsuit, spritted and requested by Elohi Adanvdo.
2017-01-03 01:36:00 +02:00
NanakoAC
b7291faccd
Voidsuit Naming Fix ( #580 )
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Fixed many little instances where voidsuits were wrongly referred to as hardsuits
2016-07-24 23:50:36 +03:00
Zuhayr
bb82f80885
Added get_bodytype() species proc as groundwork for subspecies.
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
Zuhayr
38e7cb8774
Minor amendments to mech kits and icons.
2015-05-13 17:04:52 +09:30
Zuhayr
a9f936fe42
Added exosuit customisation kits to cargo.
2015-05-13 11:20:54 +09:30
Zuhayr
49930fe55d
Debugging!
2015-05-12 21:30:06 +09:30
Zuhayr
f76a1d2024
Removed custom item defines, refactored mech kits.
2015-05-12 15:49:56 +09:30