Commit Graph

5484 Commits

Author SHA1 Message Date
Zuhayr
50dd6aa0bb Merge with master. 2015-05-23 21:29:40 +09:30
PsiOmega
77099631d1 Updates del usages. 2015-05-22 08:27:12 +02:00
PsiOmega
e74c0e65bf Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
PsiOmega
7d17f2eeb7 Items again have their loc set just before dropped() is called.
Fixes #9299.
Fixes #9406.
2015-05-21 17:55:31 +02:00
Daranz
e9d9ff57ba Remove redundant null argument in a view() call 2015-05-21 10:14:40 -04:00
Daranz
bbc8ad6383 Add extra checks for Say :i
Say :i now leaves fingerprints on affected intercoms, and cannot be performed
at all if restrained.
2015-05-21 09:18:02 -04:00
Daranz
b9dbeeb356 Fix a problem with Say :i not working 2015-05-21 08:53:14 -04:00
Zuhayr
52ae206174 Merge pull request #9391 from comma/ghettoMD
Missed one baddie
2015-05-21 18:30:06 +09:30
PsiOmegaDelta
66b8d67637 Merge pull request #9390 from mwerezak/attack-animation
Attack animations
2015-05-21 06:52:30 +02:00
Chinsky
ecc2b3c437 Merge pull request #9258 from mwerezak/charge
Updates instances of power cell usage
2015-05-21 03:24:20 +03:00
Chinsky
97b2a63b76 Missed one baddie
Pretty sure that limb rotting alive is unhealthy yeah
2015-05-21 03:22:20 +03:00
Zuhayr
c3f0f42ec2 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into materials 2015-05-21 00:49:14 +09:30
Zuhayr
98def6e247 Updating dev from master. 2015-05-21 00:08:22 +09:30
mwerezak
01e8246e64 Clean up world print 2015-05-20 00:35:26 -04:00
mwerezak
87178d74a6 Adds attack animation calls for attack_generic() 2015-05-20 00:19:39 -04:00
mwerezak
20b72b9911 Adds attack animation calls 2015-05-20 00:18:32 -04:00
Zuhayr
93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
Neerti
6c16923d11 Fixes issue with removing dead plants from hydro treys as a borg. 2015-05-19 15:28:38 -04:00
Zuhayr
06c04edb5e Merge pull request #9337 from comma/ghettoMD
Ghetto MDing
2015-05-19 20:38:50 +09:30
Chinsky
df917e1538 Changes from PR feedback. Moar feedback for inspecting mob. 2015-05-19 07:16:17 +03:00
mwerezak
defc4c1f94 Adds check_charge(), checked_use() 2015-05-18 20:09:09 -04:00
mwerezak
53855d2398 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge 2015-05-18 18:47:45 -04:00
PsiOmega
c26b4e79b9 Fixes #9244.
Re-adds spawn()s for qdels in transform_procs, to prevent early .
2015-05-18 19:15:28 +02:00
ccomp5950
53e52a6f92 Goat Buffs.
Goats now are no longer on Officer Beepsky's shitlist.
Goats will now prefer to step towards vines.
Goats will now "eat" the plants vines leave behind.
2015-05-18 04:35:19 -04:00
Chinsky
814d38ce66 Adds more info to self-examine 2015-05-18 08:25:34 +03:00
Chinsky
c62958fc89 Fixes #9336 2015-05-18 07:58:41 +03:00
Chinsky
ef0f21bd1a Ghetto MD part 2
Examining people with grab-exmaine move now can tell you if they have toxins in blood, or are short of breath.
Stethoscopes now actually give real info about severe oxyloss/internal organs damage.
2015-05-18 07:45:29 +03:00
Chinsky
26e5630e23 Ghetto diagnostics!
Grab + click with help intent to inspect the bodypart. You'll learn what injuries there are without stripping the guy. After delay, you also learn if there's a fracture here.
Also surgical incisions are now visible on examine because goddamnit.
2015-05-18 06:37:51 +03:00
Chinsky
57a7c307b9 Fixes dislocation not being set properly on an actual targeted limb.
Fixes being unable to pop back joints of other people. (it was making victim pick the limb)
2015-05-18 03:50:47 +03:00
Zuhayr
2714e458b3 Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev 2015-05-17 12:58:09 +09:30
PsiOmega
83a09faf07 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/mob/living/carbon/brain/MMI.dm
	code/modules/projectiles/guns/launcher/crossbow.dm
	code/modules/projectiles/guns/launcher/pneumatic.dm
2015-05-16 22:38:01 +02:00
Zuhayr
ae3ad84634 Updated ashtrays and mineral doors. 2015-05-17 03:02:03 +09:30
mwerezak
9ae57e95e1 Moves mob animations to a new source file, adds attack animation 2015-05-16 12:44:49 -04:00
Zuhayr
358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
PsiOmegaDelta
d4c205e12a Merge pull request #9200 from mwerezak/tail-swish
Tail swish animations, tail icon caching
2015-05-16 18:16:41 +02:00
Zuhayr
a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr
83570a1a9e Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev 2015-05-16 23:35:05 +09:30
Zuhayr
f4923e2a20 Renamed twohanded weapons, collapsed bats. 2015-05-16 21:12:54 +09:30
Zuhayr
a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Zuhayr
1de493c272 Fixes #9021 2015-05-16 18:45:31 +09:30
Zuhayr
36acf64f18 Partial fix for #8825 2015-05-16 18:33:03 +09:30
Zuhayr
e1a14e3c41 Removes xenoarch reconstitutors entirely. "Fixes" #5413 2015-05-16 17:40:49 +09:30
GinjaNinja32
76654321e4 Merge remote-tracking branch 'upstream/dev' into new_tables
Conflicts:
	code/setup.dm
2015-05-16 08:53:33 +01:00
PsiOmegaDelta
07cb2aa1ad Merge pull request #9291 from Techhead0/seeTheInvisible
Invisible people can now be heard by visible_message
2015-05-16 08:57:21 +02:00
Ccomp5950
10a8c56c5d Merge pull request #9286 from Zuhayr/dev
Fixes, clothes stripping refactor.
2015-05-16 00:53:14 -04:00
Techhead0
35e44ab8d9 Invisible people can now be heard by visible_message
Uses blind_message instead of letting the Ninja/whatever do things
unseen.
2015-05-15 21:06:16 -04:00
Techhead0
ec37652997 Fixes #7999 2015-05-15 13:34:46 -04:00
Zuhayr
f021467f8b Merges two redundant procs. 2015-05-16 01:55:19 +09:30
Zuhayr
890693b839 Allowed accessories to function as custom items using icon_override 2015-05-16 01:37:04 +09:30