Commit Graph

5484 Commits

Author SHA1 Message Date
Zuhayr 50dd6aa0bb Merge with master. 2015-05-23 21:29:40 +09:30
PsiOmega 77099631d1 Updates del usages. 2015-05-22 08:27:12 +02:00
PsiOmega e74c0e65bf Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
PsiOmega 7d17f2eeb7 Items again have their loc set just before dropped() is called.
Fixes #9299.
Fixes #9406.
2015-05-21 17:55:31 +02:00
Daranz e9d9ff57ba Remove redundant null argument in a view() call 2015-05-21 10:14:40 -04:00
Daranz bbc8ad6383 Add extra checks for Say :i
Say :i now leaves fingerprints on affected intercoms, and cannot be performed
at all if restrained.
2015-05-21 09:18:02 -04:00
Daranz b9dbeeb356 Fix a problem with Say :i not working 2015-05-21 08:53:14 -04:00
Zuhayr 52ae206174 Merge pull request #9391 from comma/ghettoMD
Missed one baddie
2015-05-21 18:30:06 +09:30
PsiOmegaDelta 66b8d67637 Merge pull request #9390 from mwerezak/attack-animation
Attack animations
2015-05-21 06:52:30 +02:00
Chinsky ecc2b3c437 Merge pull request #9258 from mwerezak/charge
Updates instances of power cell usage
2015-05-21 03:24:20 +03:00
Chinsky 97b2a63b76 Missed one baddie
Pretty sure that limb rotting alive is unhealthy yeah
2015-05-21 03:22:20 +03:00
Zuhayr c3f0f42ec2 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into materials 2015-05-21 00:49:14 +09:30
Zuhayr 98def6e247 Updating dev from master. 2015-05-21 00:08:22 +09:30
mwerezak 01e8246e64 Clean up world print 2015-05-20 00:35:26 -04:00
mwerezak 87178d74a6 Adds attack animation calls for attack_generic() 2015-05-20 00:19:39 -04:00
mwerezak 20b72b9911 Adds attack animation calls 2015-05-20 00:18:32 -04:00
Zuhayr 93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
Neerti 6c16923d11 Fixes issue with removing dead plants from hydro treys as a borg. 2015-05-19 15:28:38 -04:00
Zuhayr 06c04edb5e Merge pull request #9337 from comma/ghettoMD
Ghetto MDing
2015-05-19 20:38:50 +09:30
Chinsky df917e1538 Changes from PR feedback. Moar feedback for inspecting mob. 2015-05-19 07:16:17 +03:00
mwerezak defc4c1f94 Adds check_charge(), checked_use() 2015-05-18 20:09:09 -04:00
mwerezak 53855d2398 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge 2015-05-18 18:47:45 -04:00
PsiOmega c26b4e79b9 Fixes #9244.
Re-adds spawn()s for qdels in transform_procs, to prevent early .
2015-05-18 19:15:28 +02:00
ccomp5950 53e52a6f92 Goat Buffs.
Goats now are no longer on Officer Beepsky's shitlist.
Goats will now prefer to step towards vines.
Goats will now "eat" the plants vines leave behind.
2015-05-18 04:35:19 -04:00
Chinsky 814d38ce66 Adds more info to self-examine 2015-05-18 08:25:34 +03:00
Chinsky c62958fc89 Fixes #9336 2015-05-18 07:58:41 +03:00
Chinsky ef0f21bd1a Ghetto MD part 2
Examining people with grab-exmaine move now can tell you if they have toxins in blood, or are short of breath.
Stethoscopes now actually give real info about severe oxyloss/internal organs damage.
2015-05-18 07:45:29 +03:00
Chinsky 26e5630e23 Ghetto diagnostics!
Grab + click with help intent to inspect the bodypart. You'll learn what injuries there are without stripping the guy. After delay, you also learn if there's a fracture here.
Also surgical incisions are now visible on examine because goddamnit.
2015-05-18 06:37:51 +03:00
Chinsky 57a7c307b9 Fixes dislocation not being set properly on an actual targeted limb.
Fixes being unable to pop back joints of other people. (it was making victim pick the limb)
2015-05-18 03:50:47 +03:00
Zuhayr 2714e458b3 Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev 2015-05-17 12:58:09 +09:30
PsiOmega 83a09faf07 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/mob/living/carbon/brain/MMI.dm
	code/modules/projectiles/guns/launcher/crossbow.dm
	code/modules/projectiles/guns/launcher/pneumatic.dm
2015-05-16 22:38:01 +02:00
Zuhayr ae3ad84634 Updated ashtrays and mineral doors. 2015-05-17 03:02:03 +09:30
mwerezak 9ae57e95e1 Moves mob animations to a new source file, adds attack animation 2015-05-16 12:44:49 -04:00
Zuhayr 358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
PsiOmegaDelta d4c205e12a Merge pull request #9200 from mwerezak/tail-swish
Tail swish animations, tail icon caching
2015-05-16 18:16:41 +02:00
Zuhayr a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr 83570a1a9e Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev 2015-05-16 23:35:05 +09:30
Zuhayr f4923e2a20 Renamed twohanded weapons, collapsed bats. 2015-05-16 21:12:54 +09:30
Zuhayr a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr 8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Zuhayr 1de493c272 Fixes #9021 2015-05-16 18:45:31 +09:30
Zuhayr 36acf64f18 Partial fix for #8825 2015-05-16 18:33:03 +09:30
Zuhayr e1a14e3c41 Removes xenoarch reconstitutors entirely. "Fixes" #5413 2015-05-16 17:40:49 +09:30
GinjaNinja32 76654321e4 Merge remote-tracking branch 'upstream/dev' into new_tables
Conflicts:
	code/setup.dm
2015-05-16 08:53:33 +01:00
PsiOmegaDelta 07cb2aa1ad Merge pull request #9291 from Techhead0/seeTheInvisible
Invisible people can now be heard by visible_message
2015-05-16 08:57:21 +02:00
Ccomp5950 10a8c56c5d Merge pull request #9286 from Zuhayr/dev
Fixes, clothes stripping refactor.
2015-05-16 00:53:14 -04:00
Techhead0 35e44ab8d9 Invisible people can now be heard by visible_message
Uses blind_message instead of letting the Ninja/whatever do things
unseen.
2015-05-15 21:06:16 -04:00
Techhead0 ec37652997 Fixes #7999 2015-05-15 13:34:46 -04:00
Zuhayr f021467f8b Merges two redundant procs. 2015-05-16 01:55:19 +09:30
Zuhayr 890693b839 Allowed accessories to function as custom items using icon_override 2015-05-16 01:37:04 +09:30