flpfs
511f0d3ec5
Changes crossbow damage type ( #10131 )
2020-10-03 13:42:16 +02:00
Geeves
c55fe8c2e8
Ghost Role Cancel Fix ( #10139 )
2020-10-03 13:42:02 +02:00
Alberyk
8fa0dc26fa
Fixes the sawn-off improvised shotgun having no sprite ( #10154 )
2020-10-02 22:57:35 +02:00
Matt Atlas
16feae4eeb
Fixes the AI having a perma black screen. ( #10152 )
2020-10-02 17:49:19 +03:00
Geeves
ea5c5d2dda
Unique Animal Hitzones ( #10125 )
2020-10-02 16:38:54 +02:00
Geeves
5db1ee71c3
Funky Containers Fix ( #10144 )
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You will now place a storage item into a disposal bin even without harm intent, if the container is empty.
While not explicitly a bug, it's strange and unintended behaviour.
Fixes #10143
2020-10-02 09:01:10 +03:00
flpfs
1f9bc76eb8
Balances skrellian voidsuit, balances security vest and voidsuit, EVA RIG can no longer carry toolbox. ( #10121 )
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Skrell voidsuit now has values that make sense since it was stronger than the sec voidsuit.
The normal sec vests have now more balanced armor values.
Changes the sec voidsuits to match the values of the vest.
EVA suits can no longer carry toolboxes in their suit storages, but the CE's suit now can.
2020-10-02 08:54:08 +03:00
Matt Atlas
556f1aa86f
Fullscreen overlay rework, full-black unconsciousness overlay, overlay fadeout animations + more. ( #10053 )
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Ported the clickcatcher from tg/bay. You can now click black spots to turn. Isn't that handy, especially with vision cones.
Reworked fullscreen overlays into an easier and better system, courtesy of PsiOmegaDelta.
Similiarly, added fadeout animations to all pain overlays, plus unconsciousness.
Fixed the vampire frenzy overlay never showing.
Unconsciousness is now FULL darkness.
Flashing mobs is now an inbuilt proc.
2020-10-02 08:53:14 +03:00
flpfs
c8cb6420aa
Fixes detective jacket ( #10140 )
2020-10-01 15:57:29 -03:00
Geeves
aff14775b5
Sleeper UI and Stuff ( #10113 )
2020-10-01 19:48:35 +02:00
Alberyk
9fe91df7ca
Fixes consular officer and corporate liaison not having the proper Tajara restrictions ( #10145 )
2020-10-01 18:59:09 +02:00
Geeves
fd364943c7
/tg/station Attack Animation ( #10059 )
2020-10-01 18:17:55 +02:00
Geeves
ea9d9c5237
RFD-X Fixes ( #10136 )
2020-10-01 18:17:40 +02:00
flpfs
615c89ba54
Remove Xenobotanist access to Hydroponics ( #10097 )
2020-10-01 18:17:27 +02:00
Geeves
deef6a162e
Flesh to Stone Fixes ( #10134 )
2020-10-01 18:16:00 +02:00
Geeves
436e1f4670
UI Icon Fix ( #10138 )
2020-10-01 18:15:37 +02:00
Alberyk
85f875d5c2
Changes some antag items names and descriptions ( #10099 )
2020-10-01 18:12:37 +02:00
Geeves
ba0d4cbd2b
Mining Coin Fix ( #10111 )
2020-10-01 18:12:17 +02:00
flpfs
3d8863e3e3
Increase shrapnel removal chances ( #10105 )
2020-10-01 01:48:36 -03:00
sadkermit
d8e7edc931
Chemistry Update Tweaks/Fixes (very overdue, sorry) ( #10102 )
2020-10-01 01:45:23 -03:00
Alberyk
fa348a2a7a
Nerfs Summon Creature Swarm ( #10098 )
2020-10-01 01:44:52 -03:00
Wowzewow (Wezzy)
05f51bdc73
Departmental caps but not broken ( #10123 )
2020-09-29 19:44:35 +02:00
Geeves
cba559a32e
Disruptor Nerf ( #10085 )
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* Disruptor Nerf
* Update geeves-disruptor_nerf_two.yml
2020-09-28 20:42:30 -03:00
Alberyk
8c873806c2
Makes so that lantern's light is no longer directional ( #10086 )
2020-09-28 20:41:15 -03:00
Erki
67260c6016
Revert "Departmental Softcaps ( #10072 )" ( #10119 )
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This reverts commit 0a778af625 .
2020-09-29 00:07:26 +03:00
Wowzewow (Wezzy)
0a778af625
Departmental Softcaps ( #10072 )
2020-09-28 13:36:04 +02:00
Geeves
23bb263acb
Vaurca Martial Art Fix ( #10088 )
2020-09-28 13:35:54 +02:00
Geeves
157c899df1
Full Auto Fire Fix ( #10091 )
2020-09-28 13:35:45 +02:00
Alberyk
7ee11e341f
Fixes #10101 ( #10104 )
2020-09-28 13:35:20 +02:00
Alberyk
3b35255db2
Tweaks some custom item stuff ( #10075 )
2020-09-27 21:11:28 -03:00
fernerr
288de5811c
Fixes the ship debris announcement playing for standard meteor showers ( #10108 )
2020-09-27 20:59:38 -03:00
Geeves
749eea8cb1
Ammo Display Fix ( #10096 )
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Fixed HUD ammo displays being lopsided when ammo counts were between 20 and 9.
2020-09-27 18:41:21 +03:00
Geeves
51729c979e
Shotgun HUD Fix ( #10093 )
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Shotgun ammo HUDs now properly update when racking the gun.
2020-09-27 18:35:58 +03:00
Geeves
e1683cbb7e
Cooking Tooltip Eyesore Fix ( #10103 )
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Cooking appliance tooltips only appear when you shift hover over them, instead of popping up wildly as you hover over the kitchen.
2020-09-27 18:34:31 +03:00
Geeves
896f1940c4
Ammo Pile Fixes ( #10094 )
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Fixes ammo 'duplication' when stacking ammo from a storage container.
Fixes ammo piles not taking the correct ammo types.
Fixes #9347
2020-09-27 16:14:09 +03:00
Geeves
00e4c55091
Species Gear Fix ( #10080 )
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Vaurca and offworlders now spawn with their inhalers and pills even if their backpacks are full of loadout gear.
2020-09-27 16:13:01 +03:00
Geeves
40b6a1b995
Throwables Fix ( #10066 )
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Catching fragile containers no longer causes them to shatter.
Catching items no longer plays the hit by thrown item sound.
2020-09-27 16:12:49 +03:00
Geeves
61f0c6edec
Ports Bay/Europa UI Icons ( #10065 )
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Ported a modified human UI from Bay/Europa with minor edits.
Ported from Baystation12/Baystation12#25763
I made the "condition nominal" icons invisible to fit with our old UI style, but I left the transparent icons in the .dmi, if someone wanted to use it for something.
2020-09-27 15:12:29 +03:00
Geeves
1e322fcfb4
Immersive Vine Gameplay ( #10052 )
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Added sounds and an animation to hitting space vines.
Sharp or edged items now deal double damage against vines, which makes high damage weapons better for vine clearing.
Attacking plants no longer produces a visible message.
2020-09-27 15:11:35 +03:00
TheStryker
6a7e26225c
Adds Gadpathurian clothes to the loadout. ( #10045 )
2020-09-27 15:11:08 +03:00
Geeves
e4ce70530b
Firearm Delay Fix ( #10084 )
2020-09-27 01:08:16 +02:00
Geeves
d827c5e477
Better Icarus Event ( #10048 )
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* Better Icarus Event
* more gore ft. ferner
* arrow's request
* update event probabilities excel sheet
* gets rid of some old code
* better ifism
2020-09-27 01:07:27 +02:00
Geeves
570f4de0e4
Armband Fix ( #10049 )
2020-09-27 01:02:29 +02:00
Geeves
f8db2849b8
Cooking Tooltips ( #10036 )
2020-09-27 01:01:13 +02:00
Geeves
62b55b76ff
Pod Survivor Flare ( #10051 )
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* Pod Survivor Flare
* EPMC survivor fix
2020-09-27 00:51:35 +02:00
Erki
5ea7f6995e
Preloading RSC from external URLs ( #10095 )
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Ports the external URL preloading from tg-station. This allows us to point the config to an external URL, from which the .rsc file will be downloaded. This will be way faster than using the BYOND system, as we don't have to deal with BYOND's netcode.
2020-09-26 22:46:47 +03:00
Matt Atlas
16378cd4ad
Removes the crush verb from the game. ( #10046 )
2020-09-26 13:25:12 +02:00
Geeves
66d0a8142f
Crossbow Stuff ( #9999 )
2020-09-25 23:59:10 +02:00
Geeves
633d241b41
Bloody Hands Runtime Fix ( #10060 )
2020-09-25 18:05:41 -03:00
Geeves
a7a4a2bf74
UI Tweaks and Changes ( #10035 )
2020-09-25 18:01:10 -03:00