Fluffy
32d83f56df
Pain ( #16088 )
2023-03-24 21:35:07 +00:00
Matt Atlas
31c73ead85
Ports the radiation subsystem and cleans up damage flags. ( #15715 )
2023-02-07 13:22:47 +01:00
SleepyGemmy
ce0076aba6
Security and Brig QoL Tweaks ( #15434 )
...
*
2023-01-21 12:45:21 +01:00
Matt Atlas
25fd3ba098
Stops shuttles from bringing background turfs with them. ( #15580 )
2023-01-20 14:52:01 +01:00
Fluffy
04d89f212a
Singletons + refactor of /datum/observ + refactor of /decl/ into /singleton/ ( #15519 )
2023-01-10 19:22:14 +01:00
Matt Atlas
b1869884c1
Revert "Singletons + refactor of /datum/observ ( #15487 )" ( #15515 )
2023-01-05 19:21:22 +01:00
Fluffy
0ddcf0817a
Singletons + refactor of /datum/observ ( #15487 )
2023-01-05 18:41:40 +01:00
Geeves
252436ae4d
Genetic Skeletonization & Mutation Refactor ( #15293 )
2022-12-18 20:23:43 +01:00
Matt Atlas
4db452cfa8
Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings. ( #15054 )
...
* Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings.
* Apply suggestions from code review
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
* Update code/game/machinery/machinery.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
Co-authored-by: Matt Atlas <liermattia@gmail.com >
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
2022-11-11 01:51:40 +01:00
Matt Atlas
65cece06b7
Adds a ship to ship combat system and weapons for the Horizon. ( #14851 )
2022-11-05 20:11:16 +01:00
Jaraci
a527c73f6e
Broken windows now drop all their materials when shattered ( #14861 )
2022-10-25 12:03:01 +02:00
Matt Atlas
f768a9022d
Removes ERT from standard gameplay. The Horizon now sends distress beacons for other Overmap vessels instead. Barricades and crew armoury buff. ( #14371 )
2022-08-02 17:59:51 +02:00
SleepyGemmy
09fea6902c
Fixes Windows and Window Frames on Centcomm Not Smoothing ( #14416 )
2022-07-11 12:18:04 +02:00
SleepyGemmy
005f30b76f
Window Rework ( #13805 )
2022-07-05 14:27:29 +02:00
Wildkins
fc2a99f1a8
Explosion Performance ( #13988 )
2022-05-17 18:11:40 +02:00
Wildkins
a4461a17af
Implement Bay's SSmachinery and power usage updates, further unclogging the toilet ( #13910 )
2022-05-16 18:50:16 +02:00
alberyk
3f86f85675
announcement fixes
2022-01-30 20:42:56 -03:00
alberyk
4b32268c1a
Merge branch 'master' into final_shuttle_touches_and_stuff
...
# Conflicts:
# code/game/objects/structures/window.dm
# code/modules/client/preference_setup/loadout/loadout_uniform.dm
2021-12-21 16:51:40 -03:00
Geeves
aec7d4748f
Full Window Blending ( #12732 )
...
* Full Window Blending
* cl
* last bits
* phoron windows
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com >
2021-12-19 22:10:34 +01:00
Werner
ae58ffe264
Away Mission Events ( #12802 )
2021-12-04 02:23:24 +01:00
alberyk
b37dfdcb96
shuttle stuff
2021-09-24 18:33:32 -03:00
alberyk
807769071b
Merge branch 'master' into medbay_fixes_and_shit
2021-09-22 22:29:51 -03:00
Alberyk
6ea66b23f6
Adds new full windows ( #12434 )
2021-09-17 12:36:40 +02:00
Alberyk
e58c807b8c
jobs
2021-09-02 15:13:08 -03:00
Alberyk
3055addda2
icon fix again
2021-08-26 21:15:17 -03:00
Alberyk
2d24fc47fa
fix window placeholder
2021-08-26 21:14:41 -03:00
Alberyk
6810632cd8
wall unfucking
2021-08-22 12:47:20 -03:00
Alberyk
f5548eb5e3
Merge branch 'master' into updates_stuff
...
# Conflicts:
# code/game/objects/structures/window.dm
2021-08-04 23:08:28 -03:00
Alberyk
48adf7f5cf
New scc shuttle walls and windows ( #12284 )
2021-08-04 16:21:40 -03:00
Ferner
2307beaff6
Merge branch 'master' into placeholder
2021-02-17 06:12:13 +01:00
Matt Atlas
c30cd94024
Reworks armor damage reduction + armor components + more goodies. ( #11106 )
...
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.
Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Ferner
e873b3ce67
Placeholder windows
2021-02-08 15:14:02 +01:00
Wowzewow (Wezzy)
31e5669f22
New button sprites ( #10820 )
2020-12-22 01:54:34 -03:00
Wowzewow (Wezzy)
307c214541
makes w_class use defines ( #9848 )
2020-09-06 17:37:56 -03:00
Matt Atlas
0dd08df5b2
Refactors sound groups to use decls instead of a massive switch with dozens of global lists. ( #9702 )
2020-08-28 20:47:00 +02:00
Wowzewow (Wezzy)
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
Geeves
33ad8096fb
The Great Spanning ( #9320 )
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This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Matt Atlas
c6d9cba325
Changes up a lot more messages to look like emotes. ( #9133 )
2020-06-18 10:29:47 +02:00
Matt Atlas
71fc63d2c7
Fixes an air damage runtime and whisper verb printing ( #9110 )
2020-06-13 11:50:41 +02:00
Geeves
482b749ff4
Misc Attack Message Fixes ( #8532 )
...
You can now put flags on windows without bashing them.
Compartmental circuit kits no longer display pickup error messages when you put it back in the big box.
2020-03-29 12:28:39 +03:00
Matt Atlas
72c968eba6
Genericises rotate() on objects. ( #8430 )
2020-03-17 17:17:42 +01:00
mikomyazaki
21f348ec57
Adds a unit test to check for any missing initial icon states ( #8332 )
2020-02-23 02:43:12 -03:00
fernerr
d13a6058ec
Remaps the Srom, adds a bunch of map assets that were used during the skrell arc ( #8175 )
2020-02-10 17:43:54 +01:00
Wowzewow (Wezzy)
48e4227b24
adds new window cracking and message formatting ( #8132 )
...
also adds some consistency of glass sound naming schemes
and any glassbreak noises properly uses the list now in sound.dm
2020-02-02 13:12:46 +01:00
NonQueueingMatt
d70c6824b7
Fixes Pun Pun causing runtimes by knocking on windows.
2020-01-07 15:00:16 +01:00
Matt Atlas
c087a0a0bf
Ports a psionic system from Bay. ( #7717 )
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* Ports a psionic system from Bay.
* Rip out this shitcode.
* shitcoden't
* fixes
* it should work fully now
* Admin fixes
* Remove todos
* remove todos part 2
* Removes psi-armour. We don't need this for now.
* Skrell are now operants. Tweaks coercion.
* Adds thralls.
* Temp removal of psiarmour. Fixes psigrabs.
* Thrall assay.
* fixes
* More fixes
* unused define cleanup
* Log and powers
* Skrell powers are done.
* Update code/modules/psionics/events/mini_spasm.dm
Co-Authored-By: Geeves <ggrobler447@gmail.com >
* Update code/modules/psionics/events/mini_spasm.dm
Co-Authored-By: Geeves <ggrobler447@gmail.com >
* Update code/modules/psionics/equipment/cerebro_enhancers.dm
* did this work???
* jargon
* arrow's fixes
Co-authored-by: Geeves <ggrobler447@gmail.com >
2019-12-24 11:32:05 +01:00
Werner
cb4a712851
Enforces Lineendings and adds Editorconfig ( #7657 )
2019-12-21 16:19:24 +01:00
fernerr
aa2e02c1a6
Shuttle update: Part Two: The Legion Protects ( #7457 )
2019-11-23 18:50:19 +01:00
Matt Atlas
5da2a9c24b
Splits organs into organ/internal ( #7441 )
2019-11-20 23:07:10 +01:00
Werner
af16a489a6
Removes Weapons ( #7415 )
...
* Adds icon and hitsound where needed.
* Moves alt_attack to /obj/item and deletes weapons.dm
* Replaced /obj/item/weapon with /obj/item
* Fixes merge issues.
* Fix merge issues.
2019-11-16 18:36:13 +01:00