Commit Graph

185 Commits

Author SHA1 Message Date
Fluffy
32d83f56df Pain (#16088) 2023-03-24 21:35:07 +00:00
Matt Atlas
31c73ead85 Ports the radiation subsystem and cleans up damage flags. (#15715) 2023-02-07 13:22:47 +01:00
SleepyGemmy
ce0076aba6 Security and Brig QoL Tweaks (#15434)
*
2023-01-21 12:45:21 +01:00
Matt Atlas
25fd3ba098 Stops shuttles from bringing background turfs with them. (#15580) 2023-01-20 14:52:01 +01:00
Fluffy
04d89f212a Singletons + refactor of /datum/observ + refactor of /decl/ into /singleton/ (#15519) 2023-01-10 19:22:14 +01:00
Matt Atlas
b1869884c1 Revert "Singletons + refactor of /datum/observ (#15487)" (#15515) 2023-01-05 19:21:22 +01:00
Fluffy
0ddcf0817a Singletons + refactor of /datum/observ (#15487) 2023-01-05 18:41:40 +01:00
Geeves
252436ae4d Genetic Skeletonization & Mutation Refactor (#15293) 2022-12-18 20:23:43 +01:00
Matt Atlas
4db452cfa8 Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings. (#15054)
* Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings.

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/machinery/machinery.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2022-11-11 01:51:40 +01:00
Matt Atlas
65cece06b7 Adds a ship to ship combat system and weapons for the Horizon. (#14851) 2022-11-05 20:11:16 +01:00
Jaraci
a527c73f6e Broken windows now drop all their materials when shattered (#14861) 2022-10-25 12:03:01 +02:00
Matt Atlas
f768a9022d Removes ERT from standard gameplay. The Horizon now sends distress beacons for other Overmap vessels instead. Barricades and crew armoury buff. (#14371) 2022-08-02 17:59:51 +02:00
SleepyGemmy
09fea6902c Fixes Windows and Window Frames on Centcomm Not Smoothing (#14416) 2022-07-11 12:18:04 +02:00
SleepyGemmy
005f30b76f Window Rework (#13805) 2022-07-05 14:27:29 +02:00
Wildkins
fc2a99f1a8 Explosion Performance (#13988) 2022-05-17 18:11:40 +02:00
Wildkins
a4461a17af Implement Bay's SSmachinery and power usage updates, further unclogging the toilet (#13910) 2022-05-16 18:50:16 +02:00
alberyk
3f86f85675 announcement fixes 2022-01-30 20:42:56 -03:00
alberyk
4b32268c1a Merge branch 'master' into final_shuttle_touches_and_stuff
# Conflicts:
#	code/game/objects/structures/window.dm
#	code/modules/client/preference_setup/loadout/loadout_uniform.dm
2021-12-21 16:51:40 -03:00
Geeves
aec7d4748f Full Window Blending (#12732)
* Full Window Blending

* cl

* last bits

* phoron windows

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
2021-12-19 22:10:34 +01:00
Werner
ae58ffe264 Away Mission Events (#12802) 2021-12-04 02:23:24 +01:00
alberyk
b37dfdcb96 shuttle stuff 2021-09-24 18:33:32 -03:00
alberyk
807769071b Merge branch 'master' into medbay_fixes_and_shit 2021-09-22 22:29:51 -03:00
Alberyk
6ea66b23f6 Adds new full windows (#12434) 2021-09-17 12:36:40 +02:00
Alberyk
e58c807b8c jobs 2021-09-02 15:13:08 -03:00
Alberyk
3055addda2 icon fix again 2021-08-26 21:15:17 -03:00
Alberyk
2d24fc47fa fix window placeholder 2021-08-26 21:14:41 -03:00
Alberyk
6810632cd8 wall unfucking 2021-08-22 12:47:20 -03:00
Alberyk
f5548eb5e3 Merge branch 'master' into updates_stuff
# Conflicts:
#	code/game/objects/structures/window.dm
2021-08-04 23:08:28 -03:00
Alberyk
48adf7f5cf New scc shuttle walls and windows (#12284) 2021-08-04 16:21:40 -03:00
Ferner
2307beaff6 Merge branch 'master' into placeholder 2021-02-17 06:12:13 +01:00
Matt Atlas
c30cd94024 Reworks armor damage reduction + armor components + more goodies. (#11106)
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.

Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Ferner
e873b3ce67 Placeholder windows 2021-02-08 15:14:02 +01:00
Wowzewow (Wezzy)
31e5669f22 New button sprites (#10820) 2020-12-22 01:54:34 -03:00
Wowzewow (Wezzy)
307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
Matt Atlas
0dd08df5b2 Refactors sound groups to use decls instead of a massive switch with dozens of global lists. (#9702) 2020-08-28 20:47:00 +02:00
Wowzewow (Wezzy)
7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Geeves
33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Matt Atlas
c6d9cba325 Changes up a lot more messages to look like emotes. (#9133) 2020-06-18 10:29:47 +02:00
Matt Atlas
71fc63d2c7 Fixes an air damage runtime and whisper verb printing (#9110) 2020-06-13 11:50:41 +02:00
Geeves
482b749ff4 Misc Attack Message Fixes (#8532)
You can now put flags on windows without bashing them.
    Compartmental circuit kits no longer display pickup error messages when you put it back in the big box.
2020-03-29 12:28:39 +03:00
Matt Atlas
72c968eba6 Genericises rotate() on objects. (#8430) 2020-03-17 17:17:42 +01:00
mikomyazaki
21f348ec57 Adds a unit test to check for any missing initial icon states (#8332) 2020-02-23 02:43:12 -03:00
fernerr
d13a6058ec Remaps the Srom, adds a bunch of map assets that were used during the skrell arc (#8175) 2020-02-10 17:43:54 +01:00
Wowzewow (Wezzy)
48e4227b24 adds new window cracking and message formatting (#8132)
also adds some consistency of glass sound naming schemes
and any glassbreak noises properly uses the list now in sound.dm
2020-02-02 13:12:46 +01:00
NonQueueingMatt
d70c6824b7 Fixes Pun Pun causing runtimes by knocking on windows. 2020-01-07 15:00:16 +01:00
Matt Atlas
c087a0a0bf Ports a psionic system from Bay. (#7717)
* Ports a psionic system from Bay.

* Rip out this shitcode.

* shitcoden't

* fixes

* it should work fully now

* Admin fixes

* Remove todos

* remove todos part 2

* Removes psi-armour. We don't need this for now.

* Skrell are now operants. Tweaks coercion.

* Adds thralls.

* Temp removal of psiarmour. Fixes psigrabs.

* Thrall assay.

* fixes

* More fixes

* unused define cleanup

* Log and powers

* Skrell powers are done.

* Update code/modules/psionics/events/mini_spasm.dm

Co-Authored-By: Geeves <ggrobler447@gmail.com>

* Update code/modules/psionics/events/mini_spasm.dm

Co-Authored-By: Geeves <ggrobler447@gmail.com>

* Update code/modules/psionics/equipment/cerebro_enhancers.dm

* did this work???

* jargon

* arrow's fixes

Co-authored-by: Geeves <ggrobler447@gmail.com>
2019-12-24 11:32:05 +01:00
Werner
cb4a712851 Enforces Lineendings and adds Editorconfig (#7657) 2019-12-21 16:19:24 +01:00
fernerr
aa2e02c1a6 Shuttle update: Part Two: The Legion Protects (#7457) 2019-11-23 18:50:19 +01:00
Matt Atlas
5da2a9c24b Splits organs into organ/internal (#7441) 2019-11-20 23:07:10 +01:00
Werner
af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00