Commit Graph

17507 Commits

Author SHA1 Message Date
TheStryker
5b9ccaf2d8 Adds an unathi shaman staff to the loadout. (#10137)
With permission from Herpetophilia, this adds an unathi staff to the loadout, sacrilegiously held by a human below. It's available in the religion loadout tab.
2020-10-03 19:11:01 +03:00
Geeves
d155132fa1 Aquaponics and Molluscs (#10067) 2020-10-03 13:48:29 +02:00
Geeves
2468e1e408 Vaurca Blinders Colouring and Fix (#10079) 2020-10-03 13:42:36 +02:00
Geeves
148ccde236 Simple Animals Ghostears Tweak (#10130) 2020-10-03 13:42:26 +02:00
flpfs
511f0d3ec5 Changes crossbow damage type (#10131) 2020-10-03 13:42:16 +02:00
Geeves
c55fe8c2e8 Ghost Role Cancel Fix (#10139) 2020-10-03 13:42:02 +02:00
Alberyk
8fa0dc26fa Fixes the sawn-off improvised shotgun having no sprite (#10154) 2020-10-02 22:57:35 +02:00
Matt Atlas
16feae4eeb Fixes the AI having a perma black screen. (#10152) 2020-10-02 17:49:19 +03:00
Geeves
ea5c5d2dda Unique Animal Hitzones (#10125) 2020-10-02 16:38:54 +02:00
Geeves
5db1ee71c3 Funky Containers Fix (#10144)
You will now place a storage item into a disposal bin even without harm intent, if the container is empty.

While not explicitly a bug, it's strange and unintended behaviour.

Fixes #10143
2020-10-02 09:01:10 +03:00
flpfs
1f9bc76eb8 Balances skrellian voidsuit, balances security vest and voidsuit, EVA RIG can no longer carry toolbox. (#10121)
Skrell voidsuit now has values that make sense since it was stronger than the sec voidsuit.
The normal sec vests have now more balanced armor values.
Changes the sec voidsuits to match the values of the vest.
EVA suits can no longer carry toolboxes in their suit storages, but the CE's suit now can.
2020-10-02 08:54:08 +03:00
Matt Atlas
556f1aa86f Fullscreen overlay rework, full-black unconsciousness overlay, overlay fadeout animations + more. (#10053)
Ported the clickcatcher from tg/bay. You can now click black spots to turn. Isn't that handy, especially with vision cones.

    Reworked fullscreen overlays into an easier and better system, courtesy of PsiOmegaDelta.

    Similiarly, added fadeout animations to all pain overlays, plus unconsciousness.

    Fixed the vampire frenzy overlay never showing.

    Unconsciousness is now FULL darkness.

    Flashing mobs is now an inbuilt proc.
2020-10-02 08:53:14 +03:00
flpfs
c8cb6420aa Fixes detective jacket (#10140) 2020-10-01 15:57:29 -03:00
Geeves
aff14775b5 Sleeper UI and Stuff (#10113) 2020-10-01 19:48:35 +02:00
Alberyk
9fe91df7ca Fixes consular officer and corporate liaison not having the proper Tajara restrictions (#10145) 2020-10-01 18:59:09 +02:00
Geeves
fd364943c7 /tg/station Attack Animation (#10059) 2020-10-01 18:17:55 +02:00
Geeves
ea9d9c5237 RFD-X Fixes (#10136) 2020-10-01 18:17:40 +02:00
flpfs
615c89ba54 Remove Xenobotanist access to Hydroponics (#10097) 2020-10-01 18:17:27 +02:00
Geeves
deef6a162e Flesh to Stone Fixes (#10134) 2020-10-01 18:16:00 +02:00
Geeves
436e1f4670 UI Icon Fix (#10138) 2020-10-01 18:15:37 +02:00
Alberyk
85f875d5c2 Changes some antag items names and descriptions (#10099) 2020-10-01 18:12:37 +02:00
Geeves
ba0d4cbd2b Mining Coin Fix (#10111) 2020-10-01 18:12:17 +02:00
flpfs
3d8863e3e3 Increase shrapnel removal chances (#10105) 2020-10-01 01:48:36 -03:00
sadkermit
d8e7edc931 Chemistry Update Tweaks/Fixes (very overdue, sorry) (#10102) 2020-10-01 01:45:23 -03:00
Alberyk
fa348a2a7a Nerfs Summon Creature Swarm (#10098) 2020-10-01 01:44:52 -03:00
Wowzewow (Wezzy)
05f51bdc73 Departmental caps but not broken (#10123) 2020-09-29 19:44:35 +02:00
Geeves
cba559a32e Disruptor Nerf (#10085)
* Disruptor Nerf

* Update geeves-disruptor_nerf_two.yml
2020-09-28 20:42:30 -03:00
Alberyk
8c873806c2 Makes so that lantern's light is no longer directional (#10086) 2020-09-28 20:41:15 -03:00
Erki
67260c6016 Revert "Departmental Softcaps (#10072)" (#10119)
This reverts commit 0a778af625.
2020-09-29 00:07:26 +03:00
Wowzewow (Wezzy)
0a778af625 Departmental Softcaps (#10072) 2020-09-28 13:36:04 +02:00
Geeves
23bb263acb Vaurca Martial Art Fix (#10088) 2020-09-28 13:35:54 +02:00
Geeves
157c899df1 Full Auto Fire Fix (#10091) 2020-09-28 13:35:45 +02:00
Alberyk
7ee11e341f Fixes #10101 (#10104) 2020-09-28 13:35:20 +02:00
Alberyk
3b35255db2 Tweaks some custom item stuff (#10075) 2020-09-27 21:11:28 -03:00
fernerr
288de5811c Fixes the ship debris announcement playing for standard meteor showers (#10108) 2020-09-27 20:59:38 -03:00
Geeves
749eea8cb1 Ammo Display Fix (#10096)
Fixed HUD ammo displays being lopsided when ammo counts were between 20 and 9.
2020-09-27 18:41:21 +03:00
Geeves
51729c979e Shotgun HUD Fix (#10093)
Shotgun ammo HUDs now properly update when racking the gun.
2020-09-27 18:35:58 +03:00
Geeves
e1683cbb7e Cooking Tooltip Eyesore Fix (#10103)
Cooking appliance tooltips only appear when you shift hover over them, instead of popping up wildly as you hover over the kitchen.
2020-09-27 18:34:31 +03:00
Geeves
896f1940c4 Ammo Pile Fixes (#10094)
Fixes ammo 'duplication' when stacking ammo from a storage container.
    Fixes ammo piles not taking the correct ammo types.

Fixes #9347
2020-09-27 16:14:09 +03:00
Geeves
00e4c55091 Species Gear Fix (#10080)
Vaurca and offworlders now spawn with their inhalers and pills even if their backpacks are full of loadout gear.
2020-09-27 16:13:01 +03:00
Geeves
40b6a1b995 Throwables Fix (#10066)
Catching fragile containers no longer causes them to shatter.
    Catching items no longer plays the hit by thrown item sound.
2020-09-27 16:12:49 +03:00
Geeves
61f0c6edec Ports Bay/Europa UI Icons (#10065)
Ported a modified human UI from Bay/Europa with minor edits.

Ported from Baystation12/Baystation12#25763

I made the "condition nominal" icons invisible to fit with our old UI style, but I left the transparent icons in the .dmi, if someone wanted to use it for something.
2020-09-27 15:12:29 +03:00
Geeves
1e322fcfb4 Immersive Vine Gameplay (#10052)
Added sounds and an animation to hitting space vines.
    Sharp or edged items now deal double damage against vines, which makes high damage weapons better for vine clearing.
    Attacking plants no longer produces a visible message.
2020-09-27 15:11:35 +03:00
TheStryker
6a7e26225c Adds Gadpathurian clothes to the loadout. (#10045) 2020-09-27 15:11:08 +03:00
Geeves
e4ce70530b Firearm Delay Fix (#10084) 2020-09-27 01:08:16 +02:00
Geeves
d827c5e477 Better Icarus Event (#10048)
* Better Icarus Event

* more gore ft. ferner

* arrow's request

* update event probabilities excel sheet

* gets rid of some old code

* better ifism
2020-09-27 01:07:27 +02:00
Geeves
570f4de0e4 Armband Fix (#10049) 2020-09-27 01:02:29 +02:00
Geeves
f8db2849b8 Cooking Tooltips (#10036) 2020-09-27 01:01:13 +02:00
Geeves
62b55b76ff Pod Survivor Flare (#10051)
* Pod Survivor Flare

* EPMC survivor fix
2020-09-27 00:51:35 +02:00
Erki
5ea7f6995e Preloading RSC from external URLs (#10095)
Ports the external URL preloading from tg-station. This allows us to point the config to an external URL, from which the .rsc file will be downloaded. This will be way faster than using the BYOND system, as we don't have to deal with BYOND's netcode.
2020-09-26 22:46:47 +03:00