Commit Graph

24618 Commits

Author SHA1 Message Date
Matt Atlas
5e9f7f6ddf Modifies some current sounds and adds some new ones. (#5489)
Pretty much title, swapped some sounds around and added a few new ones.
2018-11-10 04:54:14 +01:00
BurgerLUA
71635096fc Added (#5587) 2018-11-09 20:03:26 +01:00
BurgerLUA
5dddb44e31 added (#5581) 2018-11-09 02:28:48 +01:00
BurgerLUA
dadb0ffcfb OH NO (#5580) 2018-11-09 00:05:21 +01:00
Alberyk
5988ca2b51 Adds the Ha'rron MK.IV light tank (#5567)
This pr adds a tank, reserved for a future event and adminbus. Sprites were made by kyres1.
Adds some sounds to certain mecha actions, like loading crates or using a drill.
Ports padded caps from baystation.
2018-11-08 23:42:19 +01:00
BurgerLUA
72354100bd Roundtime Based on Realtime (#5500)
* added

* arrow requested changes

* actually does arrow's request
2018-11-08 23:40:43 +01:00
Alberyk
72a8d47b7a Fixes being able to upload ai/borgs laws while in non-station z-levels (#5574)
What the title says, you can now only upload borgs and ai laws if you are on a station z-level.
2018-11-08 22:53:03 +02:00
BurgerLUA
f1685725e6 Added (#5565) 2018-11-06 22:16:44 +01:00
Werner
2360b5f2e8 Merge branch 'upstream-master' into upstream-development 2018-11-06 14:14:08 +01:00
BurgerLUA
62ad2953e1 Phoron Salt Tweaks (#5547)
* Added

* aaaa forgot about volume

* adds a max safety check

* actually buff it a little more since it's weaker than nitro
2018-11-06 10:14:43 +01:00
BurgerLUA
fe2aa75b00 Pianist Circumcision and Misc Tweaks (#5560)
* Added

* MARKER BE GONE

* oops
2018-11-05 23:37:57 +01:00
Werner
54b56fffac Bugfixes (#5554)
A few bugfixes.

Fixes the cam networks in the bar / library / chapel / kitchen / hydroponics
Adds additional monkeys to xenobio
Increases the amount of fuel thrown by the flamethrower
Changes the L6 to use the correct icon states depending on the ammo
Fixes messed up astroid tiles
2018-11-05 22:39:42 +02:00
BurgerLUA
cd13807571 Readds the Ice Cream Vat (#5545)
Fixes #5542
2018-11-05 14:31:51 +02:00
Erki
06fdd0471d Fuck (#5548) 2018-11-05 11:46:16 +01:00
Mykhailo Bykhovtsev
8dbf3ceff6 Diona and Synth bugfixes (#5546)
- Diona are no longer blind all the time. Fixes #5543
- Radium doesn't spam Diona with messages. Fixes #5544 
- Synthetics like AI/cyborgs/PAI can now talk. Fixes #5516
2018-11-05 09:19:02 +01:00
BurgerLUA
8144523f0e Science and Infestation Fixes (#5541)
Fixes #5537
Fixes #5540
Fixes toxin's airlock lacking an air sensor.
Fixes xenobiology access maintenance.
2018-11-05 07:22:11 +02:00
BurgerLUA
5b71440cdc Temperature + Reagent Fixes (#5535)
Fixes #5530
Fixes #5533

Also reduces the burn damage from hot reagents by 90%.
2018-11-05 07:11:02 +02:00
Dwago
122be6992d Fixed grammar mistake (#5532) 2018-11-05 01:22:12 +02:00
Erki
39fdb72078 Borgs can talk (#5529) 2018-11-05 00:09:22 +01:00
Alberyk
2bd94d08ac Fixes species rig suits icon (#5523)
* Might fixes some ipc things, I guess.

* Fix this bug too.
2018-11-04 22:10:33 +01:00
ParadoxSpace
ceaafa50ac actually adds hos cloak (#5505) 2018-11-04 23:09:41 +02:00
BurgerLUA
e551dc6577 Fixes #5510 (#5521) 2018-11-04 23:09:20 +02:00
Doc
a13fb61620 Ninjas begin with basic acutators (#5492)
Actually being able to navigate EVA reliably without imminent death behind any jump better facilitates the mobility the ninja is focused around.

Feedback thread: https://forums.aurorastation.org/viewtopic.php?f=18&t=11931
2018-11-04 23:08:26 +02:00
Erki
a85c687146 Allow hard daemon reboots at regular intervals to help with memory (#5503)
DreamDaemon leaks memory between restarts, which might exacerbate us potentially running out of memory. This allows us to reboot the server every n rounds.

Also refactors the way we handle things that should be saved inbetween rounds. Like gamemode and the restart counter.
2018-11-04 18:38:10 +02:00
Werner
38adc2f203 AIs cant be traitors (#5456)
AIs are no longer able to become traitors
Adds a gamemode where traitors and malf coexist.
2018-11-04 16:58:51 +02:00
OneOneThreeEight
96941d7348 Changes the accuracy formula, also changes accuracy to almost all guns across the board (#5434)
Without an in-depth explanation this effectively makes it so that the accuracy stat to a gun DOES matter, and it matters rather substantially.
2018-11-04 14:44:33 +01:00
Werner
86a9f5cb48 Merge branch 'upstream-master' into upstream-development 2018-11-04 13:49:40 +01:00
BurgerLUA
c66b7c1941 Gamemode Requirement Tweaks (#5247)
A lot of the gamemodes had bad requirements for players and antags, and as a result, it would result in bad rounds that were either incredibly boring or one sided. Gamemodes would appear to be far too common, such as changeling and vampire, as the requirements for players and antags are VERY little.
2018-11-04 12:35:01 +02:00
BurgerLUA
c6e59a20d6 Balance Tweaks for Temperature Reagents (#5501)
There was a bit of an oversight when it came to two damage formulas that I thankfully picked up. While testing everything in development. This PR changes the formulas for burn damage and temperature change caused by reagents.
2018-11-04 12:22:05 +02:00
Erki
a6be2156f8 Travis Musings (#5116)
Bumps Flyway.
Moves a script that should be a code check to the code checks.
2018-11-03 23:36:36 +01:00
ParadoxSpace
85fe79ac11 Adds Hair Pins (#5474)
Adds (read:ports) a few hair pins, a few hair bows, more hair flower pins, and flower crowns. Make a wood circlet, then apply sunflower/poppy/harebell seeds to make a flower crown.

This PR also fixes department jackets, and finishes up by adding a sec cloak (and hos cloak) and sec jacket.
2018-11-04 00:29:12 +02:00
BurgerLUA
1b10bb1fe5 Temperature Reagent System (#5423)
Overview
This is the github WIP PR for the reagent system project. This is for other developers and users to track progress of the code if they're curious about it, as well as to show that it actually works.
2018-11-04 00:17:40 +02:00
Mykhailo Bykhovtsev
581f9c6153 Diona update (#5381)
This was requested by Lore team.

Diona no longer splits after loosing their head.

Without head Diona's speech range is reduced to 3 tiles(number might be changed) and is muffled.

Without head Diona goes blind

Time to regenerate limb for Diona is increased from minute to 10 minutes. Fixes #5472 Fixes #5418

Diona will be notified when they attempt to regrow lost limb.

Tiny code cleanup(replacing usr << with to_chat)

Radium now cures burn, brute, toxin damage for Diona.

All reagents that affect Diona gestalt now affect nymphs as well

When being split diona Gestalt now distributes all reagents to nymphs equally.
2018-11-04 00:00:38 +02:00
Dwago
8bfdd464d7 Plastic Surgery 2.0 (#5455)
Originaly I decided to just port from paracode but decided to just code it a more simple way with less hassle of porting it.

"Added the ability to do plastic surgery to fix disfigured face's and for other purposes. Credit to MarinaGryphon for Assistance"
2018-11-03 20:43:33 +02:00
BurgerLUA
d07e1163e2 Kitchen, Bar, Chapel, Library, and Hydroponics Map Overhaul (#5332)
Massively modifies all locations mentioned in the title to be significantly more optimized and pleasing to the eye.
2018-11-03 16:30:40 +01:00
Werner
a42e6a118b Converts Economy to a Subsystem (#5253)
Converts Economy to a Subsystem and cleans it up a bit
2018-11-03 15:34:22 +02:00
Werner
866da21d57 Improves the Type selection (#5453)
Changes the type input to a text input and runs that through text2path
2018-11-03 15:05:14 +02:00
Mykhailo Bykhovtsev
9006de231d Chess quality of life update (#5458)
You can now fast fill chess board by clicking on it with chess pieces box.

You can now shake off all pieces off board by clicking on board in your active hand.

Chess box now picks up all chess pieces of same color as box off the turf by clicking on the chess piece
2018-11-03 00:31:25 +02:00
Werner
757ee16bc1 Added the smartheater (#4633)
Adds a smartheater to the kitchen to store prepared food.
https://forums.aurorastation.org/viewtopic.php?f=18&t=10824
2018-11-03 00:17:41 +02:00
ParadoxSpace
ecc775bf2d Unapologetic Cargo Buffs (#5488)
adds a third cargo tech slot.
feedback thread was https://forums.aurorastation.org/viewtopic.php?p=105451

there's like three chairs. three lockers. cargo's clearly meant for 3 techs, 1 QM, and 4 miners. c'mon now.
2018-11-02 21:06:02 +01:00
Werner
2447da3d6e Adds additional logging to figure out what causes NULL job entries in the db (#5494)
Adds additional logging to figure out what causes NULL job entries in the db
Adds logging of the alt_titles the chars join with.
2018-11-01 11:42:48 +02:00
VTCobaltblood
76dcd0a128 Lighter tweaks (#5479)
Zippo messages are no longer red. For those who want to opt out of the zippo flavor text spam, but still have a lighter at loadout, the cheap lighter has been added in there. The zippo's description has been tweaked so that it's slightly more obvious that it's going to spam flavor messages.
2018-11-01 01:48:43 +02:00
Alberyk
b556b67c15 Adds slot machines (#5482)
This pr ports the slot machines from tg, as suggested in the forums. They are not implemented anywhere in the map, but can be built using a board that you can print in research.
2018-11-01 01:40:45 +02:00
Werner
66aa7a3cb8 Added a language variable to NTSL (#5470)
Adds a variable that contains the language of the transmission to NTSL.
Adds a language parameter to the broadcast function.
2018-11-01 01:30:19 +02:00
Kaedwuff
5e288af379 Adjustments to Wizard Spells (#5335) 2018-10-29 17:50:10 +01:00
BurgerLUA
713664bef6 Directional Firelock Spawning (#5425)
Overview
Firelocks now generate their direction based on its surroundings. This only applies to firelocks that spawn in the map. This is entirely a cosmetic feature and any bugs that will (incredibly unlikely) occur will not cause a max singularity to spawn.

https://i.imgur.com/msEMNR2.png
2018-10-29 00:02:19 +02:00
Mykhailo Bykhovtsev
81523a4a96 Orion trail prizes are only for cool kids (#5473)
* Rework

* changelog

* Few more removals

* Tiny tweaks

* tabs
2018-10-28 13:37:49 +01:00
Mykhailo Bykhovtsev
76c630dcfb Updating spawn(Create Object) for admin panel (#5442)
Create Object now populates list of objects instantly. Compared to original 3-4 seconds of freezes.
Quick Create Object was removed due to regular being extremely fast.
2018-10-28 11:02:17 +01:00
Dwago
65f0c886c1 adds the ability to tear and burn flags (#5325)
Adds the ability to tear flags down and burn them
2018-10-28 01:43:03 +03:00
Matt Atlas
77091850ee Adds sounds for clapping, adds a golfclap emote. (#5476)
Adds a sound to the *clap emote.

Adds a new emote, *golfclap, essentially clapping but just disappointed clapping. Uses another soundbyte.
2018-10-27 22:11:25 +02:00