Geeves
d3196306f8
Pineapple Pizza ( #10768 )
2020-12-13 12:35:45 +02:00
Geeves
267f348174
Xenofauna Guns ( #10700 )
2020-12-12 16:47:39 -03:00
Wildkins
2232bf39f4
Flamethrowers: Burn 'Em Out ( #10736 )
2020-12-12 16:47:03 -03:00
Sparky
cec75fd60d
Chopsticks (For Rice Tubs and the Kitchen) ( #10744 )
2020-12-11 13:26:13 -03:00
Doc
ce06a031d7
Additional Dominian capes ( #10745 )
2020-12-11 13:19:57 -03:00
Wowzewow (Wezzy)
0f9b713e1d
Badge fixes ( #10774 )
2020-12-11 12:05:20 -03:00
Wowzewow (Wezzy)
758c05cc83
Big Ol' Balloon Bombardment ( #10734 )
...
This was totally worth it.
2020-12-10 00:54:34 -03:00
Geeves
474d3ab855
Silicon Adjacency Fix ( #10756 )
2020-12-09 13:42:47 -03:00
Geeves
5cae540369
Pull Fall Fix ( #10755 )
2020-12-09 13:42:24 -03:00
Geeves
ba0c27d577
Dead MALF Power Fix ( #10754 )
2020-12-09 13:41:53 -03:00
Geeves
adbed34352
Vampire Embrace Fix ( #10753 )
2020-12-09 13:40:22 -03:00
Geeves
6d35d554d8
Cult Ghost Mouse Opacity Fix ( #10750 )
2020-12-09 13:39:56 -03:00
Geeves
a100c778f0
Punch Hotfix ( #10763 )
2020-12-09 15:13:14 +01:00
Geeves
cabd9bb859
Industrial Jugs ( #10672 )
2020-12-09 11:01:40 +01:00
Geeves
0d70630e7c
Cigarettes Burn ( #10670 )
2020-12-09 11:01:26 +01:00
Geeves
7a0f88305b
Drone Eye Fixes ( #10741 )
2020-12-09 11:01:16 +01:00
Geeves
45b93691d7
Right Side Up ( #10699 )
2020-12-09 11:01:06 +01:00
Geeves
15286af2fe
Changeling Sting Refactor ( #10663 )
2020-12-09 10:15:35 +01:00
Geeves
d8c9c9a657
Radio Usage Fixes ( #10690 )
2020-12-09 10:15:02 +01:00
Wowzewow (Wezzy)
f4956185cd
Refactors Glass Jars ( #10703 )
2020-12-09 10:10:59 +01:00
Sparky
80633a407b
Customise Medibot Speech ( #10730 )
2020-12-09 10:10:41 +01:00
Wowzewow (Wezzy)
6b86c585fd
Adds bronze officer badges. ( #10723 )
2020-12-09 10:10:29 +01:00
Wildkins
860974ec9d
Refactor vending spritesheets (again) ( #10706 )
2020-12-09 10:10:15 +01:00
Wildkins
7fecfbe108
Replace VueUI Titlebar backend with Karolis' version, fix window offsets ( #10746 )
...
Fixes some issues some users had with selecting/dragging VueUI windows with the Windows Taskbar unhidden
Also cleans up the backend quite a bit thanks to @Karolis2011's rewrite
2020-12-08 17:25:06 +02:00
Wildkins
3d9543e877
Bugfix Shotgun 3: The Revengeance ( #10737 )
2020-12-08 11:45:05 +01:00
Wildkins
63c6cd2158
Bugfix Shotgun ( #10732 )
...
* Bugfix Shotgun
* fix changelog
2020-12-08 11:43:09 +01:00
Geeves
46a7a7d4ff
Pick-up Animation Fix ( #10738 )
2020-12-07 12:17:25 +01:00
Wildkins
1558cc98cd
Fix scrollbars not appearing on some UIs, debug icon appearing for non-devs, close handling ( #10735 )
...
* Fix scrollbars not appearing on some UIs, port VueUI close handling fix
* actually fix closing
2020-12-07 00:17:13 +01:00
Wildkins
b053ce9ba7
VueUI Titlebars, Resizing, and Scrolling ( #10528 )
...
TL;DR: Goodbye gross white BYOND titlebar ruining my immersion, hello beautiful theme-matched titlebars of the future. Screenshots below.
Removes the BYOND titlebar (and thus resizing / dragging features) and replaces them with Vue/JS replacements, which may be styled as needed.
Added a debug button that appears when UIDEBUG is defined if the user has developer permissions, thereby allowing UI developers to toggle debug mode on/off at will in-game
A few minor styling tweaks (like adding a parameter to have buttons be an icon only so they don't have an extra margin-right sticking out)
Pretty much all of the JS heavy lifting here was ported from /tg/ and then butchered by yours truly, to get it working with our Vue system rather than their React-based system. There are no doubt more than a few JS warcrimes in here, so I'd appreciate a thorough, but gentle, review of things, as well as a decent bit of testing.
2020-12-06 20:23:54 +02:00
Wildkins
23791c531b
2016 Bugfix Roundup ( #10731 )
...
Fixes #833
Fixes #934
Fixes #1125
Fixes #1186
2020-12-06 15:09:05 +02:00
Sparky
40e8c9446d
Goggles/Dropper Fix ( #10728 )
...
Same as before. Goggles on your forehead don't block droppers.
2020-12-06 14:47:18 +02:00
Geeves
fec75da340
EMT -> First Responder ( #10453 )
...
Emergency Medical Technicians have been renamed to First Responders, their duties remain the same, for now.
2020-12-06 14:46:57 +02:00
Wildkins
bc2ada79bd
Fix Mechfabs not dispensing synthskin limbs ( #10709 )
...
title
note that this also makes all ipc limbs a subset of external/[organ_type]/ipc now
fixes #10707
2020-12-06 14:43:29 +02:00
fernerr
eff99433f9
Adds 2 new asteroid dungeon templates ( #10704 )
2020-12-05 22:21:58 -03:00
Wildkins
442f8707de
Destroy bad parent call in newspapers that fails dreamchecker ( #10729 )
2020-12-05 13:32:50 +01:00
Geeves
dd8f411bc9
T-ray Scanner Tweaks ( #10665 )
2020-12-05 12:49:34 +01:00
Geeves
d86edb45f6
Lubed Viscerators ( #10668 )
2020-12-05 12:49:06 +01:00
Geeves
131ad8a522
Gun-Kata: Path of the Antag ( #10677 )
2020-12-05 12:48:58 +01:00
Geeves
cf1a194790
No Grab Pulling ( #10693 )
...
You can no longer ctrl-click to pull people out of grabs.
2020-12-05 12:25:22 +02:00
Wowzewow (Wezzy)
1fb588cb9f
adds the ability to roll up newspapers ( #10683 )
...
adds the ability to roll up newspapers
2020-12-05 12:24:47 +02:00
Alberyk
fe2652cb83
Closet tweaks ( #10701 )
...
-you can't put big mobs inside closets anymore
-mobs can't hide inside wall closets anymore
2020-12-05 12:24:33 +02:00
fernerr
0119b4691f
Fixes airlock spawners not setting the buttons correctly ( #10724 )
...
The access buttons spawned in with the default command.
Now it sets it to cycle_interior or cycle_exterior depending on which side it is on.
2020-12-05 12:23:36 +02:00
Wildkins
844f23eba0
Fix crate + table handling ( #10712 )
...
changes:
bugfix: "Crates no longer pass through barricades or other objects that allow small objects (PASSTABLE) through."
refactor: "Crates being lifted (and other timed interactions with objects) now stop being lifted if the crate is moved."
2020-12-05 12:23:20 +02:00
TheStryker
dae63753bc
Changes water bottle description. ( #10691 )
2020-12-03 15:20:37 +01:00
Wildkins
d4476510e9
Fix polymorph wands not setting species properly ( #10708 )
2020-12-03 14:19:57 +01:00
Wildkins
d9e8dc6042
Fix medbot assemblies not applying fire/toxin/O2 skins ( #10715 )
2020-12-03 14:19:38 +01:00
Wildkins
e90465bc7c
Fix paper-taping on lockers ( #10713 )
2020-12-03 14:19:29 +01:00
Wildkins
cc87fe7a4f
Fix vending machines not updating their power when moved ( #10714 )
2020-12-03 13:09:34 +01:00
fernerr
9ef7db1adf
Fixes some colorable loadout hats ( #10711 )
...
The parents of these ended up overwriting the path, meaning the colorable versions were using the base version instead of the colorable one(which is white, instead of gray).
2020-12-03 11:03:44 +02:00
Wildkins
e3f50e4e41
Unapologetic Non-NT Liaison Bugfix ( #10710 )
2020-12-02 23:11:37 -03:00