Commit Graph

8141 Commits

Author SHA1 Message Date
HouseOfSynth 6407a22341 States when a player is winded when examined. (#9652)
If someone is winded and a player examines them, it will tell them that the player is winded. Hopefully this will lead to less folks touching winded people without realising. Meaning less "Stop that they're winded" in LOOC.
2020-08-13 22:19:54 +03:00
Wowzewow (Wezzy) 7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Matt Atlas 981a8aebab Fixes auto pain emotes + groan/scream spam. (#9661)
This bug made it possible for the game to pick a 70 pain strength emote at like 10 pain.

Which is no bueno.

Security machos can't cry, we all know that.
2020-08-11 13:36:59 +03:00
Geeves 08964ec3f3 Hardsuit and Pickaxe Bugfixes (#9594) 2020-08-11 12:17:33 +02:00
Matt Atlas c7c5d44a97 Reworks stasis, reshuffles life order, makes gases use defines. (#9409) 2020-08-09 13:20:06 +02:00
Matt Atlas 2f87460c49 Fixes italics and bold being autopunctuated (#9642) 2020-08-08 23:01:45 +02:00
Matt Atlas 59853821e3 Fixes IPCs/dionae/etc not calculating brainloss for death. (#9629)
HIDE YO WIFE
HIDE YO POSI
2020-08-07 22:10:58 +03:00
Matt Atlas 3ba9ddb8e0 You now only shout if you use !! instead of ! + apostrophe autopunctuation. (#9609)
* And I'm living one, big nightmare...

* We upload our status and beg for attention while they're all eating Cake in Capitol Hill...

* whisper fix

* SIGN

* Update code/modules/mob/language/language.dm

Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>

Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>
2020-08-07 11:59:29 +02:00
Crosarius 0413742f35 Do You Like Fishsticks? (#9589) 2020-08-06 20:58:06 +02:00
mikomyazaki 4de53f1d56 Replaced all instances of armour/armoury with armor/armory (#9593) 2020-08-06 20:57:30 +02:00
Werner d0984f805d Rats no longer spawn in areas covered by turrets (#9605) 2020-08-05 11:10:24 +02:00
Geeves 164066be9e Slime Clean-up (#9515) 2020-08-02 16:02:58 +02:00
mikomyazaki 9af9ae468d Drones now get a timer for their self-destruct (#9511) 2020-08-01 18:33:37 +02:00
Alberyk d9beb57bc0 Fixes nutriment subtypes not having proper taste. (#9556) 2020-08-01 12:41:32 -03:00
mikomyazaki 91e2a1ba6c Can now build all types of flooring without them existing first. (#9548) 2020-08-01 01:50:45 +02:00
Matt Atlas c1a0d1840f Ups diona max health to be 240 (#9531) 2020-07-30 23:56:34 +02:00
Erki 5a7f76f492 Update a custom synths SQL query (#9530) 2020-07-30 18:54:53 -03:00
Geeves 01d45ca2e1 Silicon Accents (#9429)
Stationbounds now have accents, starting off with Text-to-Speech, and can choose to mimic any accent.
    The bots that robotics can produce now also have TTS accents.
    IPCs can choose to use the TTS accent if they wish.
2020-07-30 20:49:09 +03:00
Matt Atlas 67b4e8a88c Fixes shells and shit having 300 health instead of 200 (#9524)
This means that you need -100 health to die currently, which is 200 - 300 for most species, which means you need to do 300 damage, which is bullshit.
2020-07-30 15:29:53 +03:00
Geeves 55fce4ee5f Robotics IPC EAL (#9518) 2020-07-30 01:49:38 -03:00
mikomyazaki 20858506af Matter decompilers now work on empty drinks cans. (#9505)
Fixes #9503
2020-07-29 21:53:58 +03:00
mikomyazaki e26c848c2a Faithless mobs wail less, but always when they acquire a new target. (#9447) 2020-07-28 17:09:53 +02:00
HouseOfSynth 00ebe0a0cb 50DPS Urinal fix (#9471) 2020-07-28 17:09:14 +02:00
Aboshedab 4a5a1a6e46 IPC - Citizenship and accents for IPC's (#9445) 2020-07-27 17:02:44 -03:00
Snakebittenn e554f22650 IPC Underwear Bugfix (#9482) 2020-07-26 23:45:15 -03:00
Snakebittenn 5a8d197be8 Small IPC Tweaks (#9326) 2020-07-26 21:48:30 +02:00
Chada-1 d7e680a575 Full rename of all real chems to bone apple tea'd versions. (#9400)
As a continuation of #9389
As a bonus, any drugs that mentioned their IRL counterpart in their description now describe their predecessor as ancient, and the new ones as modern. The biggest difference here is just the Antihistamine which was given a full new name. They're similar enough that they'll be recognized (most of them) but different enough for us to call our own and not care what the real medicines are/do since these are our sci-fantasy versions just inspired by them.
2020-07-26 13:19:41 +03:00
mikomyazaki 3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
Werner aa4ffc8959 DB Enhancement (#9155) 2020-07-25 23:28:31 +02:00
Geeves bce64cd998 Simple Animal Improvements (#9135)
Tweaked various simple animal messages to make it look better in the chat log.
    Aggressive grabs no longer refer to 'by the hands'.
    Getting a neck grab or higher on an aggressive animal restrains them from attacking.
    Strangling an animal now properly does damage to them.
2020-07-25 23:25:25 +03:00
Matt Atlas 88f4dd35e7 Fixes the ready button having the wrong sound effect (#9459)
Fixes the ready button having the wrong sound effect
2020-07-25 22:28:49 +03:00
Matt Atlas fbba380b32 Adds new synthlore title screens, reworks title logic. (#9407)
Leaving the lobby screen list empty now adds all icon states to the lobby screen list. Also, only one dmi plays at a time.

This means that adding a new title screen is now as simple as just adding it to the dmi. Or making a new dmi for a new category.

Added a new sound when you click things in the menu - more futuristic.
2020-07-25 15:34:28 +03:00
Matt Atlas 725cb16b06 Removes excessive groaning from unconscious mobs. (#9455) 2020-07-25 14:30:41 +02:00
Chada-1 b27d9b02a5 Stationbound Law Rework (#8957) 2020-07-25 02:33:13 +02:00
mikomyazaki 3ac9bd5849 Simplifies hearing into handle_hearing() (#9443)
Currently, hearing related stuff is handled in at least three places throughout Life(), and whether a mob is deaf or not is complicated - Handled by an sdisabilities flag, has_hearing_aid() and ear_deaf.

This change consolidates everything into handle_hearing(); whether a mob is deaf or not can be determined just by the value of ear_deaf using isdeaf()

Fixes #9310
Fixes #8490
2020-07-24 15:04:08 +03:00
Doxxmedearly 2728d39d73 Baby carp hide-hair (#9439)
Toggle hair coverage on baby carp brought up a menu of all mobs in view. No longer does that.
Doesn't do it by default anymore.
2020-07-24 11:14:29 +03:00
Chada-1 e83516c664 Bongoborgo v3 Borgo sprite adjustments (#9376) 2020-07-22 18:57:32 +02:00
Chada-1 8c14469018 Simple animal animations (#9393) 2020-07-22 18:49:36 +02:00
Joshie fb8af14858 Renames all instances of "Norepinephrine" to "Inaprovaline" (#9389)
It was a mistake to use real life chemicals on the grounds of "realism", especially when the chemical doesn't actually act realistically to how it does in real life. With the removal of the Inaprovaline medication as well, we can return the name to Norepinephrine, which was originally called Inaprovaline anyway.
2020-07-21 17:57:44 +03:00
mikomyazaki dce9b30a3f Maint drone diagnostics now reports overall damage only. (#9405) 2020-07-20 10:46:04 +02:00
Alberyk 88ce3ff47c Revert "Adds glide_size to atom_movable and removes tickcomp (#9373)" (#9402)
Either the pr is not working or I did something wrong on my side.
2020-07-19 22:40:44 -03:00
Matt Atlas f97101f18b Adds glide_size to atom_movable and removes tickcomp (#9373) 2020-07-19 20:30:14 -03:00
mikomyazaki f73a9b2e47 Removes trailing whitespaces on chat messages (#9395) 2020-07-19 11:39:08 +02:00
Geeves db3556baa6 Schlorrgo Falls (#9374)
Schlorrgo now harmlessly bounce when falling down z-levels.
2020-07-18 23:36:56 +03:00
TheDanseMacabre 647fb3c509 Annihilates the floor length braid (and others) with impunity! (#9348)
This PR removes five hairstyles, all quite goofy and ridiculous and physically impossible and straight out of a terrible anime. I would get rid of more, but this is what I am willing to try and get rid of, because I don't think anyone could possibly defend these.
2020-07-18 23:36:42 +03:00
Geeves 2cb2bce2af Gradual Research (#9342)
The RnD Console UI has been overhauled.
    RnD levels are now a gradual progress instead of just leveling up, not much has changed, but deconstructed items now give more * Data disks now tell you what they contain.
    The red scanning goggles now let you see examined items' tech levels.
    RnD consoles should now open on the main menu instead of the research menu.
    Ejected items from the RnD console and destructive analyzer now go into your hands if you're adjacent.
2020-07-18 23:36:06 +03:00
Geeves 2b81cdd077 Better UIs (#9355)
Improved the UIs of: Memories/Notes, cult tomes, autolathes, biogenerators, chem heaters, wizard spellbooks, cryopods, soulstones, space heaters.
2020-07-18 00:10:28 +03:00
Geeves 7dd0bb2b56 Robot Cleanup (#9332) 2020-07-17 14:26:30 -03:00
Geeves d647a567f4 Back-mounted Shields (#9301)
A shield worn on your back will now properly defend you from penetration in the rear.
2020-07-15 21:16:50 +03:00
Geeves 65901d9b63 Changeling Accent Mimicry (#9315) 2020-07-15 11:10:52 +02:00