Commit Graph

25938 Commits

Author SHA1 Message Date
Geeves
658a9ceb83 modular computer stuff 2020-01-25 23:08:37 +02:00
Matt Atlas
6296a6f151 Fixes surgeons not being in the contractor list. (#8088) 2020-01-25 15:12:23 +01:00
Geeves
89d3c3218d Data File Tweak (#8069)
Changed block size from 250 to 1500, making size storage six times more efficient.
2020-01-25 12:15:49 +01:00
Matt Atlas
fdbd846fd6 Fixes AI damage. (#8087)
Fixes AIs being invincible.
2020-01-25 11:44:15 +01:00
Matt Atlas
3f87bb63ee Medbay Job Reshuffling (#7986) 2020-01-25 11:15:04 +01:00
Wowzewow (Wezzy)
a1616c9bf7 Glasses Resprite & Inhands (#8066) 2020-01-25 11:12:34 +01:00
Alberyk
73f600a698 Adds new space ruin content and changes how space ruin away roles works (#8058)
This pr adds a new cool space ruin made by kyres, replacing the listening outpost and the sol corvette, that were lame. This space ruin has two ghost roles.

This pr also makes so that space ruin sites only open if the research shuttle is launched to an away site, they will be closed otherwise. The research shuttle also has a transit time and area now.
2020-01-24 19:36:30 -03:00
Matt Atlas
21faef9c11 You can now damage walls and girders with weapons + misc tweaks. (#8006)
You can now destroy girders and walls with powerful items. It might take some time, though, and you'll probably be better off deconstructing it unless your weapon is strong.
Two-handed weapons no longer have that awkward Wielded sticking in front of the name when you wield them.
Girders now report their damage status on examine.
2020-01-24 19:36:06 -03:00
ParadoxSpace
22083adf70 Yet Another Clothing PR (#8064) 2020-01-24 15:29:19 +01:00
Geeves
11c7d0d297 Xenobio Touch-ups (#7993) 2020-01-24 15:03:55 +01:00
mikomyazaki
26056f807a Adds check for cryopods for buckled mobs being moved in. (#8078) 2020-01-24 14:34:01 +01:00
mikomyazaki
2047658b85 Removes slowdown due to shoes. (#8025)
Apparently some people like to run around with their toes out, or without shoes to show off cyberlimbs if they're synthetic. Currently this means they take a 1 point slowdown.

This change removes that slowdown.

This change will require a config change in game_options.txt -- HUMAN_DELAY 1 to 0 to preserve the current speeds of human mobs, as shoes won't be granting a speed boost any longer.
2020-01-23 18:02:16 -03:00
Erki
63bf0030f6 Fixes async HTTP for getting pins (#8073)
A few issues:

    Async response enums were bad.
    Async requests didn't handle an unforeseen error properly.
    Get pins were sending an input which would cause a crash of the DLL. (DLL is now fixed to not crash due to this.)
2020-01-23 21:19:01 +02:00
mikomyazaki
672cde6668 Fixes bug with exosuits leaving an invisible mob after dismantling. (#8074) 2020-01-23 14:25:13 +01:00
Joshie
d277343bd8 Hot Chocolate Sprite Tweak (#8061) 2020-01-23 14:22:11 +01:00
Yonnimer
38bd4d9862 Allows dionae to join younger then 17. (#8054)
* Allows dionae to be younger then 17 on station.

* changelog

* grammar nazi

Co-Authored-By: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>

Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>
2020-01-22 20:04:53 +01:00
mikomyazaki
e2c0e6fd6a Latespawn AI will have their eye spawn in the correct location. (#8056) 2020-01-22 17:12:34 +01:00
mikomyazaki
c5725f425d Fixes diona regeneration bug. (#8046)
Opening a new PR because I closed my first one accidentally trying to figure out why Travis was being upset. Previous PR

Diona regen was depending on a health value calculated from brain damage, which they never had. Therefore it wouldn't trigger properly when the Diona sustained damage.

Fixes #7655
2020-01-22 12:21:23 -03:00
ParadoxSpace
bb9d60ac7b Department Jacket Tweaks (#7893)
Adds zippers to every single jacket's open sprite. Adds NT logo to back of Security jackets. Adds Service jacket. Makes descriptions slightly funnier.
2020-01-21 23:52:18 -03:00
mikomyazaki
546e9d050f Limits guest pass name length to 26. (#8048)
It's currently 1024. Someone used the wrong sanitize()

Fixes #7852
2020-01-21 12:16:54 -03:00
mikomyazaki
e6d1916e0f Dead people don't have a pulse. (#8053)
Sets pulse to zero when the owner is dead, so we don't get weird readings on medical scans of the recently deceased.

Fixes #7720
2020-01-21 12:16:36 -03:00
Erki
92c51c47c9 Asynchronous (& synchronous) HTTP (#7989)
Implements Rust-g based HTTP requests. Removes old curl-based C library.

Features:

    Adjustable method, body, headers.
    Support for both HTTP and HTTPS.
    Supports blocking (synchronous) operations, and non-blocking (asynchronous) operations.
2020-01-20 22:25:44 +02:00
ParadoxSpace
c748acc336 Unathi Claw Markings & Bugfixes (#8029)
You can now have girly painted claws.
Fixes Tzirzi robe having fucked up hands on one side, fixes facial long bull horns.
2020-01-19 09:55:58 +01:00
NotSchwann
5b928f0c5b Contractor CSI Fix (#8044)
Fixes a minor typo in the Idris jobs datum, allowing Idris forensic technicians to spawn with proper equipment.
2020-01-18 21:03:12 +01:00
BoryaTheSlayer
94db9e1273 Adds ported clothes from Polaris (#8024) 2020-01-18 20:54:13 +01:00
mikomyazaki
081782f403 Diona can now have viruses cured by radiation exposure or radium injections. (#8039) 2020-01-18 17:53:13 +01:00
TheGoret
de4f4cd81b Add more briefcases to the loadout and rework some icons (#7966)
Happy_Fox made sprites for briefcases and I decided to add them. He also reworked some basic hand-sprites, such as the weird outline on the brown one.
2020-01-17 15:53:34 +01:00
Geeves
e8f2747c1c Suit Cooler Adjustments (#8012) 2020-01-17 15:52:59 +01:00
mikomyazaki
d96fd4cd83 Protolathe and Circuit Printer check for adjacency when adding sheets. (#8032) 2020-01-17 11:50:00 +01:00
mikomyazaki
1d45184743 Manifested ghosts can now toggle visibility proprely. (#8035) 2020-01-17 11:49:29 +01:00
Karolis
b3f7d343cd Numeric input improvements (#8010)
* Atmospheric tank controls QoL changes

* Changelog
2020-01-17 11:48:29 +01:00
MarinaGryphon
34de84e5ec Nitroglycerin Explosion Fix (#8028) 2020-01-17 07:57:18 +01:00
mikomyazaki
7aa0e6475b Drain blood works properly even if a target Skrell goes to Srom during. (#8027)
Skrell in Srom will still get messages about memory loss due to brain damage done to their real body.
2020-01-17 07:56:51 +01:00
Doxxmedearly
7b3c360323 Pioneer scarf adjustment (#8026)
No other scarf stops you from eating or drinking, so neither do pioneer scarves anymore.
2020-01-16 23:43:37 -03:00
Geeves
eed2043200 Fixes Klaxan Vaurca Selection (#8020)
* fixes klaxan vaurca selection

* Update code/modules/ghostroles/spawner/human/ert.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2020-01-16 23:40:57 +01:00
Geeves
fd89ba677b Warbling Earwigs (#7937) 2020-01-15 23:15:09 -03:00
Alberyk
9af5a9af9d Custom items 12/01 (#8002)
Adds the following items:
https://forums.aurorastation.org/topic/13480-kasluul-solozels-maraziite-gear/
https://forums.aurorastation.org/topic/13426-suul-akhandis-staff/
https://forums.aurorastation.org/topic/13508-emily-cress-star-sweater-and-lyric-book/
https://forums.aurorastation.org/topic/13549-danny-harrows-laptop/
https://forums.aurorastation.org/topic/13396-anoxie-v804s-core/
2020-01-15 20:57:17 -03:00
ParadoxSpace
8d810079f8 Additional TCFL Loadout Bits (#8003)
The sexy, more fashionable red field beret alongside the blue, less sexy dress one.
Removes the armor from the field/sentinel berets, as I'm sure the PR wouldn't fly otherwise.
2020-01-15 20:56:45 -03:00
Alberyk
1910c1defb Mandatory yearly gun pr: 2020 edition (#8001)
-adds the harpoon gun, to the merchant list and as a raider weapon
-adds the foldable shotgun, to merchant list and as a raider weapon
-adds a new sprite and firing sound for the silenced pistol, giving it to the dpra consular as well
-makes harpoons better as a throwing weapon
-tweaks some guns' names
2020-01-15 17:51:36 -03:00
Karolis
7a5133822a pAI improvements and fixes (#8000)
rebranded and reduced #6814

 Fix pAI preferences not working (fixes #2772)
 Ports pAI submission window to VueUi
2020-01-15 17:48:29 -03:00
Geeves
7be4f4e32e remote species fix (#8023) 2020-01-15 17:47:12 -03:00
Geeves
931d56672a Uplink Revamp (#7974) 2020-01-15 18:28:11 +01:00
mikomyazaki
38845edf8c Advanced pinpointer now indicates z-direction to its target. (#8017) 2020-01-15 14:33:48 +01:00
Matt Atlas
783e9f8299 Tweaks mech examine to be a lot more readable. (#7995)
* Tweaks mech examine to be a lot more readable.

* fuck it
2020-01-15 14:15:55 +01:00
mikomyazaki
e8b7d0e37c Allows sending mindless mobs if they are part of a bounty. (#8015) 2020-01-15 13:35:43 +01:00
mikomyazaki
3c645aac33 Criminal status editing now uses a dropdown menu instead of text field input. (#8018) 2020-01-15 09:27:28 +01:00
Doxxmedearly
c7b5f4769a Industrial Drills: Text update edition (#7988)
Adds some more text stuff to drills. Now it tells you more when changing cells, examining, and clarifies the warning given before a cell explodes in your face.
Cleaned up some stuff.
2020-01-14 22:17:48 -03:00
Joshie
64acbbe652 Makes Reishi and Ambrosia More Easily Obtainable (#7983) 2020-01-14 19:56:38 +01:00
Matt Atlas
81c538da9b Adds borer as its own gamemode. Switches some psionics around. (#7976) 2020-01-14 08:48:42 +01:00
Joshie
f097117e10 New Trauma Physician Uniform (#7973) 2020-01-13 23:25:28 +01:00