DreamySkrell
8255935704
BAPI - mapmanip insert/extract failsafe ( #19466 )
...


!fixes https://github.com/Aurorastation/Aurora.3/issues/19456
---------
Co-authored-by: DreamySkrell <>
2024-06-16 02:58:22 +00:00
Ben
6b30f10cce
Adds Adhomian Eclipses ( #19378 )
...
Adds Adhomian Eclipses of Shi-rr’ata and Shi-rra Arr’Kahata
- [x] Backend code to allow for different 'sunlight'
- [x] Add Shi-rr’ata
- [x] Add Shi-rra Arr’Kahata
- [ ] Find date for Shi-rr’ata (Denied by Cat Lore)
---------
Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com >
2024-06-10 11:52:44 +00:00
DreamySkrell
a78701f553
BAPI - spacemandmm dmm reading ( #19118 )
...
More bapi work, docs, etc.
The actual changes seen from DM side, is that all maps are parsed and
checked by spacemandmm. It does not really add much safety for us, as
everyone uses strongdmm anyways (which uses spacemandmm), but I will
need to do that anyways in future work.
The bapi call is on every map in the maploader, so if it does not work,
if it crashes or panics or whatever, we'll see it immediately (cause the
maps don't load). It should work fine, though, unless the setup is
wrong. I wrote more about safety and other things in readme text file in
rust/bapi dir.
So, yeah. The point of this PR is to do something meaningful with bapi,
and see if the whole workflow and setup and everything works correctly,
before doing any further work in future PRs.
---------
Co-authored-by: DreamySkrell <>
Co-authored-by: AuroraBuildBot <action@github.com >
2024-05-23 19:23:38 +00:00
Fluffy
3dc4cce9c2
Minor span refactoring ( #19177 )
...
Minor span refactoring
2024-05-19 16:37:29 +00:00
RustingWithYou
4f7738f921
Uueoa-Esa, Part 6 - Ouerea ( #19013 )
...
Adds several ruins for the planet Ouerea.
2024-05-09 15:09:14 +00:00
RustingWithYou
f3f802b372
Uueoa-Esa, Part 7 - The Wasteland ( #19014 )
...
Adds several ruins for the Wasteland.
2024-05-06 14:56:24 +00:00
Alberyk
dd136a25ac
Adhomai Soul Injection: radio and lobby music ( #18966 )
...
This pr adds some minor soulful additions to Adhomai, including radio,
lobby music, and custom survey results for the planets.
2024-05-05 13:58:48 +00:00
Cody Brittain
9983fca311
Update SSOverlays (ported from Baystation) ( #19051 )
...
Our SSOverlays system is outdated, and is likely the cause of many of
the issues seen in #18895 . It has also been linked to a massive server
performance decrease.
This brings an updated system from Baystation, hopefully with speed
increases.
Should be testmerged, ideally with #18895 .
---------
Co-authored-by: Cody Brittain <cbrittain10@live.com >
2024-05-01 07:46:27 +00:00
Fluffy
5c295f5a10
Landmarks works ( #19006 )
...
Fixed some landmarks harddels.
Refactored various landmarks in their own subtype instead of using a
name-based switch system.
2024-04-28 17:04:40 +00:00
Fluffy
d2ee41073e
Split ruins tests into different pods ( #18988 )
...
Split ruins tests into different pods
2024-04-25 12:04:18 +02:00
courierbravo
b12e43b2de
Courier's Biesel ruins ( #18983 )
...
Adds 7 new ruins for Biesel, with more expected to come around soon.
These ruins include camp sites, abandoned cargo, a very recently crashed
ship, and abandoned warehouses.
2024-04-23 12:09:34 +00:00
RustingWithYou
a879fb0bad
Uueoa-Esa, Part 4: Untouched Lands ( #18985 )
...
Adds several ruins for the Untouched Lands of Moghes
---------
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
2024-04-22 11:47:57 +00:00
Fluffy
ab23fbdb70
Function overloads condensation ( #18939 )
...
Unified most of the procs into one definition, so there are no duplicate
around the codebase.
Marked some of the above as overridable if a good enough case can be
made for them (eg. external dependency or unlikely to be used).
2024-04-19 21:19:41 +00:00
Alberyk
c1fa6f7894
Two New Gibson ruins ( #18962 )
...
This pr adds two new gibson ruins:
-an abandoned mining site
-a supply outpost
Also changes New Gibson theme to be a polar tundra.
2024-04-18 22:54:18 +00:00
RustingWithYou
a066384247
Uueoa-Esa, Part 1: Sector & Planets ( #18941 )
...
Adds the Uueoa-Esa system, its skybox and stargazer, and its lore
planets, currently without ruins for ease of review.
2024-04-18 14:03:05 +00:00
Alberyk
6a193f69a1
Adds Biesel as an exoplanet ( #18902 )
...
This pr adds biesel as a visitable exoplanet.
Animals and some ruins will come in their own prs.
---------
Signed-off-by: Alberyk <Alberyk@users.noreply.github.com >
Co-authored-by: Geeves <ggrobler447@gmail.com >
2024-04-15 08:39:08 +00:00
Fluffy
4e76fc5133
Ruins sanitization and unit test ( #18923 )
...
Properly split and use prefixes and suffixes, unit test to verify the
file exists and is not empty, and that the format convention is
respected
2024-04-12 22:21:34 +00:00
Alberyk
91d7507154
Back to home once again ( #18720 )
...
This pr adds some basic content for the Tau ceti system.
---------
Signed-off-by: Alberyk <Alberyk@users.noreply.github.com >
Co-authored-by: GMR25 <GMR25@users.noreply.github.com >
2024-04-08 17:58:12 +00:00
Alberyk
b2dfb35453
Adds weather to the exoplanets ( #18855 )
...
This pr adds weather to some exoplanets:
-snow exoplanets, including adhomai, can go from calm to light snow,
medium snow, and heavy snow
-jungle planets, including konyang, can go from calm to light rain,
regular rain, and storm
-lava planets can go from calm to ash
---------
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it >
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2024-04-06 18:23:01 +00:00
RustingWithYou
6a6fde5705
Makes Barren Exoplanets Airless ( #18822 )
...
Barren exoplanets only lose 90% of their generated atmosphere, which
seems odd given that the planet description is "An exoplanet that
couldn't hold its atmosphere". This makes them properly airless.
2024-04-05 22:30:08 +00:00
Alberyk
9f458cd0bc
Revisits Adhomai and other sector content ( #18703 )
...
This pr fixes and updates some old space systems contents.
---------
Signed-off-by: Alberyk <Alberyk@users.noreply.github.com >
Co-authored-by: Greenjoe12345 <33647525+Greenjoe12345@users.noreply.github.com >
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
2024-04-02 01:46:14 +00:00
Cody Brittain
ddb14f4036
Planes & Layers part 1: The Re-Layering Redux ( #18741 )
...
This is part 1 of a project to, eventually, bring the render planes
system from /tg/ and bay into Aurora. This is a prerequisite and blocker
for many things the development team and community want to have, and
this was long overdue.
Many objects have been re-assigned layers, which are now thoroughly
defined. Maps have had their custom layer defines purged, as we should
be moving away from this in favor of saner definitions in the base
items.
This should be a test-merge due to the sheer amount of layers changed,
which will very likely create issues that I cannot possibly discover and
debug in a reasonable amount of time myself.
---------
Co-authored-by: Cody Brittain <cbrittain10@live.com >
2024-04-01 14:50:27 +00:00
SleepyGemmy
03f46e4292
Infected IPCs Have Been Cured ( #18735 )
...
* Infected IPCs Have Been Cured
* Clinic Bodies
* Fix Name Changes
* Fixes
2024-03-24 15:06:26 +00:00
Ben
4bc0ce755e
Point Verdant now only spawns when today is a Port of Call ( #18670 )
...
* Port of Call Template Flag
* oops
* bitflags
* bitflags but frfr
* I give up + fix
* bitflags again again
* Port of Call Day changes
* remove Horizon check
* small thing :)
* check day directly now
* new proc to check port of call, and possible fix
* Requested Changes
* requested gem changes
* gem gaming
* gemmmmmmmmmmmmmmmmmmmmmmmmmmm
---------
Co-authored-by: Benedict <Ben10083@users.noreply.github.com >
2024-03-24 14:05:10 +00:00
Fluffy
bd04fc5fe7
The CI should now load balance the exoplanets to test across 3 pods ( #18608 )
...
* sdfas
* sd f
* sfda
* hbjjhb
2024-03-10 00:29:34 +00:00
Snowy1237
5a86a9fa00
More Konyang ghost roles and ruins. ( #18502 )
...
* first
* test
* urgh
* a
* b
* fix
* a
* we ball now (for real)
* tests rerun please
* b
* c
2024-02-26 23:35:29 +00:00
kyres1
0fd255a440
Point Verdant last minute bugfixes (chapter 1) ( #18403 )
...
* breaks your kneecaps cutely
* AGREGRHRH
* matt is a DUMB
* wait this was already fixed wtf
* buffet trays and the cave biome
2024-02-16 02:57:34 +00:00
DreamySkrell
81e7565431
Survey Probe ( #18359 )
...
* s
* cc
* hhh
* generate_survey_result -> generate_ground_survey_result
* hhh4
* h64
* htr
* 3
* tt
* 4
* c
* h
* Update code/game/objects/structures/survey_probe.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
Signed-off-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com >
* Update code/game/objects/structures/survey_probe.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
Signed-off-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com >
* review
* 5thng
* 54yhtgn
---------
Signed-off-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com >
Co-authored-by: DreamySkrell <>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
2024-02-13 20:48:50 +00:00
Fluffy
9afe761db3
Some refactors, DMDoc and UT ( #18365 )
...
* dsfa
* accessories fix
* fixed "has been hit by" message with intent check
* sdfa
2024-02-12 15:32:23 +00:00
kyres1
99ad713e25
Mostly finishes Point Verdant + abandoned biome ( #18197 )
...
* testicle torsion
* fish
* fixes compile
* fin
* dreamy suggestion
* fixes conflicts and adds rustings stuff
* matt thing
* what the matt doin
* fixing airlock ids
* landing zone areas fix
* readding grates
* FUCK
* removing closed air spaces in the garage ruin
2024-02-10 10:01:56 +00:00
Fluffy
849340274d
sdaf ( #18321 )
2024-02-08 12:38:28 +00:00
Fluffy
25dc248979
Updated statpanel and added client pings ( #18337 )
...
* SSatlas.current_map
* hardsuit spell tab appears to clear correctly
* sdfsa
* from the moment i understood the weakness of my flesh, it disgusted me
* sdf
2024-02-08 12:29:42 +00:00
RustingWithYou
e7fd40d18d
Konyang: The Haneunim System ( #18075 )
...
* it begins.
* more away sites for the road
* yeah
* refugee shuttle
* ghghhg
* ok ok ok ok
* consistent ghostrole costs
* changelog
* ghgh
* Update code/modules/maps/planet_types/lore/konyang.dm
Co-authored-by: Geeves <ggrobler447@gmail.com >
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
* Update code/modules/maps/planet_types/lore/konyang.dm
Co-authored-by: Geeves <ggrobler447@gmail.com >
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
* addresses requested changes
* geeves changes
---------
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
Co-authored-by: Geeves <ggrobler447@gmail.com >
2024-02-05 20:23:57 +00:00
RustingWithYou
a16fce4b71
Konyang: The Infected ( #18301 )
...
* ipc zombies
punch sounds & corpses
jungle map & icon fix
sounds
zombie village
glowing screen: you should kill yourself, now
light
ship 1
da wreck
infected outpost
ok ok ok
globs & templates
* changelog
* Update code/modules/mob/living/simple_animal/hostile/ipc_zombie.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/ipc_zombie.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
* dmdoc & parent call
* unspeakable its patterns laid
* yeah
* glob
* Update code/modules/mob/living/silicon/robot/items/robot_tools.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/items/robot_tools.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/ipc_zombie.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/items/robot_tools.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
* dmdoc
---------
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com >
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
2024-02-03 00:18:05 +00:00
Fluffy
1da2f6e7b8
Added a ruins UT ( #18290 )
...
* sdfa
* fas
* the godness guides, the godness protects
* sadf
* sdf
* fsa
* exoplanets_ruins config for UT
* sdaf
* sdf
* curse upon me
2024-01-30 11:00:23 +00:00
shaky-jake
d1603bf574
Courier’s Konyang Ruins ( #18128 )
...
* waagh
* first half
* weee happy new year :D
* behold, grass
* shale encrusted cliff my nemesis
* changelog
* oop
* pls go away lint
* weee
* format change
---------
Co-authored-by: ShakyJake <jakeisnowshaken@gmail.com >
2024-01-09 16:33:16 +00:00
DreamySkrell
a65fe73a47
OX delivery point ruin updated and fixed ( #18135 )
...
* ox
* 65
* tests rerun please
* tests rerun please
* barren asteroid no atmos
---------
Co-authored-by: DreamySkrell <>
2024-01-09 16:29:21 +00:00
Fluffy
e867030c2e
Update MC ( #18112 )
...
* sdf
* fsda
* fuck
* fuck2
* toolz
* sdaf
* sdfa
* saf
* sdfa
* sdfa
* sdf
* sdfa
* temp rename
* temp rename
* temp rename
* sdaf
* the pain is immensurable in the land of byond
* the curse of rah
* safd
* sadf
* sadf
* gf
* asf
* fssdfa
* sfd
* sadf
* sfda
* brah
* brah
* it's easier for you to fix this
* ffs
* brah
* brah
2024-01-06 17:03:57 +01:00
shaky-jake
3f02663425
Some Ruin Stuff [MDB IGNORE] ( #18111 )
...
* setup
* sketch
* getting there
* one down
* progress
* woohoo
* custom spawners
* agony
* baseturfs waah
* Ruin Banishment
* also fix stargazer while im here
* changelog
* woops teehee
---------
Co-authored-by: ShakyJake <jakeisnowshaken@gmail.com >
Co-authored-by: Geeves <ggrobler447@gmail.com >
2024-01-04 16:53:31 +00:00
Matt Atlas
cadd19beac
Ports the TG globals controller and converts globals. ( #18057 )
...
* SDQL2 update
* fix that verb
* cl
* fix that
* toworld
* this is pointless
* update info
* siiiiick..
* vv edit update
* fix that
* fix editing vars
* fix VV
* Port the /TG/ globals controller.
* part 1
* part 2
* oops
* part 3
* Hollow Purple
* sadas
* bsbsdb
* muda na agaki ta
* ids 1-15
* 16-31
* 41-75
* bring me back to how things used to be before i lost it all
* the strength of mayhem
* final touches
* cl
* protect some vars
* update sdql2 to use glob
* stuff?
* forgot that is not defined there
* whoops
* observ
* but it never gets better
* a
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2023-12-26 01:16:02 +00:00
Fluffy
a02be9f1fd
Updated SSAtoms to TG's version ( #18032 )
...
* emperor protects
* sdfas
* sadf
* sdf
2023-12-25 20:38:08 +00:00
Geeves
d7db1f6d4a
Orion Express Courier System ( #17952 )
...
* Orion Express Courier System
* tweaks and fixes
* whoops this goes in the back
* cement das conk creet baybee
* while funny, fixed supplies count
* add support for non-overmap tests
* guh
* anotha one
* feedback
* remove unused imports
2023-12-19 11:45:39 +00:00
RustingWithYou
6f9140382f
Exoplanet Random Plants ( #17967 )
...
* icons
* and now, we suffer
* i keep screaming but god wont answer
* adapt seed
* Update code/modules/hydroponics/trays/tray_update_icons.dm
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it >
* Update code/modules/hydroponics/trays/tray_update_icons.dm
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it >
* Update code/modules/hydroponics/trays/tray_update_icons.dm
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it >
* Update code/modules/hydroponics/trays/tray_update_icons.dm
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it >
* addresses requested changes
---------
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it >
2023-12-19 11:45:10 +00:00
RustingWithYou
2f23732680
Konyang: Telecomms Outpost ( #17881 )
...
* konyang telecomms outpost
uniforms & planet includes
ruin wl
area flags
aga
* guns
* changelog
* ruin type whitelist
2023-12-08 14:27:03 +00:00
Cody Brittain
06601c9ec3
Split up and rename var/flags ( #17794 )
...
* Split up and rename `var/flags`
* Various fixes
* CL
* Don't rename Phoron Guard phoron preset
---------
Co-authored-by: Cody Brittain <cbrittain10@live.com >
2023-11-22 16:27:51 +00:00
Fluffy
c25c8b6a37
Last editorconfig fixup ( #17782 )
...
* one
* two
* three
* fsdsdf
2023-11-20 18:22:42 +00:00
Fluffy
8cf49025ae
CI improvements ( #17632 )
...
* the boulder must be pushed
* awk?
* sadfasdf
* sadf
* sadfsda
* asdf
* sdfasafd
* asdfsad
* asdf
* dsfafa
* despair
* sadfsda
* sdfsadf
* 1589
* sdaf
* sadfasd
* asdf
* safsadf
* fdsafsa
* add create and destroy
* fdsa
* sdafasfsda
* pods for away sites
* oopsie
* hgdfs
* i am speed
* sdafas
* hopefully this works first trAHAHAHAH
* asdf
* dfsadasf
* sfasdf
* 6461
* dsfasfd
* sfda
* fsd
* sdfas
* fsdaf
* sadf
* safasf
* sudo
* sadfsad
* dfsdf
2023-11-13 21:25:33 +01:00
DreamySkrell
9a51dfabbf
Guaranteed spawn flag respects current sector && sectors blacklist ( #17733 )
...
* 0
* sectors_blacklist
* Update code/datums/ruins.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
* Update code/modules/maps/ruins.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
* Update maps/_common/mapsystem/map.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
* Update maps/_common/mapsystem/map.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
---------
Co-authored-by: DreamySkrell <>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
2023-11-13 13:10:41 +00:00
RustingWithYou
ac8590ad38
Konyang: Village ( #17586 )
...
* village code
* changelog
* ghostrole tweak at request
* items
* village -> villager
2023-10-17 20:56:28 +00:00
RustingWithYou
f987cb557c
Konyang: Jeweler Cockatoo & Nest ( #17574 )
...
* jeweler cockatoo nest
* ruin can actually spawn
* changelog
2023-10-14 11:13:25 +00:00